Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Gadhgi
Chang'e
Silver II
Level 159
God Stats
5W - 5L
1,488 SR
Queue Stats
540W - 626L
1,066 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
INSANExDESTROYZ
Cu Chulainn
Bronze I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,098 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,496 SR
1,221 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,615 SR
1,454 MMR
Scylla
Scylla
Silver II
BWHupfi78
Scylla
Silver II
Level 103
God Stats
7W - 2L
1,705 SR
Queue Stats
33W - 38L
1,258 MMR
Party 1
Cerberus
Cerberus
Gold II
BenZenSt21
Cerberus
Gold II
Level 140
God Stats
2W - 4L
1,533 SR
Queue Stats
130W - 126L
1,567 MMR
Party 1
Artemis
Artemis
Gold III
Rizvo
Artemis
Gold III
Level 143
God Stats
10W - 7L
1,605 SR
Queue Stats
99W - 101L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 5 / 0
7,470
747
6,088
11,628
3,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Gadhgi
Chang'e
13
0 / 6 / 0
7,148
715
4,202
11,285
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
INSANExDESTROYZ
Cu Chulainn
11
0 / 6 / 0
6,856
686
4,225
12,726
8,562
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboAchillesFafnirNe ZhaHercules

VS

Bans
SerqetKukulkanMulanDiscordiaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BWHupfi78
Scylla
16
0 / 0 / 15
9,213
921
6,958
4,557
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
BenZenSt21
Cerberus
16
6 / 0 / 11
9,924
992
11,928
12,568
12,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Rizvo
Artemis
16
11 / 0 / 4
10,287
1,029
12,669
7,163
3,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
17
17
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
W
Scylla
BWHupfi78
Scylla
0
0
15
7.5
W
Cerberus
BenZenSt21
Cerberus
6
0
11
11.5
L
Chang'e
Gadhgi
Chang'e
0
6
0
0
L
Cu Chulainn
INSANExDESTROYZ
Cu Chulainn
0
6
0
0
W
Artemis
Rizvo
Artemis
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
31,555
35,639
Taken
24,288
15,041
Mitigated
16,953
8,082
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,088
1,232
0
1,624
11,628
3,588
0
5,889
5,210
0
31,760
W
Scylla
BWHupfi78
Scylla
6,958
1,744
0
625
4,557
1,757
925
173
4,384
38,120
0
W
Cerberus
BenZenSt21
Cerberus
11,928
1,160
0
4,501
12,568
12,049
266
2,775
9,783
27,136
2,355
L
Chang'e
Gadhgi
Chang'e
4,202
218
2,127
4,132
11,285
2,891
0
5,915
5,037
16,590
0
L
Cu Chulainn
INSANExDESTROYZ
Cu Chulainn
4,225
882
0
199
12,726
8,562
0
5,495
6,996
0
15,891
W
Artemis
Rizvo
Artemis
12,669
6,457
0
2,380
7,163
3,147
1,383
1,289
5,874
0
39,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,474
Gold Earned
29,424
103
Minions Killed
194
0
Camps Cleared
0
532,242
Distance Traveled
597,873
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,470
747
55
6
0
186,635
1
W
Scylla
9,213
921
79
8
0
198,620
0
W
Cerberus
9,924
992
48
5
0
216,534
0
L
Chang'e
7,148
715
26
3
0
182,559
0
L
Cu Chulainn
6,856
686
22
2
0
163,048
5
W
Artemis
10,287
1,029
67
7
0
182,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role