Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
Bittersuite
Kuzenbo
Diamond II
Level 141
God Stats
28W - 26L
1,591 SR
Queue Stats
182W - 189L
2,298 MMR
Party 1
Janus
Janus
Masters
Carway
Janus
Masters
Level 181
God Stats
7W - 19L
1,410 SR
Queue Stats
536W - 514L
2,470 MMR
Solo
Heimdallr
Heimdallr
Diamond I
iMMortalRaM
Heimdallr
Diamond I
Level 259
God Stats
27W - 30L
1,541 SR
Queue Stats
264W - 226L
2,477 MMR
Party 1
Hades
Hades
Grandmaster
spplein5314
Hades
Grandmaster
Level 183
God Stats
81W - 51L
1,701 SR
Queue Stats
295W - 243L
3,053 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 175
1,548 SR
2,359 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 196
1,652 SR
2,403 MMR
Sobek
Sobek
Masters
 
Sobek
Masters
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
BlakeWhite
Fafnir
Diamond I
Level 224
God Stats
26W - 17L
1,845 SR
Queue Stats
139W - 106L
2,543 MMR
Solo
Medusa
Medusa
Masters
EIchaP0o
Medusa
Masters
Level 159
God Stats
13W - 10L
1,646 SR
Queue Stats
275W - 238L
2,737 MMR
Solo
Xbalanque
Xbalanque
Masters
RiskOnly
Xbalanque
Masters
Level 153
God Stats
32W - 22L
1,719 SR
Queue Stats
77W - 53L
2,622 MMR
Solo
Kali
Kali
Masters
cWoz
Kali
Masters
Level 207
God Stats
21W - 26L
1,551 SR
Queue Stats
608W - 559L
2,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 0 / 0
3,768
754
998
3,618
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Bittersuite
Kuzenbo
5
0 / 1 / 1
3,390
678
1,031
3,054
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Carway
Janus
7
0 / 1 / 2
3,794
759
1,729
2,345
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
iMMortalRaM
Heimdallr
6
1 / 1 / 2
3,358
672
2,840
2,954
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,995
799
1,718
4,391
1,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Sun WukongAresAthenaAh Muzen Cab

VS

Bans
Ao KuangCerberusRaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 1
3,288
658
2,699
4,853
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
BlakeWhite
Fafnir
6
0 / 1 / 2
3,605
721
1,363
4,253
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
EIchaP0o
Medusa
1
0 / 0 / 0
2,406
481
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
RiskOnly
Xbalanque
6
2 / 2 / 0
3,437
687
3,817
3,313
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kali
cWoz
Kali
8
2 / 0 / 0
3,743
749
2,570
2,607
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
0
3
L
Sobek
 
Sobek
0
2
1
0.25
W
Kuzenbo
Bittersuite
Kuzenbo
0
1
1
0.5
L
Fafnir
BlakeWhite
Fafnir
0
1
2
1
W
Janus
Carway
Janus
0
1
2
1
L
Medusa
EIchaP0o
Medusa
0
0
0
0
L
Xbalanque
RiskOnly
Xbalanque
2
2
0
1
L
Kali
cWoz
Kali
2
0
0
2
W
Heimdallr
iMMortalRaM
Heimdallr
1
1
2
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,316
Damage
10,449
16,362
Taken
15,026
6,193
Mitigated
6,940
8,309
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
998
597
0
2,113
3,618
888
0
166
3,408
0
12,090
L
Sobek
 
Sobek
2,699
633
0
2,057
4,853
2,776
0
2,009
2,798
13,677
0
W
Kuzenbo
Bittersuite
Kuzenbo
1,031
481
0
1,374
3,054
2,218
1
623
2,431
6,051
0
L
Fafnir
BlakeWhite
Fafnir
1,363
239
0
2,002
4,253
2,772
0
925
3,324
6,898
0
W
Janus
Carway
Janus
1,729
68
0
500
2,345
501
0
76
2,263
19,484
357
L
Medusa
EIchaP0o
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
RiskOnly
Xbalanque
3,817
1,824
0
1,184
3,313
732
0
227
3,086
0
18,542
L
Kali
cWoz
Kali
2,570
913
0
1,392
2,607
660
0
1,026
1,429
0
16,614
W
Heimdallr
iMMortalRaM
Heimdallr
2,840
1,856
0
1,613
2,954
864
0
740
2,214
0
17,546
W
1,718
759
0
2,709
4,391
1,722
0
2,021
1,984
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,305
Gold Earned
16,479
159
Minions Killed
106
0
Camps Cleared
0
525,360
Distance Traveled
449,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,768
754
30
6
0
119,781
0
L
Sobek
3,288
658
30
6
0
105,428
0
W
Kuzenbo
3,390
678
7
1
0
117,877
0
L
Fafnir
3,605
721
11
2
0
118,561
2
W
Janus
3,794
759
48
10
0
100,597
0
L
Medusa
2,406
481
0
0
0
6,023
0
L
Xbalanque
3,437
687
34
7
0
95,790
0
L
Kali
3,743
749
31
6
0
123,798
0
W
Heimdallr
3,358
672
31
6
0
96,857
0
W
Hades
3,995
799
43
9
0
90,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role