Player Matchup

Gilgamesh
Gilgamesh
FisterHarder
Gilgamesh
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,390 Elo+
Solo
Poseidon
Poseidon
Hypnaa
Poseidon
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 88L
1,531 Elo+
Solo
Bellona
Bellona
MRBLUE161
Bellona
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 42L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rational jester
Ah Muzen Cab
Level 155
God Stats
5W - 3L
1,458 SR
Queue Stats
113W - 114L
1,517 Elo+
Solo
Ishtar
Ishtar
sosafranco997
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,450 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,449 Elo+

VS

Team Averages
Level 140
1,451 SR
1,520 Elo+
Sobek
Sobek
ApexUltra
Sobek
Level 158
God Stats
0W - 1L
1,319 SR
Queue Stats
16W - 12L
1,571 Elo+
Party 1
Kuzenbo
Kuzenbo
Dog_Biscuit_94
Kuzenbo
Level 153
God Stats
7W - 4L
1,585 SR
Queue Stats
314W - 334L
1,501 Elo+
Solo
Bacchus
Bacchus
KUSHKILLA1229
Bacchus
Level 158
God Stats
1W - 2L
1,503 SR
Queue Stats
323W - 321L
1,508 Elo+
Party 1
Izanami
Izanami
XxKyokouxX
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,443 Elo+
Solo
Susano
Susano
dopeeeyyy
Susano
Level 83
God Stats
1W - 4L
1,346 SR
Queue Stats
246W - 259L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FisterHarder
Gilgamesh
19
3 / 6 / 23
11,838
789
9,559
18,665
11,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Hypnaa
Poseidon
19
10 / 7 / 14
12,746
850
19,745
13,068
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MRBLUE161
Bellona
20
7 / 2 / 22
12,394
826
9,716
15,221
18,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
rational jester
Ah Muzen Cab
18
9 / 5 / 17
12,409
827
15,477
13,925
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 5 / 24
12,362
824
16,052
16,099
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ApexUltra
Sobek
20
4 / 6 / 15
11,632
775
10,330
21,954
31,255
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 9 / 13
10,901
727
18,979
25,859
38,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
20
10 / 8 / 6
11,613
774
14,878
17,288
13,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
XxKyokouxX
Izanami
6
0 / 3 / 1
7,411
494
0
2,673
526
Susano
dopeeeyyy
Susano
16
7 / 8 / 10
10,917
728
16,675
14,290
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
69
34
Kills
24
25
Deaths
34
100
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sobek
ApexUltra
Sobek
4
6
15
1.92
L
3
9
13
1.06
W
Gilgamesh
FisterHarder
Gilgamesh
3
6
23
2.42
W
Poseidon
Hypnaa
Poseidon
10
7
14
2.43
L
Bacchus
10
8
6
1.63
W
Bellona
MRBLUE161
Bellona
7
2
22
9
L
Izanami
XxKyokouxX
Izanami
0
3
1
0.17
L
Susano
dopeeeyyy
Susano
7
8
10
1.5
W
Ah Muzen Cab
rational jester
Ah Muzen Cab
9
5
17
3.5
W
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,549
Damage
60,862
76,978
Taken
82,064
46,099
Mitigated
89,605
22,785
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ApexUltra
Sobek
10,330
194
802
4,706
21,954
31,255
0
4,104
17,542
25,502
74
L
18,979
2,182
0
5,773
25,859
38,356
403
9,042
16,567
40,459
0
W
Gilgamesh
FisterHarder
Gilgamesh
9,559
3,175
830
3,362
18,665
11,047
286
6,971
11,694
0
16,409
W
Poseidon
Hypnaa
Poseidon
19,745
4,184
477
2,361
13,068
4,764
1,872
10,604
2,464
44,790
756
L
Bacchus
14,878
962
1,278
3,086
17,288
13,463
0
4,468
12,716
27,775
892
W
Bellona
MRBLUE161
Bellona
9,716
2,268
2,221
3,822
15,221
18,360
1,137
8,131
7,090
0
18,648
L
Izanami
XxKyokouxX
Izanami
0
0
0
0
2,673
526
0
231
2,389
0
0
L
Susano
dopeeeyyy
Susano
16,675
2,364
699
2,055
14,290
6,005
345
1,586
12,474
0
26,725
W
Ah Muzen Cab
rational jester
Ah Muzen Cab
15,477
6,781
1,089
1,457
13,925
5,329
3,695
10,511
3,414
0
32,870
W
16,052
7,528
1,867
5,299
16,099
6,599
1,970
7,743
8,356
0
50,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,749
Gold Earned
52,474
198
Minions Killed
131
0
Camps Cleared
0
1,396,292
Distance Traveled
927,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,632
775
23
2
0
269,621
0
L
Kuzenbo
10,901
727
42
3
0
250,978
0
W
Gilgamesh
11,838
789
12
1
0
277,522
0
W
Poseidon
12,746
850
55
4
0
276,924
0
L
Bacchus
11,613
774
35
2
0
248,194
0
W
Bellona
12,394
826
20
1
0
318,982
0
L
Izanami
7,411
494
0
0
0
0
0
L
Susano
10,917
728
31
2
0
158,232
0
W
Ah Muzen Cab
12,409
827
35
2
0
265,181
0
W
Ishtar
12,362
824
76
5
0
257,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role