Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold V
EscuDog
Ares
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,461 MMR
Solo
Scylla
Scylla
Gold III
Koolaidmonkey
Scylla
Gold III
Level 48
God Stats
2W - 1L
1,814 SR
Queue Stats
42W - 40L
1,464 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
andreagrig
Sun Wukong
Gold III
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
38W - 37L
1,544 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,518 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,602 SR
1,588 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
BabyTank
Bacchus
Gold IV
Level 62
God Stats
9W - 4L
1,832 SR
Queue Stats
17W - 11L
1,658 MMR
Party 1
Bakasura
Bakasura
Platinum V
Charlyasecas
Bakasura
Platinum V
Level 129
God Stats
3W - 2L
1,639 SR
Queue Stats
141W - 131L
1,641 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Exelzior
Hou Yi
Gold IV
Level 126
God Stats
2W - 1L
1,310 SR
Queue Stats
21W - 19L
1,555 MMR
Party 1
Nu Wa
Nu Wa
Gold III
GUSWAN
Nu Wa
Gold III
Level 140
God Stats
4W - 1L
1,727 SR
Queue Stats
268W - 266L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 0
5,998
600
2,497
5,067
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
 
Apollo
10
0 / 3 / 0
4,997
500
1,280
6,829
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
EscuDog
Ares
8
0 / 3 / 1
4,829
483
5,139
10,022
6,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 3 / 0
5,000
500
2,004
5,603
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
andreagrig
Sun Wukong
11
1 / 3 / 3
5,973
597
4,977
9,619
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ArachneKumbhakarnaThorAgni

VS

Bans
Ao KuangAwilixCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 4 / 0
6,214
621
6,076
8,940
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
BabyTank
Bacchus
9
0 / 0 / 5
5,582
558
5,252
5,517
4,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Charlyasecas
Bakasura
12
6 / 0 / 0
6,459
646
4,320
7,665
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hou Yi
Exelzior
Hou Yi
11
3 / 0 / 0
6,161
616
5,084
4,477
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
GUSWAN
Nu Wa
11
1 / 1 / 3
6,172
617
3,980
4,728
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
1
0
4
L
Apollo
 
Apollo
0
3
0
0
W
Zhong Kui
 
Zhong Kui
3
4
0
0.75
W
Bacchus
BabyTank
Bacchus
0
0
5
2.5
W
Bakasura
Charlyasecas
Bakasura
6
0
0
6
L
Ares
EscuDog
Ares
0
3
1
0.17
W
Hou Yi
Exelzior
Hou Yi
3
0
0
3
W
Nu Wa
GUSWAN
Nu Wa
1
1
3
2.5
L
0
3
0
0
L
Sun Wukong
andreagrig
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
24,712
37,140
Taken
31,327
18,473
Mitigated
15,471
8,749
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,497
415
0
2,949
5,067
1,330
0
1,755
3,312
47,287
0
L
Apollo
 
Apollo
1,280
809
0
2,058
6,829
1,991
0
2,535
4,294
0
33,190
W
Zhong Kui
 
Zhong Kui
6,076
1,075
0
3,034
8,940
5,062
0
1,287
7,653
35,270
1,443
W
Bacchus
BabyTank
Bacchus
5,252
915
0
2,396
5,517
4,266
0
1,738
3,779
16,684
1,293
W
Bakasura
Charlyasecas
Bakasura
4,320
2,724
0
3,565
7,665
3,175
0
1,422
6,171
0
39,124
L
Ares
EscuDog
Ares
5,139
395
0
1,164
10,022
6,244
0
2,443
6,816
15,347
0
W
Hou Yi
Exelzior
Hou Yi
5,084
2,555
0
2,445
4,477
1,547
0
1,612
2,859
0
47,567
W
Nu Wa
GUSWAN
Nu Wa
3,980
827
0
1,250
4,728
1,421
13
3,391
1,225
42,326
843
L
2,004
378
0
1,554
5,603
1,387
0
2,389
2,945
30,890
0
L
Sun Wukong
andreagrig
Sun Wukong
4,977
548
0
1,024
9,619
7,521
0
5,674
3,945
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
30,588
311
Minions Killed
319
0
Camps Cleared
0
1,077,453
Distance Traveled
1,100,278
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,998
600
87
9
0
243,443
0
L
Apollo
4,997
500
66
7
0
200,308
2
W
Zhong Kui
6,214
621
66
7
0
174,404
1
W
Bacchus
5,582
558
24
2
0
239,921
2
W
Bakasura
6,459
646
87
9
0
266,246
0
L
Ares
4,829
483
12
1
0
214,986
1
W
Hou Yi
6,161
616
75
8
0
210,579
1
W
Nu Wa
6,172
617
67
7
0
209,128
0
L
Scylla
5,000
500
76
8
0
203,679
3
L
Sun Wukong
5,973
597
70
7
0
215,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role