Player Matchup

Horus
Horus
DonChatoslau
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,636 Elo+
Party 1
Janus
Janus
ElBigodon98
Janus
Level 159
God Stats
8W - 6L
1,593 SR
Queue Stats
382W - 391L
1,532 Elo+
Solo
Cthulhu
Cthulhu
GALVEZ-BRAZIL
Cthulhu
Level 130
God Stats
1W - 3L
1,853 SR
Queue Stats
190W - 197L
1,468 Elo+
Solo
Susano
Susano
IllumiHellsing
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Whiskiie
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,574 Elo+
Party 1
Team Averages
Level 104
1,589 SR
1,546 Elo+

VS

Team Averages
Level 148
1,540 SR
1,483 Elo+
Hachiman
Hachiman
 
Hachiman
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PITCHUQUINHO
Poseidon
Level 109
God Stats
29W - 21L
1,623 SR
Queue Stats
138W - 159L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Sr nice8997
Ne Zha
Level 159
God Stats
9W - 9L
1,542 SR
Queue Stats
311W - 329L
1,459 Elo+
Solo
Cthulhu
Cthulhu
igorblackshadow3
Cthulhu
Level 113
God Stats
18W - 17L
1,534 SR
Queue Stats
361W - 391L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,436
494
1,320
6,826
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 3 / 0
5,524
502
4,326
5,922
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
11
3 / 2 / 0
6,350
577
5,842
11,764
7,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 6 / 0
5,170
470
3,198
9,237
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Whiskiie
Danzaburou
10
0 / 5 / 1
5,585
508
2,437
7,592
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 0 / 3
7,829
712
6,444
6,106
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
 
Hades
12
7 / 0 / 1
7,227
657
5,085
7,505
2,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
PITCHUQUINHO
Poseidon
13
2 / 0 / 7
6,967
633
5,631
5,537
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
1 / 1 / 8
6,179
562
3,039
4,565
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 3 / 2
6,357
578
5,557
8,876
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
17
18
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
3
8.5
W
Hades
 
Hades
7
0
1
7.5
L
0
2
0
0
L
0
3
0
0
L
Cthulhu
3
2
0
1.5
L
1
6
0
0.17
W
Poseidon
PITCHUQUINHO
Poseidon
2
0
7
5.5
W
Ne Zha
1
1
8
5
L
Danzaburou
Whiskiie
Danzaburou
0
5
1
0.1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
25,756
41,341
Taken
32,589
19,417
Mitigated
14,711
10,334
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,444
3,537
0
2,719
6,106
2,041
1,840
0
6,106
0
55,148
W
Hades
 
Hades
5,085
657
256
4,510
7,505
2,959
0
3,447
4,058
46,928
1,917
L
1,320
776
560
2,349
6,826
4,495
0
2,144
4,682
0
15,229
L
4,326
43
0
729
5,922
2,239
0
4,017
1,905
42,961
0
L
Cthulhu
5,842
917
0
2,518
11,764
7,461
0
6,705
5,059
40,509
0
L
3,198
1,034
0
2,703
9,237
2,619
0
2,496
6,741
0
26,811
W
Poseidon
PITCHUQUINHO
Poseidon
5,631
1,361
0
830
5,537
1,668
0
383
5,154
55,744
1,319
W
Ne Zha
3,039
465
0
1,964
4,565
3,943
198
632
3,933
0
11,730
L
Danzaburou
Whiskiie
Danzaburou
2,437
857
0
1,475
7,592
2,603
0
373
7,219
0
36,968
W
5,557
1,002
0
1,912
8,876
4,100
70
5,706
3,170
37,068
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
34,559
320
Minions Killed
365
0
Camps Cleared
0
1,083,494
Distance Traveled
1,122,409
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,829
712
94
9
0
212,079
0
W
Hades
7,227
657
87
8
0
234,735
0
L
Horus
5,436
494
14
1
0
250,530
4
L
Janus
5,524
502
96
9
0
206,388
0
L
Cthulhu
6,350
577
79
7
0
207,289
0
L
Susano
5,170
470
46
4
0
224,261
0
W
Poseidon
6,967
633
98
9
0
255,005
3
W
Ne Zha
6,179
562
12
1
0
210,160
2
L
Danzaburou
5,585
508
85
8
0
195,026
2
W
Cthulhu
6,357
578
74
7
0
210,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role