Player Matchup

Vamana
Vamana
Silver I
ARGUELLO90
Vamana
Silver I
Level 98
God Stats
9W - 8L
1,454 SR
Queue Stats
79W - 93L
1,084 MMR
Solo
Ares
Ares
Silver III
Fenrir9264
Ares
Silver III
Level 157
God Stats
6W - 9L
1,483 SR
Queue Stats
377W - 390L
944 MMR
Solo
Neith
Neith
Silver IV
Vidalzyn
Neith
Silver IV
Level 141
God Stats
6W - 4L
1,641 SR
Queue Stats
38W - 56L
865 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
nltrix_
Baron Samedi
Bronze III
Level 48
God Stats
1W - 2L
1,501 SR
Queue Stats
7W - 16L
1,014 MMR
Solo
Hun Batz
Hun Batz
Silver II
sirrebel
Hun Batz
Silver II
Level 158
God Stats
7W - 5L
1,502 SR
Queue Stats
173W - 177L
1,013 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,516 SR
984 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,476 SR
983 MMR
Artio
Artio
Silver I
BoreHarD
Artio
Silver I
Level 188
God Stats
30W - 32L
1,515 SR
Queue Stats
237W - 263L
1,028 MMR
Solo
Thor
Thor
Silver II
Fu11Whites
Thor
Silver II
Level 129
God Stats
2W - 7L
1,353 SR
Queue Stats
71W - 90L
938 MMR
Solo
Janus
Janus
Silver III
LebiaronJmes
Janus
Silver III
Level 146
God Stats
14W - 18L
1,423 SR
Queue Stats
149W - 176L
1,033 MMR
Solo
Charybdis
Charybdis
Silver II
Manu7n7
Charybdis
Silver II
Level 98
God Stats
7W - 11L
1,466 SR
Queue Stats
158W - 179L
1,101 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
STRIK3R l
Kuzenbo
Silver IV
Level 101
God Stats
19W - 14L
1,623 SR
Queue Stats
64W - 88L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ARGUELLO90
Vamana
12
3 / 2 / 3
6,956
632
7,241
10,588
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
4 / 2 / 2
6,465
588
4,710
7,007
4,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Vidalzyn
Neith
11
0 / 1 / 3
5,809
528
5,316
5,170
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
nltrix_
Baron Samedi
11
4 / 0 / 7
6,791
617
6,083
4,615
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
sirrebel
Hun Batz
13
8 / 0 / 3
7,483
680
6,309
4,328
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JormungandrAthenaAwilixMulan

VS

Bans
VulcanNu WaAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BoreHarD
Artio
10
1 / 5 / 0
5,858
533
5,960
13,584
5,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 5 / 0
5,228
475
2,225
9,590
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,241
476
1,319
6,712
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Manu7n7
Charybdis
10
1 / 3 / 2
5,378
489
5,336
7,134
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
STRIK3R l
Kuzenbo
11
2 / 2 / 2
6,157
560
4,079
8,680
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
ARGUELLO90
Vamana
3
2
3
2.25
L
Artio
BoreHarD
Artio
1
5
0
0.2
W
4
2
2
2.5
L
1
5
0
0.2
L
0
5
0
0
L
Charybdis
Manu7n7
Charybdis
1
3
2
0.67
L
Kuzenbo
STRIK3R l
Kuzenbo
2
2
2
1.5
W
Neith
Vidalzyn
Neith
0
1
3
1.5
W
Baron Samedi
nltrix_
Baron Samedi
4
0
7
7.5
W
Hun Batz
sirrebel
Hun Batz
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
18,919
31,708
Taken
45,700
15,815
Mitigated
19,598
11,698
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ARGUELLO90
Vamana
7,241
2,312
0
5,234
10,588
5,734
0
6,194
4,394
0
48,189
L
Artio
BoreHarD
Artio
5,960
99
0
6,267
13,584
5,447
0
1,151
11,662
35,155
0
W
4,710
469
0
2,049
7,007
4,722
0
1,765
5,242
20,918
2,878
L
2,225
123
0
780
9,590
3,060
0
2,525
6,997
0
29,153
L
1,319
57
0
370
6,712
1,664
0
3,499
3,213
36,395
808
L
Charybdis
Manu7n7
Charybdis
5,336
3,000
0
2,721
7,134
2,377
0
1,503
5,631
0
37,634
L
Kuzenbo
STRIK3R l
Kuzenbo
4,079
1,379
112
2,122
8,680
7,050
0
1,985
6,653
25,467
0
W
Neith
Vidalzyn
Neith
5,316
1,305
0
1,516
5,170
1,670
0
840
4,330
0
42,784
W
Baron Samedi
nltrix_
Baron Samedi
6,083
436
266
2,250
4,615
1,998
0
1,827
2,788
31,982
0
W
Hun Batz
sirrebel
Hun Batz
6,309
1,527
0
383
4,328
1,691
0
665
3,663
0
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
27,862
353
Minions Killed
295
0
Camps Cleared
0
1,128,807
Distance Traveled
1,022,288
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,956
632
98
9
0
196,947
0
L
Artio
5,858
533
66
6
0
182,680
0
W
Ares
6,465
588
19
2
0
215,579
0
L
Thor
5,228
475
57
5
0
230,015
1
L
Janus
5,241
476
63
6
0
214,754
0
L
Charybdis
5,378
489
62
6
0
181,530
0
L
Kuzenbo
6,157
560
47
4
0
213,309
4
W
Neith
5,809
528
94
9
0
207,197
2
W
Baron Samedi
6,791
617
59
5
0
245,909
4
W
Hun Batz
7,483
680
83
8
0
263,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role