Player Matchup

Yu Huang
Yu Huang
MrAwaay
Yu Huang
Level 123
God Stats
2W - 2L
1,497 SR
Queue Stats
88W - 89L
1,497 Elo+
Party 2
Janus
Janus
OkButWhoAsked
Janus
Level 47
God Stats
4W - 2L
1,745 SR
Queue Stats
10W - 7L
1,765 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rweesdz
Kumbhakarna
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 77L
1,483 Elo+
Party 2
Olorun
Olorun
abdullae197
Olorun
Level 112
God Stats
6W - 5L
1,641 SR
Queue Stats
60W - 56L
1,496 Elo+
Party 2
Shiva
Shiva
t_wikman
Shiva
Level 159
God Stats
3W - 0L
1,623 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo
Team Averages
Level 113
1,601 SR
1,541 Elo+

VS

Team Averages
Level 89
1,598 SR
1,528 Elo+
Athena
Athena
FlyingFishCleo
Athena
Level 65
God Stats
1W - 2L
1,744 SR
Queue Stats
238W - 230L
1,567 Elo+
Party 1
Ra
Ra
Smako900
Ra
Level 102
God Stats
3W - 4L
1,446 SR
Queue Stats
126W - 123L
1,484 Elo+
Solo
Susano
Susano
StormSinner
Susano
Level 129
God Stats
0W - 1L
1,245 SR
Queue Stats
218W - 213L
1,528 Elo+
Party 1
King Arthur
King Arthur
kamasutra123321
King Arthur
Level 42
God Stats
1W - 1L
1,759 SR
Queue Stats
33W - 32L
1,516 Elo+
Solo
Medusa
Medusa
lavahond
Medusa
Level 109
God Stats
1W - 2L
1,797 SR
Queue Stats
31W - 25L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MrAwaay
Yu Huang
11
1 / 0 / 2
5,978
598
3,778
3,165
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
9 / 0 / 0
6,959
696
6,960
4,030
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Rweesdz
Kumbhakarna
8
1 / 2 / 4
5,530
553
2,850
8,691
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
9
0 / 1 / 3
5,168
517
3,712
5,356
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Shiva
t_wikman
Shiva
12
3 / 1 / 2
6,697
670
7,392
8,391
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,694
469
2,023
7,922
5,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 0
5,473
547
1,168
6,294
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
9
1 / 3 / 1
4,713
471
2,504
7,155
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
kamasutra123321
King Arthur
10
1 / 4 / 0
5,636
564
3,478
11,071
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
lavahond
Medusa
9
2 / 1 / 1
5,329
533
6,021
4,256
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Yu Huang
MrAwaay
Yu Huang
1
0
2
2
W
9
0
0
9
W
Kumbhakarna
Rweesdz
Kumbhakarna
1
2
4
1.5
L
0
3
0
0
L
Susano
1
3
1
0.5
W
Olorun
0
1
3
1.5
L
King Arthur
kamasutra123321
King Arthur
1
4
0
0.25
L
Medusa
lavahond
Medusa
2
1
1
2.5
W
Shiva
t_wikman
Shiva
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
15,194
29,633
Taken
36,698
13,057
Mitigated
14,746
10,176
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,023
934
0
1,283
7,922
5,417
0
5,196
2,726
11,037
0
W
Yu Huang
MrAwaay
Yu Huang
3,778
143
0
1,000
3,165
979
0
679
2,322
37,300
81
W
6,960
868
0
2,740
4,030
1,069
0
261
3,677
45,171
0
W
Kumbhakarna
Rweesdz
Kumbhakarna
2,850
512
0
2,517
8,691
4,188
0
1,298
7,393
11,123
0
L
1,168
0
224
2,197
6,294
1,483
0
4,710
1,584
33,909
551
L
Susano
2,504
339
0
2,565
7,155
2,088
0
4,084
3,071
0
22,535
W
Olorun
3,712
1,549
167
1,497
5,356
1,725
0
633
4,723
32,118
1,038
L
King Arthur
kamasutra123321
King Arthur
3,478
723
0
3,050
11,071
4,358
0
382
10,689
54
38,096
L
Medusa
lavahond
Medusa
6,021
1,748
0
310
4,256
1,400
0
2,584
1,672
0
41,918
W
Shiva
t_wikman
Shiva
7,392
799
0
2,255
8,391
5,096
0
54
8,337
0
48,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
25,845
308
Minions Killed
290
0
Camps Cleared
0
1,034,928
Distance Traveled
954,890
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,694
469
21
2
0
195,688
6
W
Yu Huang
5,978
598
65
7
0
211,295
5
W
Janus
6,959
696
93
9
0
237,756
0
W
Kumbhakarna
5,530
553
8
1
0
203,754
3
L
Ra
5,473
547
84
8
0
187,511
0
L
Susano
4,713
471
53
5
0
198,002
0
W
Olorun
5,168
517
66
7
0
194,410
0
L
King Arthur
5,636
564
75
8
0
181,328
0
L
Medusa
5,329
533
57
6
0
192,361
0
W
Shiva
6,697
670
76
8
0
187,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role