Player Matchup

Hera
Hera
Platinum I
HanzoMain97
Hera
Platinum I
Level 147
God Stats
34W - 26L
1,636 SR
Queue Stats
230W - 217L
1,977 MMR
Solo
Skadi
Skadi
Gold I
Pogłos
Skadi
Gold I
Level 127
God Stats
30W - 17L
1,676 SR
Queue Stats
212W - 214L
1,729 MMR
Solo
Atlas
Atlas
Platinum I
ToApeiron
Atlas
Platinum I
Level 147
God Stats
7W - 5L
1,650 SR
Queue Stats
157W - 142L
1,983 MMR
Solo
Mercury
Mercury
Diamond III
abichinguaro
Mercury
Diamond III
Level 157
God Stats
5W - 3L
1,623 SR
Queue Stats
170W - 139L
2,104 MMR
Solo
Hades
Hades
Platinum IV
verhuisdoos123
Hades
Platinum IV
Level 126
God Stats
13W - 11L
1,553 SR
Queue Stats
190W - 189L
1,726 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,628 SR
1,904 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,576 SR
1,965 MMR
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
Charlyasecas
Bellona
Platinum V
Level 129
God Stats
0W - 3L
1,371 SR
Queue Stats
131W - 124L
1,641 MMR
Solo
Anhur
Anhur
Diamond I
CitroënC15
Anhur
Diamond I
Level 62
God Stats
7W - 6L
1,606 SR
Queue Stats
57W - 33L
2,555 MMR
Solo
Geb
Geb
Platinum IV
Kotorizos
Geb
Platinum IV
Level 188
God Stats
19W - 13L
1,653 SR
Queue Stats
265W - 252L
1,831 MMR
Solo
Nu Wa
Nu Wa
Diamond III
ZenadorDima
Nu Wa
Diamond III
Level 133
God Stats
71W - 43L
1,749 SR
Queue Stats
209W - 186L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,043
809
1,973
2,005
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Pogłos
Skadi
6
0 / 3 / 1
3,300
660
2,461
3,272
375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
ToApeiron
Atlas
6
1 / 0 / 1
3,757
751
1,269
2,470
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
abichinguaro
Mercury
6
1 / 0 / 0
3,454
691
717
2,783
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 0
3,868
774
1,788
4,969
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
King ArthurSusanoBastetAphrodite

VS

Bans
JanusKuzenboArachneFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 1 / 0
3,381
676
1,113
3,551
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Charlyasecas
Bellona
7
1 / 0 / 0
3,943
789
2,625
4,421
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
3 / 1 / 0
3,979
796
3,705
4,369
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 2
3,523
705
1,002
4,646
1,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
2,688
538
0
100
11
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Bellona
Charlyasecas
Bellona
1
0
0
1
L
3
1
0
3
W
1
0
1
1.5
L
0
1
2
1
W
Skadi
Pogłos
Skadi
0
3
1
0.17
W
Atlas
ToApeiron
Atlas
1
0
1
1.5
L
0
0
0
0
W
Mercury
abichinguaro
Mercury
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,208
Damage
8,445
15,499
Taken
17,087
4,091
Mitigated
6,683
5,071
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,113
385
0
1,377
3,551
802
0
1,171
2,228
0
15,740
L
Bellona
Charlyasecas
Bellona
2,625
822
0
2,039
4,421
2,962
0
1,506
2,633
0
21,038
L
3,705
2,431
0
1,837
4,369
1,136
0
658
3,711
0
23,401
W
1,973
203
0
548
2,005
489
0
320
1,685
23,521
1,788
L
1,002
129
0
1,312
4,646
1,772
0
1,170
3,400
8,709
0
W
Skadi
Pogłos
Skadi
2,461
1,174
0
420
3,272
375
0
296
2,976
0
16,777
W
Atlas
ToApeiron
Atlas
1,269
695
0
1,038
2,470
778
0
386
2,084
8,251
0
L
0
0
0
0
100
11
0
0
100
2,512
0
W
Mercury
abichinguaro
Mercury
717
330
0
173
2,783
844
0
0
2,783
0
19,006
W
1,788
199
0
2,892
4,969
1,605
0
0
4,647
19,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,422
Gold Earned
17,514
182
Minions Killed
141
0
Camps Cleared
0
540,928
Distance Traveled
448,676
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,381
676
35
7
0
118,568
0
L
Bellona
3,943
789
47
9
0
110,698
1
L
Anhur
3,979
796
36
7
0
91,420
0
W
Hera
4,043
809
51
10
0
105,370
0
L
Geb
3,523
705
12
2
0
103,252
2
W
Skadi
3,300
660
35
7
0
102,911
0
W
Atlas
3,757
751
8
2
0
119,067
2
L
Nu Wa
2,688
538
11
2
0
24,738
0
W
Mercury
3,454
691
44
9
0
120,741
0
W
Hades
3,868
774
44
9
0
92,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role