Player Matchup

Bakasura
Bakasura
D4rkxV0idZ
Bakasura
Level 65
God Stats
15W - 11L
1,580 SR
Queue Stats
89W - 79L
1,420 Elo+
Solo
Ah Puch
Ah Puch
KingSparerow
Ah Puch
Level 128
God Stats
0W - 1L
1,291 SR
Queue Stats
369W - 401L
1,513 Elo+
Party 1
Chaac
Chaac
MrMilkyy
Chaac
Level 119
God Stats
14W - 9L
1,571 SR
Queue Stats
298W - 296L
1,507 Elo+
Party 1
Fafnir
Fafnir
Veector86
Fafnir
Level 89
God Stats
9W - 15L
1,483 SR
Queue Stats
501W - 470L
1,489 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 61
God Stats
119W - 122L
1,547 SR
Queue Stats
136W - 170L
1,484 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,482 Elo+

VS

Team Averages
Level 67
1,543 SR
1,389 Elo+
Cupid
Cupid
Delgado_ta-chato
Cupid
Level 46
God Stats
6W - 8L
1,335 SR
Queue Stats
116W - 126L
1,423 Elo+
Solo
Athena
Athena
DropdeadFred707
Athena
Level 33
God Stats
4W - 4L
1,638 SR
Queue Stats
45W - 75L
1,236 Elo+
Solo
Hades
Hades
I1_Elder_Reaper_
Hades
Level 43
God Stats
7W - 5L
1,533 SR
Queue Stats
170W - 186L
1,395 Elo+
Solo
Anubis
Anubis
Posiden3038401
Anubis
Level 59
God Stats
20W - 10L
1,648 SR
Queue Stats
203W - 213L
1,488 Elo+
Solo
Chaac
Chaac
iFastLife
Chaac
Level 154
God Stats
3W - 2L
1,559 SR
Queue Stats
483W - 456L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D4rkxV0idZ
Bakasura
4
1 / 1 / 0
3,801
475
1,207
2,367
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
KingSparerow
Ah Puch
9
1 / 2 / 1
4,316
540
2,478
3,643
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MrMilkyy
Chaac
7
0 / 2 / 0
4,025
503
3,246
6,531
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fafnir
Veector86
Fafnir
7
0 / 0 / 0
4,245
531
1,857
4,174
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,313
539
831
3,660
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,260
533
982
2,158
557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
4,552
569
852
3,737
2,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 0
5,805
726
3,772
5,560
2,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 2 / 1
5,624
703
2,869
4,569
1,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
iFastLife
Chaac
9
1 / 0 / 1
4,868
609
2,463
4,956
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D4rkxV0idZ
Bakasura
1
1
0
1
W
0
0
0
0
W
0
0
0
0
W
3
0
0
3
L
Ah Puch
KingSparerow
Ah Puch
1
2
1
0.75
L
Chaac
MrMilkyy
Chaac
0
2
0
0
W
2
2
1
1.25
L
Fafnir
Veector86
Fafnir
0
0
0
0
L
0
1
0
0
W
Chaac
iFastLife
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,619
Damage
10,938
20,375
Taken
20,980
8,510
Mitigated
9,885
4,644
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D4rkxV0idZ
Bakasura
1,207
778
0
739
2,367
477
0
1,229
1,138
0
4,158
W
982
854
374
1,041
2,158
557
616
953
1,205
0
19,216
W
852
443
0
1,119
3,737
2,367
145
904
2,833
8,353
0
W
3,772
367
0
4,485
5,560
2,859
0
0
5,408
38,210
0
L
Ah Puch
KingSparerow
Ah Puch
2,478
193
0
845
3,643
839
0
1,746
1,897
13,446
409
L
Chaac
MrMilkyy
Chaac
3,246
708
0
1,258
6,531
3,382
0
3,046
3,485
0
21,736
W
2,869
0
0
1,628
4,569
1,761
41
2,156
2,413
34,967
2,662
L
Fafnir
Veector86
Fafnir
1,857
188
0
1,286
4,174
2,982
0
820
3,354
11,132
0
L
831
225
0
516
3,660
830
0
442
3,218
0
26,931
W
Chaac
iFastLife
Chaac
2,463
849
0
1,122
4,956
2,341
0
175
4,781
0
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
25,109
139
Minions Killed
264
0
Camps Cleared
0
686,603
Distance Traveled
794,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,801
475
16
2
0
69,966
0
W
Cupid
4,260
533
37
5
0
141,063
0
W
Athena
4,552
569
14
2
0
160,088
1
W
Hades
5,805
726
75
9
0
137,499
3
L
Ah Puch
4,316
540
19
2
0
129,485
0
L
Chaac
4,025
503
28
4
0
177,264
0
W
Anubis
5,624
703
76
10
0
153,108
0
L
Fafnir
4,245
531
16
2
0
171,926
0
L
Neith
4,313
539
60
8
0
137,962
0
W
Chaac
4,868
609
62
8
0
202,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role