Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
 
Izanami
Masters
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
CaptainVanchu
Sun Wukong
Diamond V
Level 226
God Stats
25W - 22L
1,600 SR
Queue Stats
204W - 199L
2,180 MMR
Solo
Awilix
Awilix
Platinum III
LandoNoia
Awilix
Platinum III
Level 230
God Stats
5W - 9L
1,481 SR
Queue Stats
462W - 438L
1,881 MMR
Party 2
Geb
Geb
Platinum I
difiqui
Geb
Platinum I
Level 193
God Stats
5W - 3L
1,783 SR
Queue Stats
204W - 194L
1,864 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 213
1,573 SR
1,785 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,589 SR
2,140 MMR
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Berlín
Cu Chulainn
Platinum I
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 298L
1,809 MMR
Solo
Ravana
Ravana
Masters
DDNow
Ravana
Masters
Level 133
God Stats
39W - 39L
1,583 SR
Queue Stats
346W - 291L
2,418 MMR
Party 1
Mercury
Mercury
Diamond I
Tiburoncín
Mercury
Diamond I
Level 107
God Stats
26W - 10L
1,797 SR
Queue Stats
53W - 44L
2,370 MMR
Solo
Eset
Eset
Masters
zJhoon
Eset
Masters
Level 182
God Stats
3W - 2L
1,565 SR
Queue Stats
165W - 136L
2,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 9 / 1
6,850
489
3,706
12,051
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
12
0 / 6 / 1
6,745
482
6,960
11,954
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
CaptainVanchu
Sun Wukong
14
2 / 1 / 1
8,745
625
9,681
11,359
7,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
LandoNoia
Awilix
12
3 / 6 / 1
7,479
534
4,514
12,153
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
10
0 / 6 / 1
6,440
460
4,582
11,828
8,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VamanaAo KuangLancelotSerqet

VS

Bans
AthenaHun BatzSusanoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 0 / 6
9,318
666
11,284
8,117
3,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Berlín
Cu Chulainn
14
1 / 2 / 1
8,272
591
8,557
14,471
11,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
DDNow
Ravana
14
6 / 2 / 7
8,259
590
9,903
10,170
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mercury
Tiburoncín
Mercury
15
7 / 1 / 6
8,792
628
9,439
10,087
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
zJhoon
Eset
16
8 / 1 / 4
10,690
764
9,997
7,158
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
27
28
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
9
1
0.06
L
Izanami
 
Izanami
0
6
1
0.08
W
Heimdallr
 
Heimdallr
5
0
6
8
W
Cu Chulainn
Berlín
Cu Chulainn
1
2
1
0.75
L
Sun Wukong
CaptainVanchu
Sun Wukong
2
1
1
2.5
W
Ravana
DDNow
Ravana
6
2
7
4.75
L
Awilix
LandoNoia
Awilix
3
6
1
0.58
W
Mercury
Tiburoncín
Mercury
7
1
6
10
L
Geb
0
6
1
0.08
W
Eset
zJhoon
Eset
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
49,180
59,345
Taken
50,003
28,245
Mitigated
25,548
12,392
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,706
408
0
776
12,051
3,428
0
5,391
6,225
48,541
0
L
Izanami
 
Izanami
6,960
4,878
0
1,658
11,954
4,223
0
0
11,954
0
50,607
W
Heimdallr
 
Heimdallr
11,284
5,396
0
4,105
8,117
3,067
394
1,300
6,817
0
74,334
W
Cu Chulainn
Berlín
Cu Chulainn
8,557
1,556
0
3,419
14,471
11,910
0
461
13,970
10,568
43,718
L
Sun Wukong
CaptainVanchu
Sun Wukong
9,681
2,563
0
4,769
11,359
7,650
0
1,826
9,533
491
69,659
W
Ravana
DDNow
Ravana
9,903
3,548
0
1,245
10,170
4,285
0
2,422
7,704
0
56,278
L
Awilix
LandoNoia
Awilix
4,514
1,677
0
3,379
12,153
4,112
0
1,910
10,037
0
35,470
W
Mercury
Tiburoncín
Mercury
9,439
4,290
0
2,507
10,087
3,651
0
1,619
8,452
0
64,366
L
Geb
4,582
802
0
1,810
11,828
8,832
0
1,876
9,804
23,042
0
W
Eset
zJhoon
Eset
9,997
809
13
1,593
7,158
2,635
192
2,763
4,069
74,603
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
45,331
440
Minions Killed
507
0
Camps Cleared
0
1,470,093
Distance Traveled
1,528,830
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,850
489
122
9
0
255,853
1
L
Izanami
6,745
482
88
6
0
297,763
0
W
Heimdallr
9,318
666
100
7
0
276,739
0
W
Cu Chulainn
8,272
591
113
8
0
263,937
0
L
Sun Wukong
8,745
625
134
10
0
269,390
2
W
Ravana
8,259
590
68
5
0
317,093
0
L
Awilix
7,479
534
65
5
0
321,104
0
W
Mercury
8,792
628
83
6
0
361,948
3
L
Geb
6,440
460
31
2
0
325,983
1
W
Eset
10,690
764
143
10
0
309,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role