Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Crushedmagik
Ganesha
Level 47
God Stats
4W - 2L
1,717 SR
Queue Stats
45W - 59L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Envydepthness
Danzaburou
Level 95
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
altgrr1
Scylla
Level 29
God Stats
0W - 2L
1,673 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
dTeam_159
Skadi
Level 125
God Stats
161W - 139L
1,661 SR
Queue Stats
739W - 737L
1,543 Elo+
Solo
Team Averages
Level 68
1,629 SR
1,487 Elo+

VS

Team Averages
Level 113
1,632 SR
1,475 Elo+
Mulan
Mulan
Chill_Plz420
Mulan
Level 144
God Stats
126W - 95L
1,488 SR
Queue Stats
734W - 723L
1,427 Elo+
Solo
Ra
Ra
Cop3XxSn1p3r
Ra
Level 148
God Stats
28W - 14L
1,610 SR
Queue Stats
361W - 338L
1,494 Elo+
Solo
Kali
Kali
UrNotCuteIAm
Kali
Level 149
God Stats
13W - 8L
1,574 SR
Queue Stats
665W - 664L
1,518 Elo+
Solo
Rama
Rama
cyberkintaro
Rama
Level 61
God Stats
3W - 0L
1,787 SR
Queue Stats
132W - 146L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
urmuumdestroyer
Cu Chulainn
Level 62
God Stats
2W - 3L
1,698 SR
Queue Stats
95W - 124L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 2 / 0
5,693
569
4,242
7,995
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Crushedmagik
Ganesha
7
0 / 3 / 6
4,393
439
2,492
7,665
5,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Envydepthness
Danzaburou
9
4 / 3 / 2
6,029
603
6,349
5,726
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
altgrr1
Scylla
10
1 / 4 / 4
5,343
534
4,148
5,951
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
dTeam_159
Skadi
11
3 / 3 / 2
5,847
585
3,992
5,532
1,753
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 5
5,023
502
3,534
7,297
4,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 5
6,541
654
3,942
2,943
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 4 / 2
6,079
608
4,651
9,763
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
4 / 2 / 1
6,101
610
6,322
5,963
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
urmuumdestroyer
Cu Chulainn
11
2 / 2 / 1
6,403
640
6,551
7,942
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
15
15
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
1
2
5
1.75
W
3
0
5
5.5
L
Ganesha
Crushedmagik
Ganesha
0
3
6
1
L
Danzaburou
Envydepthness
Danzaburou
4
3
2
1.67
W
5
4
2
1.5
L
Scylla
altgrr1
Scylla
1
4
4
0.75
W
4
2
1
2.25
L
Skadi
dTeam_159
Skadi
3
3
2
1.33
W
Cu Chulainn
urmuumdestroyer
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
25,000
32,869
Taken
33,908
15,711
Mitigated
15,235
6,579
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,242
1,028
0
2,091
7,995
4,988
0
1,075
6,920
0
36,510
W
3,534
276
163
1,903
7,297
4,113
0
1,787
5,510
0
9,253
W
3,942
459
336
972
2,943
997
0
1,446
1,497
42,142
0
L
Ganesha
Crushedmagik
Ganesha
2,492
245
142
1,164
7,665
5,724
0
595
7,070
6,663
0
L
Danzaburou
Envydepthness
Danzaburou
6,349
2,739
0
785
5,726
1,974
0
332
5,394
0
25,687
W
4,651
2,615
0
3,685
9,763
3,310
0
2,604
7,159
0
34,180
L
Scylla
altgrr1
Scylla
4,148
502
0
1,711
5,951
1,272
228
1,426
4,525
32,899
0
W
6,322
5,491
0
3,002
5,963
1,844
0
766
5,197
0
42,880
L
Skadi
dTeam_159
Skadi
3,992
1,345
0
686
5,532
1,753
14
1,358
4,174
0
32,915
W
Cu Chulainn
urmuumdestroyer
Cu Chulainn
6,551
938
0
1,549
7,942
4,971
0
37
7,905
5,888
41,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
30,147
258
Minions Killed
335
0
Camps Cleared
0
948,751
Distance Traveled
980,050
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,693
569
66
7
0
149,885
0
W
Mulan
5,023
502
16
2
0
193,472
5
W
Ra
6,541
654
83
8
0
201,739
0
L
Ganesha
4,393
439
1
0
0
215,570
0
L
Danzaburou
6,029
603
54
5
0
201,400
1
W
Kali
6,079
608
66
7
0
217,357
0
L
Scylla
5,343
534
57
6
0
185,333
2
W
Rama
6,101
610
80
8
0
178,948
0
L
Skadi
5,847
585
80
8
0
196,563
0
W
Cu Chulainn
6,403
640
90
9
0
188,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role