Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darknubis333
Cu Chulainn
Level 129
God Stats
6W - 7L
1,504 SR
Queue Stats
81W - 99L
1,470 Elo+
Solo
Sobek
Sobek
JohnathanHawk
Sobek
Level 128
God Stats
2W - 1L
1,628 SR
Queue Stats
142W - 158L
1,511 Elo+
Party 1
Skadi
Skadi
meimun
Skadi
Level 128
God Stats
121W - 109L
1,558 SR
Queue Stats
307W - 429L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
valucsan
Zhong Kui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 136L
1,502 Elo+
Party 1
Team Averages
Level 138
1,538 SR
1,493 Elo+

VS

Team Averages
Level 117
1,463 SR
1,470 Elo+
Gilgamesh
Gilgamesh
AMQ03
Gilgamesh
Level 64
God Stats
19W - 13L
1,793 SR
Queue Stats
216W - 209L
1,621 Elo+
Solo
Sylvanus
Sylvanus
FransemyReformed
Sylvanus
Level 157
God Stats
1W - 2L
1,520 SR
Queue Stats
63W - 73L
1,446 Elo+
Party 2
Artemis
Artemis
ItsAverageNick
Artemis
Level 94
God Stats
0W - 1L
1,238 SR
Queue Stats
13W - 26L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
KingBooty
Ao Kuang
Level 144
God Stats
0W - 3L
1,236 SR
Queue Stats
58W - 74L
1,453 Elo+
Party 2
Vulcan
Vulcan
rutger54
Vulcan
Level 128
God Stats
7W - 5L
1,528 SR
Queue Stats
63W - 65L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 1 / 3
8,402
700
9,228
7,094
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Darknubis333
Cu Chulainn
13
1 / 3 / 3
7,173
598
2,813
12,101
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 4 / 7
6,298
525
4,146
12,624
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
meimun
Skadi
12
2 / 2 / 4
6,803
567
5,685
5,776
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
valucsan
Zhong Kui
13
3 / 1 / 4
7,896
658
5,030
8,367
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMQ03
Gilgamesh
14
4 / 1 / 0
8,214
685
8,350
10,609
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 5 / 2
5,939
495
5,316
12,932
8,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 5
6,172
514
3,815
5,930
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
KingBooty
Ao Kuang
11
3 / 1 / 3
6,298
525
3,888
6,640
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
rutger54
Vulcan
10
0 / 5 / 2
5,700
475
6,130
6,508
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
11
11
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
3
9.5
L
Gilgamesh
AMQ03
Gilgamesh
4
1
0
4
W
Cu Chulainn
Darknubis333
Cu Chulainn
1
3
3
0.83
L
4
5
2
1
L
0
3
5
0.83
W
1
4
7
1.13
L
Ao Kuang
KingBooty
Ao Kuang
3
1
3
4.5
W
Skadi
meimun
Skadi
2
2
4
2
L
Vulcan
rutger54
Vulcan
0
5
2
0.2
W
Zhong Kui
valucsan
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
27,499
45,962
Taken
42,619
24,910
Mitigated
19,772
19,501
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,228
921
0
5,551
7,094
1,973
0
2,411
4,683
81,473
0
L
Gilgamesh
AMQ03
Gilgamesh
8,350
2,596
0
1,470
10,609
6,058
0
2,623
7,986
0
66,865
W
Cu Chulainn
Darknubis333
Cu Chulainn
2,813
579
0
3,260
12,101
5,073
0
371
11,730
0
56,476
L
5,316
1,870
535
2,346
12,932
8,035
0
6,364
6,568
17,101
5,500
L
3,815
1,818
0
1,570
5,930
1,724
0
1,871
4,059
0
32,898
W
4,146
402
0
4,590
12,624
10,116
13
5,020
7,604
15,445
0
L
Ao Kuang
KingBooty
Ao Kuang
3,888
1,095
0
1,151
6,640
2,221
0
2,425
4,215
28,231
1,148
W
Skadi
meimun
Skadi
5,685
1,988
0
1,259
5,776
1,942
0
2,310
3,466
0
49,483
L
Vulcan
rutger54
Vulcan
6,130
0
0
205
6,508
1,734
0
5,121
1,387
32,032
1,011
W
Zhong Kui
valucsan
Zhong Kui
5,030
1,272
0
4,841
8,367
5,806
389
4,675
3,692
64,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
32,323
475
Minions Killed
305
0
Camps Cleared
0
1,322,787
Distance Traveled
1,242,422
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,402
700
137
11
0
299,810
1
L
Gilgamesh
8,214
685
108
9
0
215,044
0
W
Cu Chulainn
7,173
598
116
10
0
245,882
2
L
Sylvanus
5,939
495
31
3
0
230,286
2
L
Artemis
6,172
514
63
5
0
235,048
0
W
Sobek
6,298
525
23
2
0
266,487
1
L
Ao Kuang
6,298
525
48
4
0
287,333
0
W
Skadi
6,803
567
76
6
0
255,121
2
L
Vulcan
5,700
475
55
5
0
274,711
3
W
Zhong Kui
7,896
658
123
10
0
255,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role