Player Matchup

Charybdis
Charybdis
CrazyBlazinAzn
Charybdis
Level 158
God Stats
31W - 29L
1,499 SR
Queue Stats
175W - 197L
1,441 Elo+
Party 1
Bacchus
Bacchus
PhSidewayzMd
Bacchus
Level 178
God Stats
35W - 30L
1,565 SR
Queue Stats
361W - 427L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Radicallarry2425
Baron Samedi
Level 104
God Stats
22W - 15L
1,568 SR
Queue Stats
267W - 251L
1,557 Elo+
Solo
Team Averages
Level 147
1,544 SR
1,468 Elo+

VS

Team Averages
Level 113
1,572 SR
1,455 Elo+
Cthulhu
Cthulhu
Killingman18
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,345 Elo+
Solo
Artemis
Artemis
Squirt4Trump
Artemis
Level 88
God Stats
9W - 7L
1,741 SR
Queue Stats
550W - 562L
1,457 Elo+
Solo
Tiamat
Tiamat
VERWIN220
Tiamat
Level 154
God Stats
4W - 3L
1,474 SR
Queue Stats
53W - 42L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrazyBlazinAzn
Charybdis
19
5 / 1 / 6
12,166
869
17,359
15,539
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
PhSidewayzMd
Bacchus
17
4 / 3 / 4
10,983
785
7,379
16,568
21,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Radicallarry2425
Baron Samedi
18
2 / 2 / 7
11,265
805
15,706
10,633
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Killingman18
Cthulhu
15
1 / 4 / 2
9,805
700
9,396
19,503
11,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Squirt4Trump
Artemis
16
4 / 4 / 1
10,325
738
9,833
12,860
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
VERWIN220
Tiamat
16
0 / 3 / 4
9,877
706
11,446
12,673
7,076
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrazyBlazinAzn
Charybdis
5
1
6
8
L
Cthulhu
Killingman18
Cthulhu
1
4
2
0.5
W
Bacchus
PhSidewayzMd
Bacchus
4
3
4
2
W
Baron Samedi
Radicallarry2425
Baron Samedi
2
2
7
2.75
L
Artemis
Squirt4Trump
Artemis
4
4
1
1.13
L
Tiamat
VERWIN220
Tiamat
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,444
Damage
30,675
42,740
Taken
45,036
32,856
Mitigated
22,178
17,215
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrazyBlazinAzn
Charybdis
17,359
10,915
0
7,363
15,539
6,087
2,059
7,418
7,411
0
66,785
L
Cthulhu
Killingman18
Cthulhu
9,396
315
487
4,691
19,503
11,441
0
11,382
8,105
25,897
2,360
W
Bacchus
PhSidewayzMd
Bacchus
7,379
715
0
3,718
16,568
21,322
236
5,548
10,165
22,277
0
W
Baron Samedi
Radicallarry2425
Baron Samedi
15,706
1,354
2,425
3,709
10,633
5,447
1,298
5,166
4,974
54,155
0
L
Artemis
Squirt4Trump
Artemis
9,833
1,333
0
618
12,860
3,661
82
6,488
6,359
0
30,833
L
Tiamat
VERWIN220
Tiamat
11,446
344
0
2,747
12,673
7,076
135
5,279
7,385
33,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
30,007
202
Minions Killed
156
0
Camps Cleared
0
737,235
Distance Traveled
680,874
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,166
869
93
7
0
244,052
0
L
Cthulhu
9,805
700
50
4
0
213,163
0
W
Bacchus
10,983
785
32
2
0
241,040
1
W
Baron Samedi
11,265
805
77
6
0
252,143
0
L
Artemis
10,325
738
46
3
0
213,331
7
L
Tiamat
9,877
706
60
4
0
254,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role