Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AbyssJ0KER
Jormungandr
Level 37
God Stats
5W - 4L
1,577 SR
Queue Stats
41W - 53L
1,485 Elo+
Solo
Janus
Janus
MnliteCrickt
Janus
Level 69
God Stats
31W - 35L
1,535 SR
Queue Stats
188W - 186L
1,483 Elo+
Solo
Camazotz
Camazotz
U DOG WATER3353
Camazotz
Level 126
God Stats
0W - 1L
1,199 SR
Queue Stats
35W - 33L
1,520 Elo+
Party 2
Neith
Neith
simsimO1
Neith
Level 105
God Stats
1W - 1L
1,695 SR
Queue Stats
28W - 21L
1,563 Elo+
Party 2
Team Averages
Level 98
1,501 SR
1,510 Elo+

VS

Team Averages
Level 122
1,690 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 118
God Stats
74W - 48L
1,701 SR
Queue Stats
75W - 49L
1,635 Elo+
Solo
Janus
Janus
MurphySensei
Janus
Level 113
God Stats
25W - 29L
1,621 SR
Queue Stats
224W - 197L
1,489 Elo+
Party 1
Agni
Agni
River199705
Agni
Level 80
God Stats
3W - 0L
1,750 SR
Queue Stats
313W - 307L
1,498 Elo+
Party 3
Medusa
Medusa
Z-DeeCIm3_TaT3-z
Medusa
Level 127
God Stats
10W - 5L
1,879 SR
Queue Stats
110W - 92L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 1
5,816
485
2,693
7,359
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Jormungandr
AbyssJ0KER
Jormungandr
9
0 / 3 / 3
5,858
488
3,224
10,155
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 2 / 0
6,477
540
2,519
5,655
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
11
1 / 7 / 0
6,484
540
6,751
14,353
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
simsimO1
Neith
11
0 / 3 / 3
5,796
483
6,373
5,894
2,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 4
5,758
480
4,440
8,851
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MrrrMonkeyman
Sun Wukong
14
5 / 0 / 4
8,403
700
6,627
9,574
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 4
7,922
660
4,583
3,690
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 5
7,812
651
8,344
6,762
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 3
6,389
532
5,761
6,349
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
17
17
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Kumbhakarna
 
Kumbhakarna
0
1
4
2
L
Jormungandr
AbyssJ0KER
Jormungandr
0
3
3
0.5
L
3
2
0
1.5
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
5
0
4
7
W
2
0
4
4
W
7
2
5
4.75
L
Camazotz
1
7
0
0.14
W
3
2
3
2.25
L
Neith
simsimO1
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
29,755
43,416
Taken
35,226
18,589
Mitigated
16,640
12,809
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,693
238
0
1,932
7,359
2,786
0
2,260
4,701
0
36,715
W
Kumbhakarna
 
Kumbhakarna
4,440
428
0
2,801
8,851
5,399
0
2,340
6,471
22,769
1,738
L
Jormungandr
AbyssJ0KER
Jormungandr
3,224
1,418
0
3,070
10,155
7,329
0
3,590
6,505
23,148
0
L
2,519
1
0
1,475
5,655
1,452
0
2,602
2,735
39,330
630
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
6,627
1,032
0
3,017
9,574
6,397
761
278
9,262
0
51,046
W
4,583
183
0
1,036
3,690
1,005
0
757
2,803
57,980
2,265
W
8,344
616
0
2,110
6,762
1,926
0
907
5,773
50,260
0
L
Camazotz
6,751
1,673
0
4,334
14,353
4,998
0
4,648
9,363
0
40,839
W
5,761
1,403
0
1,214
6,349
1,913
0
1,040
5,260
0
42,527
L
Neith
simsimO1
Neith
6,373
2,075
0
1,998
5,894
2,024
0
2,677
3,125
0
47,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
36,284
336
Minions Killed
418
0
Camps Cleared
0
1,279,013
Distance Traveled
1,295,235
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,816
485
57
5
0
306,422
0
W
Kumbhakarna
5,758
480
45
4
0
252,287
0
L
Jormungandr
5,858
488
54
5
0
235,316
0
L
Janus
6,477
540
89
7
0
278,910
0
W
Sun Wukong
8,403
700
96
8
0
207,052
3
W
Janus
7,922
660
126
11
0
291,975
4
W
Agni
7,812
651
81
7
0
296,129
5
L
Camazotz
6,484
540
64
5
0
239,133
0
W
Medusa
6,389
532
70
6
0
247,792
6
L
Neith
5,796
483
72
6
0
219,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role