Player Matchup

Bacchus
Bacchus
AlleyGator10
Bacchus
Level 148
God Stats
6W - 2L
1,859 SR
Queue Stats
506W - 503L
1,482 Elo+
Solo
Da Ji
Da Ji
Kingofhearts302
Da Ji
Level 87
God Stats
1W - 4L
1,397 SR
Queue Stats
61W - 78L
1,386 Elo+
Solo
Skadi
Skadi
Lima_Moreira0712
Skadi
Level 69
God Stats
13W - 10L
1,567 SR
Queue Stats
23W - 20L
1,481 Elo+
Solo
Nike
Nike
Mon3y695000
Nike
Level 108
God Stats
34W - 46L
1,533 SR
Queue Stats
178W - 229L
1,468 Elo+
Solo
Ra
Ra
vue_123
Ra
Level 108
God Stats
32W - 38L
1,450 SR
Queue Stats
691W - 672L
1,407 Elo+
Solo
Team Averages
Level 104
1,561 SR
1,445 Elo+

VS

Team Averages
Level 72
1,485 SR
1,358 Elo+
Ullr
Ullr
BOYHEL
Ullr
Level 60
God Stats
3W - 1L
1,391 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 1
Chaac
Chaac
Bigsmoke1255
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,187 Elo+
Party 1
Ratatoskr
Ratatoskr
GlaterGhast
Ratatoskr
Level 59
God Stats
39W - 22L
1,624 SR
Queue Stats
162W - 150L
1,488 Elo+
Solo
Hades
Hades
SAMURAY_12_
Hades
Level 56
God Stats
7W - 8L
1,399 SR
Queue Stats
134W - 152L
1,339 Elo+
Solo
Nu Wa
Nu Wa
TeaBagggginz
Nu Wa
Level 127
God Stats
70W - 55L
1,510 SR
Queue Stats
415W - 390L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlleyGator10
Bacchus
13
3 / 6 / 2
7,825
489
8,029
15,420
9,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
4,846
303
0
1,381
228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
4,843
303
0
1,381
228
13
1 / 4 / 0
7,974
498
5,347
17,573
12,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

18
5 / 3 / 0
9,559
597
8,054
12,986
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BOYHEL
Ullr
9
2 / 0 / 1
6,819
426
1,162
3,205
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 3
8,887
555
8,814
8,549
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
GlaterGhast
Ratatoskr
15
2 / 4 / 5
8,796
550
6,344
13,378
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 2
9,724
608
6,105
11,936
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

15
3 / 2 / 3
9,375
586
12,638
6,633
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
9
Kills
13
13
Deaths
9
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlleyGator10
Bacchus
3
6
2
0.67
W
Ullr
BOYHEL
Ullr
2
0
1
2.5
W
3
0
3
4.5
W
Ratatoskr
GlaterGhast
Ratatoskr
2
4
5
1.13
L
0
0
0
0
L
0
0
0
0
L
1
4
0
0.25
W
3
3
2
1.33
W
3
2
3
2.25
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
35,063
48,741
Taken
43,701
26,952
Mitigated
19,168
10,979
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlleyGator10
Bacchus
8,029
1,037
0
3,181
15,420
9,029
0
6,937
8,067
42,864
2,290
W
Ullr
BOYHEL
Ullr
1,162
610
0
1,088
3,205
1,190
0
354
2,851
0
15,709
W
8,814
2,789
0
4,734
8,549
6,524
130
1,069
7,364
0
55,828
W
Ratatoskr
GlaterGhast
Ratatoskr
6,344
2,187
0
5,802
13,378
4,307
516
4,066
9,222
0
56,116
L
0
0
0
0
1,381
228
0
1,239
0
0
0
L
0
0
0
0
1,381
228
0
1,239
0
0
0
L
5,347
910
0
1,226
17,573
12,607
587
956
15,685
0
56,324
W
6,105
219
20
4,902
11,936
5,441
2,104
5,364
6,400
56,540
1,815
W
12,638
3,373
0
979
6,633
1,706
1,515
4,164
1,965
56,704
476
L
8,054
613
456
6,116
12,986
4,860
68
7,189
5,444
92,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
43,601
327
Minions Killed
416
0
Camps Cleared
0
899,630
Distance Traveled
1,387,708
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,825
489
73
5
0
304,098
0
W
Ullr
6,819
426
39
2
0
182,470
0
W
Chaac
8,887
555
89
6
0
333,837
0
W
Ratatoskr
8,796
550
97
6
0
341,849
2
L
Da Ji
4,846
303
0
0
0
10,753
0
L
Skadi
4,843
303
0
0
0
0
0
L
Nike
7,974
498
91
6
0
276,008
0
W
Hades
9,724
608
101
6
0
249,076
0
W
Nu Wa
9,375
586
90
6
0
280,476
0
L
Ra
9,559
597
163
10
0
308,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role