Player Matchup

Achilles
Achilles
BEASTPOPER2828
Achilles
Level 122
God Stats
4W - 5L
1,427 SR
Queue Stats
569W - 527L
1,501 Elo+
Solo
Artemis
Artemis
LateOpens
Artemis
Level 65
God Stats
12W - 14L
1,468 SR
Queue Stats
109W - 110L
1,503 Elo+
Solo
Khepri
Khepri
Tycub1
Khepri
Level 88
God Stats
13W - 13L
1,542 SR
Queue Stats
186W - 184L
1,522 Elo+
Solo
Thanatos
Thanatos
bael96
Thanatos
Level 63
God Stats
7W - 9L
1,450 SR
Queue Stats
126W - 127L
1,503 Elo+
Solo
Chronos
Chronos
qcbulldog
Chronos
Level 104
God Stats
19W - 23L
1,658 SR
Queue Stats
124W - 126L
1,506 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,507 Elo+

VS

Team Averages
Level 114
1,622 SR
1,479 Elo+
Cthulhu
Cthulhu
Anubus_Libra
Cthulhu
Level 142
God Stats
16W - 5L
1,797 SR
Queue Stats
128W - 115L
1,568 Elo+
Solo
Kali
Kali
Darkness 183366
Kali
Level 49
God Stats
7W - 2L
1,676 SR
Queue Stats
115W - 155L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
KanenAbel
Tsukuyomi
Level 116
God Stats
36W - 36L
1,494 SR
Queue Stats
219W - 213L
1,467 Elo+
Solo
Ra
Ra
PrOyEcToX_LuOeZ
Ra
Level 149
God Stats
6W - 8L
1,643 SR
Queue Stats
144W - 139L
1,502 Elo+
Solo
Jing Wei
Jing Wei
ckstuntman
Jing Wei
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 2 / 0
4,378
398
1,775
6,396
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LateOpens
Artemis
10
0 / 2 / 5
5,531
503
7,068
5,845
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
Tycub1
Khepri
8
2 / 2 / 3
5,849
532
2,756
7,529
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
bael96
Thanatos
10
4 / 3 / 1
5,711
519
5,231
11,132
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
qcbulldog
Chronos
12
1 / 3 / 1
6,543
595
3,768
7,309
2,153
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anubus_Libra
Cthulhu
9
0 / 1 / 5
6,159
560
6,434
8,452
6,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 4 / 1
4,807
437
1,599
7,535
2,200
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
KanenAbel
Tsukuyomi
13
6 / 0 / 1
7,951
723
7,390
6,012
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 3
8,314
756
6,374
5,722
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
ckstuntman
Jing Wei
10
2 / 2 / 0
6,021
547
1,950
6,935
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
12
12
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anubus_Libra
Cthulhu
0
1
5
2.5
L
Achilles
0
2
0
0
W
0
4
1
0.13
W
Tsukuyomi
KanenAbel
Tsukuyomi
6
0
1
6.5
L
Artemis
LateOpens
Artemis
0
2
5
1.25
W
4
1
3
5.5
L
Khepri
Tycub1
Khepri
2
2
3
1.75
L
Thanatos
bael96
Thanatos
4
3
1
1.5
W
Jing Wei
ckstuntman
Jing Wei
2
2
0
1
L
Chronos
qcbulldog
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,598
Damage
23,747
38,211
Taken
34,656
17,167
Mitigated
14,940
11,208
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anubus_Libra
Cthulhu
6,434
622
56
2,527
8,452
6,019
0
1,746
6,706
23,714
0
L
Achilles
1,775
266
0
1,122
6,396
3,629
0
0
6,396
0
15,874
W
1,599
415
0
1,276
7,535
2,200
0
744
6,791
0
18,849
W
Tsukuyomi
KanenAbel
Tsukuyomi
7,390
1,872
0
2,928
6,012
2,643
0
508
5,251
90
62,692
L
Artemis
LateOpens
Artemis
7,068
1,861
0
728
5,845
2,138
0
2,715
3,130
0
40,579
W
6,374
315
415
2,176
5,722
2,355
32
2,716
3,006
73,760
1,478
L
Khepri
Tycub1
Khepri
2,756
426
0
1,769
7,529
5,480
0
2,499
4,970
14,501
0
L
Thanatos
bael96
Thanatos
5,231
2,024
0
5,562
11,132
3,767
0
2,784
8,156
0
36,894
W
Jing Wei
ckstuntman
Jing Wei
1,950
1,217
0
1,527
6,935
1,723
0
810
6,125
0
30,058
L
Chronos
qcbulldog
Chronos
3,768
511
0
2,027
7,309
2,153
0
4,238
2,724
49,386
2,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
33,252
270
Minions Killed
349
0
Camps Cleared
0
973,219
Distance Traveled
1,213,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,159
560
40
4
0
227,623
2
L
Achilles
4,378
398
24
2
0
139,048
0
W
Kali
4,807
437
26
2
0
243,988
0
W
Tsukuyomi
7,951
723
90
8
0
236,767
0
L
Artemis
5,531
503
65
6
0
201,759
2
W
Ra
8,314
756
137
12
0
246,645
0
L
Khepri
5,849
532
20
2
0
187,219
0
L
Thanatos
5,711
519
58
5
0
229,263
0
W
Jing Wei
6,021
547
56
5
0
258,179
0
L
Chronos
6,543
595
103
9
0
215,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role