Player Matchup

Olorun
Olorun
 
Olorun
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BuryThemAlive
Horus
Level 127
God Stats
29W - 37L
1,465 SR
Queue Stats
356W - 341L
1,496 Elo+
Party 1
Vulcan
Vulcan
FlameKeeper7
Vulcan
Level 101
God Stats
25W - 32L
1,472 SR
Queue Stats
200W - 194L
1,445 Elo+
Party 1
Mercury
Mercury
RB-_-YOUNGBOY
Mercury
Level 44
God Stats
1W - 2L
1,222 SR
Queue Stats
64W - 72L
1,436 Elo+
Solo
Maman Brigitte
Maman Brigitte
Raulalfac
Maman Brigitte
Level 146
God Stats
10W - 8L
1,520 SR
Queue Stats
344W - 342L
1,431 Elo+
Solo
Team Averages
Level 140
1,436 SR
1,462 Elo+

VS

Team Averages
Level 53
1,441 SR
1,299 Elo+
Heimdallr
Heimdallr
AhPuchBestGod
Heimdallr
Level 28
God Stats
2W - 7L
1,375 SR
Queue Stats
19W - 42L
1,220 Elo+
Party 2
Khepri
Khepri
INeeDHollow
Khepri
Level 121
God Stats
2W - 6L
1,212 SR
Queue Stats
8W - 24L
1,187 Elo+
Party 2
Kali
Kali
Les3saint
Kali
Level 28
God Stats
16W - 8L
1,500 SR
Queue Stats
27W - 37L
1,187 Elo+
Party 2
Merlin
Merlin
dantenen
Merlin
Level 19
God Stats
2W - 2L
1,680 SR
Queue Stats
29W - 29L
1,434 Elo+
Party 3
Yemoja
Yemoja
ozimon
Yemoja
Level 69
God Stats
8W - 13L
1,439 SR
Queue Stats
56W - 51L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
13 / 1 / 5
9,588
639
17,957
12,670
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
6 / 2 / 15
7,751
517
7,101
13,609
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Vulcan
15
5 / 3 / 3
9,099
607
11,375
8,151
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
14
3 / 3 / 5
7,816
521
6,097
13,726
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
Raulalfac
Maman Brigitte
13
1 / 2 / 3
7,236
482
4,113
10,031
3,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AhPuchBestGod
Heimdallr
11
0 / 5 / 3
6,495
433
4,473
9,791
3,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
2 / 8 / 1
6,668
445
4,923
14,044
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
11
2 / 7 / 1
7,242
483
6,042
13,194
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
dantenen
Merlin
12
1 / 5 / 3
7,705
514
6,513
10,402
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
ozimon
Yemoja
14
5 / 3 / 2
9,151
610
8,214
12,430
13,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
28
Kills
10
11
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
13
1
5
15.5
L
Heimdallr
AhPuchBestGod
Heimdallr
0
5
3
0.3
W
6
2
15
6.75
W
Vulcan
5
3
3
2.17
L
Khepri
2
8
1
0.31
L
Kali
2
7
1
0.36
W
Mercury
3
3
5
1.83
W
Maman Brigitte
Raulalfac
Maman Brigitte
1
2
3
1.25
L
Merlin
dantenen
Merlin
1
5
3
0.5
L
Yemoja
ozimon
Yemoja
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,643
Damage
30,165
58,187
Taken
59,861
29,087
Mitigated
36,507
22,869
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,957
11,012
718
6,513
12,670
5,250
2,807
4,080
8,544
82,032
1,347
L
Heimdallr
AhPuchBestGod
Heimdallr
4,473
1,558
0
701
9,791
3,369
0
5,276
4,378
0
36,232
W
7,101
2,749
2,564
5,866
13,609
12,991
373
4,329
9,234
0
20,654
W
Vulcan
11,375
119
0
746
8,151
2,750
669
4,632
3,347
56,426
1,082
L
Khepri
4,923
142
0
896
14,044
11,408
0
9,501
4,310
18,941
0
L
Kali
6,042
3,294
0
2,642
13,194
4,633
0
3,794
9,149
0
37,468
W
Mercury
6,097
2,124
0
2,573
13,726
4,934
0
1,766
11,861
0
61,658
W
Maman Brigitte
Raulalfac
Maman Brigitte
4,113
360
0
3,889
10,031
3,162
0
3,555
6,107
40,108
767
L
Merlin
dantenen
Merlin
6,513
211
0
250
10,402
3,628
351
6,379
3,862
40,690
0
L
Yemoja
ozimon
Yemoja
8,214
961
302
1,799
12,430
13,469
184
8,158
4,187
45,832
4,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
37,261
433
Minions Killed
289
0
Camps Cleared
0
1,614,308
Distance Traveled
1,426,063
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,588
639
134
9
0
269,041
0
L
Heimdallr
6,495
433
53
4
0
322,810
8
W
Horus
7,751
517
22
1
0
337,009
0
W
Vulcan
9,099
607
110
7
0
305,077
0
L
Khepri
6,668
445
25
2
0
299,993
2
L
Kali
7,242
483
54
4
0
308,286
0
W
Mercury
7,816
521
96
6
0
372,835
0
W
Maman Brigitte
7,236
482
71
5
0
330,346
0
L
Merlin
7,705
514
71
5
0
249,209
0
L
Yemoja
9,151
610
86
6
0
245,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role