Player Matchup

Susano
Susano
Abduzkan
Susano
Level 125
God Stats
9W - 4L
1,612 SR
Queue Stats
29W - 24L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Azlon24
Cthulhu
Level 152
God Stats
0W - 1L
1,535 SR
Queue Stats
74W - 40L
1,642 Elo+
Solo
Hercules
Hercules
Deakon
Hercules
Level 118
God Stats
20W - 33L
1,375 SR
Queue Stats
381W - 384L
1,445 Elo+
Solo
Ishtar
Ishtar
RampageRaptor
Ishtar
Level 159
God Stats
1W - 2L
1,466 SR
Queue Stats
89W - 100L
1,477 Elo+
Solo
Ix Chel
Ix Chel
Sirkratos
Ix Chel
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
393W - 376L
1,522 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,523 Elo+

VS

Team Averages
Level 136
1,480 SR
1,558 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Erkamund
Odin
Level 135
God Stats
1W - 0L
1,285 SR
Queue Stats
61W - 57L
1,566 Elo+
Party 1
Persephone
Persephone
Mecco
Persephone
Level 158
God Stats
21W - 21L
1,495 SR
Queue Stats
870W - 348L
1,615 Elo+
Solo
Hercules
Hercules
Tharulas
Hercules
Level 143
God Stats
8W - 12L
1,409 SR
Queue Stats
69W - 67L
1,559 Elo+
Party 1
Kali
Kali
twTijn
Kali
Level 145
God Stats
1W - 0L
1,710 SR
Queue Stats
50W - 37L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Abduzkan
Susano
11
1 / 5 / 2
6,131
1,226
6,637
8,627
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Azlon24
Cthulhu
11
1 / 3 / 2
6,259
1,252
4,168
7,624
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Deakon
Hercules
11
2 / 1 / 3
7,015
1,403
3,153
6,703
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,385
1,077
274
796
226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
Sirkratos
Ix Chel
12
2 / 1 / 3
6,855
1,371
5,293
5,052
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

337

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 4
6,608
1,322
4,816
3,194
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
3 / 0 / 6
6,953
1,391
4,056
4,031
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Mecco
Persephone
12
2 / 1 / 4
6,905
1,381
6,240
2,337
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tharulas
Hercules
12
2 / 1 / 4
6,527
1,305
4,662
4,570
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
twTijn
Kali
12
1 / 3 / 6
6,600
1,320
6,352
6,519
2,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
10
10
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
L
Susano
Abduzkan
Susano
1
5
2
0.4
L
Cthulhu
Azlon24
Cthulhu
1
3
2
0.67
L
Hercules
Deakon
Hercules
2
1
3
3.5
W
Odin
3
0
6
6
W
Persephone
Mecco
Persephone
2
1
4
4
L
0
0
1
0.5
L
Ix Chel
Sirkratos
Ix Chel
2
1
3
3.5
W
Hercules
Tharulas
Hercules
2
1
4
4
W
Kali
twTijn
Kali
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
26,126
28,802
Taken
20,651
15,088
Mitigated
8,468
4,514
Healing
2,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,816
1,518
0
0
3,194
772
0
945
2,203
11,806
0
L
Susano
Abduzkan
Susano
6,637
1,642
0
720
8,627
3,236
0
2,496
5,957
0
13,035
L
Cthulhu
Azlon24
Cthulhu
4,168
151
39
642
7,624
5,344
0
2,460
4,847
14,639
543
L
Hercules
Deakon
Hercules
3,153
659
0
1,953
6,703
4,690
0
2,591
3,736
0
6,228
W
Odin
4,056
815
0
0
4,031
2,334
0
904
2,980
0
11,312
W
Persephone
Mecco
Persephone
6,240
148
0
255
2,337
591
0
312
2,023
17,413
900
L
274
274
0
1
796
226
0
330
408
0
1,139
L
Ix Chel
Sirkratos
Ix Chel
5,293
925
373
786
5,052
1,592
0
2,107
2,745
23,613
0
W
Hercules
Tharulas
Hercules
4,662
783
0
592
4,570
2,146
0
2,557
1,693
0
8,306
W
Kali
twTijn
Kali
6,352
2,727
0
1,437
6,519
2,625
0
3,677
2,499
0
15,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
33,593
78
Minions Killed
90
5
Camps Cleared
6
507,109
Distance Traveled
620,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,608
1,322
18
4
0
116,061
0
L
Susano
6,131
1,226
7
1
3
115,565
0
L
Cthulhu
6,259
1,252
21
4
0
111,045
0
L
Hercules
7,015
1,403
7
1
0
129,047
0
W
Odin
6,953
1,391
28
6
2
134,998
0
W
Persephone
6,905
1,381
25
5
2
118,760
0
L
Ishtar
5,385
1,077
1
0
0
19,496
0
L
Ix Chel
6,855
1,371
42
8
2
131,956
0
W
Hercules
6,527
1,305
4
1
0
126,602
0
W
Kali
6,600
1,320
15
3
2
124,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role