Player Matchup

Anhur
Anhur
Booothie
Anhur
Level 84
God Stats
11W - 8L
1,556 SR
Queue Stats
158W - 119L
1,569 Elo+
Solo
Hercules
Hercules
Cesar901
Hercules
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
73W - 68L
1,564 Elo+
Solo
Ravana
Ravana
Shmovin
Ravana
Level 159
God Stats
1W - 1L
1,681 SR
Queue Stats
106W - 109L
1,539 Elo+
Solo
Ra
Ra
boris1964440
Ra
Level 177
God Stats
11W - 11L
1,587 SR
Queue Stats
402W - 366L
1,564 Elo+
Solo
Aphrodite
Aphrodite
zockio
Aphrodite
Level 142
God Stats
5W - 7L
1,492 SR
Queue Stats
195W - 186L
1,540 Elo+
Solo
Team Averages
Level 138
1,608 SR
1,555 Elo+

VS

Team Averages
Level 96
1,627 SR
1,559 Elo+
Nemesis
Nemesis
 
Nemesis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ihxrmless
Eset
Level 84
God Stats
4W - 0L
1,959 SR
Queue Stats
259W - 224L
1,559 Elo+
Solo
Bastet
Bastet
KH4Z3
Bastet
Level 158
God Stats
5W - 6L
1,426 SR
Queue Stats
374W - 371L
1,522 Elo+
Solo
Chronos
Chronos
WalkEmDownManMan
Chronos
Level 27
God Stats
2W - 1L
1,568 SR
Queue Stats
78W - 56L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
רוסיאפס
Cthulhu
Level 153
God Stats
4W - 4L
1,680 SR
Queue Stats
72W - 67L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Booothie
Anhur
10
0 / 2 / 0
5,023
502
1,424
6,686
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Cesar901
Hercules
10
0 / 2 / 2
5,636
564
3,446
6,913
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
Shmovin
Ravana
11
4 / 2 / 3
6,091
609
7,446
5,869
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 3 / 1
5,817
582
2,749
7,496
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
zockio
Aphrodite
7
0 / 1 / 1
4,435
444
401
3,792
1,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 4
6,065
607
3,390
6,856
2,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Eset
11
3 / 4 / 1
6,190
619
5,040
5,328
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
KH4Z3
Bastet
11
1 / 0 / 2
5,623
562
3,450
6,480
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 1
6,401
640
6,216
2,676
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
5,913
591
3,637
8,212
4,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
4
3
L
Anhur
Booothie
Anhur
0
2
0
0
L
Hercules
Cesar901
Hercules
0
2
2
0.5
W
Eset
3
4
1
0.88
W
Bastet
KH4Z3
Bastet
1
0
2
2
L
Ravana
Shmovin
Ravana
4
2
3
2.75
W
3
0
1
3.5
L
3
3
1
1.17
L
Aphrodite
zockio
Aphrodite
0
1
1
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,466
Damage
21,733
30,756
Taken
29,552
12,181
Mitigated
12,113
11,716
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,390
1,850
0
1,847
6,856
2,813
0
838
6,018
0
20,155
L
Anhur
Booothie
Anhur
1,424
1,144
0
2,449
6,686
1,862
0
4,037
2,405
0
35,473
L
Hercules
Cesar901
Hercules
3,446
1,195
0
1,903
6,913
4,610
0
3,637
3,276
0
36,344
W
Eset
5,040
320
146
1,432
5,328
1,590
0
1,579
3,749
35,141
970
W
Bastet
KH4Z3
Bastet
3,450
1,077
0
2,241
6,480
2,179
0
207
6,273
0
43,634
L
Ravana
Shmovin
Ravana
7,446
2,615
0
2,398
5,869
2,199
0
1,206
4,572
0
40,809
W
6,216
2,513
0
815
2,676
941
0
342
2,334
47,226
3,021
L
2,749
181
348
2,510
7,496
2,081
0
4,034
3,032
36,176
275
L
Aphrodite
zockio
Aphrodite
401
26
471
1,637
3,792
1,429
0
943
2,755
8,169
0
W
3,637
388
0
2,756
8,212
4,590
0
0
8,212
38,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
30,192
305
Minions Killed
346
0
Camps Cleared
0
931,021
Distance Traveled
1,074,086
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,065
607
43
4
0
234,876
6
L
Anhur
5,023
502
65
7
0
185,831
0
L
Hercules
5,636
564
77
8
0
178,981
0
W
Eset
6,190
619
75
8
0
192,499
0
W
Bastet
5,623
562
73
7
0
248,935
2
L
Ravana
6,091
609
75
8
0
212,079
0
W
Chronos
6,401
640
90
9
0
196,238
2
L
Ra
5,817
582
74
7
0
202,550
0
L
Aphrodite
4,435
444
14
1
0
151,580
1
W
Cthulhu
5,913
591
65
7
0
201,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role