Player Matchup

Medusa
Medusa
ASRENZO237
Medusa
Level 118
God Stats
77W - 64L
1,582 SR
Queue Stats
386W - 375L
1,528 Elo+
Party 2
Thor
Thor
GusM570_
Thor
Level 128
God Stats
22W - 10L
1,620 SR
Queue Stats
214W - 183L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joju2Real
Cu Chulainn
Level 149
God Stats
2W - 0L
1,974 SR
Queue Stats
166W - 161L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
Stiffy2Real
Nu Wa
Level 86
God Stats
3W - 2L
1,592 SR
Queue Stats
62W - 58L
1,564 Elo+
Party 1
Ymir
Ymir
Zamby1709
Ymir
Level 48
God Stats
1W - 1L
1,325 SR
Queue Stats
96W - 85L
1,516 Elo+
Party 2
Team Averages
Level 106
1,619 SR
1,544 Elo+

VS

Team Averages
Level 116
1,539 SR
1,540 Elo+
Yemoja
Yemoja
KingClappy
Yemoja
Level 69
God Stats
0W - 2L
1,539 SR
Queue Stats
49W - 30L
1,573 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 115
God Stats
305W - 253L
1,514 SR
Queue Stats
453W - 437L
1,482 Elo+
Solo
Yu Huang
Yu Huang
YmirTheFounder_
Yu Huang
Level 155
God Stats
5W - 4L
1,560 SR
Queue Stats
832W - 782L
1,546 Elo+
Solo
Anubis
Anubis
samwise9400
Anubis
Level 128
God Stats
14W - 15L
1,552 SR
Queue Stats
81W - 77L
1,531 Elo+
Solo
Chernobog
Chernobog
swedrft
Chernobog
Level 114
God Stats
8W - 9L
1,528 SR
Queue Stats
43W - 35L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASRENZO237
Medusa
14
4 / 2 / 3
8,823
588
8,809
9,086
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
15
3 / 1 / 2
8,217
548
4,667
12,043
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Joju2Real
Cu Chulainn
15
6 / 2 / 6
10,057
670
15,404
14,745
9,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 3
6,980
465
4,985
6,887
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
3 / 2 / 4
8,221
548
3,556
13,640
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingClappy
Yemoja
10
4 / 1 / 4
7,274
485
7,193
8,829
6,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
6,227
415
2,516
11,168
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
15
3 / 2 / 3
8,376
558
9,513
7,695
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
3 / 3 / 2
7,001
467
7,158
11,010
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
swedrft
Chernobog
13
2 / 5 / 5
7,577
505
6,837
11,854
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
12
13
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASRENZO237
Medusa
4
2
3
2.75
W
Thor
3
1
2
4
W
Cu Chulainn
Joju2Real
Cu Chulainn
6
2
6
4.5
L
Yemoja
KingClappy
Yemoja
4
1
4
6
L
0
5
1
0.1
W
0
6
3
0.25
L
Yu Huang
3
2
3
2.25
W
Ymir
3
2
4
2.5
L
Anubis
3
3
2
1.33
L
Chernobog
swedrft
Chernobog
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
33,217
56,401
Taken
50,556
26,498
Mitigated
22,586
11,606
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASRENZO237
Medusa
8,809
3,255
0
3,625
9,086
2,461
221
3,061
5,945
0
63,957
W
Thor
4,667
560
0
810
12,043
3,789
108
5,410
6,539
0
61,830
W
Cu Chulainn
Joju2Real
Cu Chulainn
15,404
2,362
0
3,285
14,745
9,885
290
4,505
10,146
12,834
68,221
L
Yemoja
KingClappy
Yemoja
7,193
1,479
4,041
2,502
8,829
6,572
0
2,402
6,273
24,254
293
L
2,516
1,069
0
3,314
11,168
4,806
0
1,428
9,624
210
31,084
W
4,985
1,084
0
200
6,887
1,349
415
4,879
1,570
36,983
0
L
Yu Huang
9,513
677
0
873
7,695
3,019
0
2,068
5,338
72,815
0
W
Ymir
3,556
455
0
3,686
13,640
9,014
81
6,143
7,332
37,925
738
L
Anubis
7,158
210
0
4,442
11,010
4,410
0
1,654
9,215
49,003
0
L
Chernobog
swedrft
Chernobog
6,837
4,415
0
3,109
11,854
3,779
50
2,370
9,376
0
58,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
36,455
440
Minions Killed
410
0
Camps Cleared
0
1,458,042
Distance Traveled
1,311,257
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,823
588
105
7
0
298,619
6
W
Thor
8,217
548
97
6
0
319,210
0
W
Cu Chulainn
10,057
670
123
8
0
289,151
0
L
Yemoja
7,274
485
19
1
0
269,549
4
L
Surtr
6,227
415
74
5
0
164,828
0
W
Nu Wa
6,980
465
63
4
0
252,638
1
L
Yu Huang
8,376
558
147
10
0
281,280
0
W
Ymir
8,221
548
52
3
0
298,424
1
L
Anubis
7,001
467
72
5
0
284,690
0
L
Chernobog
7,577
505
98
7
0
310,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role