Player Matchup

Nu Wa
Nu Wa
Gold V
IIzSnupiSleepzII
Nu Wa
Gold V
Level 116
God Stats
3W - 1L
1,860 SR
Queue Stats
61W - 63L
1,386 MMR
Party 1
King Arthur
King Arthur
Gold V
Pybertat_Hokage
King Arthur
Gold V
Level 113
God Stats
68W - 91L
1,426 SR
Queue Stats
230W - 250L
1,315 MMR
Party 1
Anhur
Anhur
Gold IV
Smooth_Moe
Anhur
Gold IV
Level 196
God Stats
5W - 7L
1,686 SR
Queue Stats
123W - 133L
1,299 MMR
Solo
Da Ji
Da Ji
Silver II
Xkily
Da Ji
Silver II
Level 83
God Stats
1W - 1L
1,752 SR
Queue Stats
27W - 39L
1,329 MMR
Solo
Ares
Ares
Silver I
gyurcitoth
Ares
Silver I
Level 89
God Stats
19W - 26L
1,514 SR
Queue Stats
301W - 323L
1,302 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,648 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,517 SR
1,393 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Agusta__Atomica
Xbalanque
Gold IV
Level 158
God Stats
1W - 1L
1,299 SR
Queue Stats
173W - 180L
1,287 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Curipan5
Xing Tian
Gold IV
Level 109
God Stats
6W - 1L
1,688 SR
Queue Stats
226W - 241L
1,356 MMR
Solo
Zeus
Zeus
Gold V
农村上网贵来了就准备
Zeus
Gold V
Level 129
God Stats
13W - 5L
1,598 SR
Queue Stats
74W - 64L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,443
496
5,560
5,216
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Pybertat_Hokage
King Arthur
11
1 / 6 / 1
6,814
524
8,736
12,763
8,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
12
2 / 5 / 1
6,798
523
6,974
12,591
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Xkily
Da Ji
10
2 / 7 / 2
6,015
463
5,450
11,198
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

1
0 / 0 / 0
4,095
315
0
0
0
Bans
AwilixLokiFenrirGeb

VS

Bans
AnubisArachneKukulkanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 10
7,984
614
3,181
10,573
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
 
Ne Zha
13
5 / 1 / 3
7,660
589
4,754
11,215
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Agusta__Atomica
Xbalanque
13
5 / 3 / 6
7,655
589
6,935
10,970
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Curipan5
Xing Tian
12
2 / 1 / 6
7,470
575
5,398
12,169
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 7
8,529
656
8,443
6,562
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
22
22
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
10
8
W
Ne Zha
 
Ne Zha
5
1
3
6.5
W
Xbalanque
Agusta__Atomica
Xbalanque
5
3
6
2.67
W
Xing Tian
Curipan5
Xing Tian
2
1
6
5
L
0
4
2
0.25
L
King Arthur
Pybertat_Hokage
King Arthur
1
6
1
0.25
L
Anhur
2
5
1
0.5
L
Da Ji
Xkily
Da Ji
2
7
2
0.43
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
28,711
41,768
Taken
51,489
17,213
Mitigated
27,890
6,765
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,181
580
2,984
4,842
10,573
8,667
767
949
9,417
20,948
0
W
Ne Zha
 
Ne Zha
4,754
1,005
0
3,443
11,215
5,093
57
1,695
9,200
0
53,476
W
Xbalanque
Agusta__Atomica
Xbalanque
6,935
3,371
0
2,237
10,970
3,057
1,537
668
10,136
0
47,629
W
Xing Tian
Curipan5
Xing Tian
5,398
239
0
1,675
12,169
8,695
315
612
11,399
38,007
230
L
5,560
540
0
520
5,216
1,240
0
2,137
3,079
37,074
61
L
King Arthur
Pybertat_Hokage
King Arthur
8,736
858
0
2,379
12,763
8,771
0
6,126
6,117
0
47,831
L
Anhur
6,974
2,974
0
3,401
12,591
3,633
0
3,748
8,763
0
47,306
L
Da Ji
Xkily
Da Ji
5,450
936
0
465
11,198
3,569
0
4,127
7,017
0
31,125
L
0
0
0
0
0
0
0
0
0
0
0
W
8,443
795
0
3,267
6,562
2,378
1,255
772
5,586
74,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
39,298
298
Minions Killed
380
0
Camps Cleared
0
926,168
Distance Traveled
1,223,510
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,984
614
27
2
0
234,538
2
W
Ne Zha
7,660
589
81
6
0
262,109
0
W
Xbalanque
7,655
589
71
5
0
224,870
1
W
Xing Tian
7,470
575
64
5
0
234,196
1
L
Nu Wa
6,443
496
88
7
0
228,656
4
L
King Arthur
6,814
524
76
6
0
234,454
0
L
Anhur
6,798
523
88
7
0
216,676
4
L
Da Ji
6,015
463
46
4
0
246,382
1
L
Ares
4,095
315
0
0
0
0
0
W
Zeus
8,529
656
137
11
0
267,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role