Player Matchup

Nu Wa
Nu Wa
Gold V
Uchiha_temp
Nu Wa
Gold V
Level 125
God Stats
25W - 24L
1,531 SR
Queue Stats
308W - 375L
1,324 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
isameess
Kuzenbo
Silver I
Level 103
God Stats
13W - 21L
1,452 SR
Queue Stats
121W - 139L
1,222 MMR
Solo
Hercules
Hercules
Silver II
moistbeavers358
Hercules
Silver II
Level 154
God Stats
38W - 28L
1,562 SR
Queue Stats
117W - 141L
1,016 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,515 SR
1,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,526 SR
1,275 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
KiLLaKeLLz87568
Cerberus
Silver I
Level 46
God Stats
28W - 24L
1,549 SR
Queue Stats
109W - 140L
1,000 MMR
Solo
Horus
Horus
Silver IV
Swift_gildedstar
Horus
Silver IV
Level 63
God Stats
3W - 10L
1,529 SR
Queue Stats
4W - 13L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,842
982
8,564
5,115
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
isameess
Kuzenbo
13
2 / 0 / 7
8,136
904
4,141
5,319
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
13
2 / 1 / 6
8,016
891
4,256
8,951
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HeraBacchusArachneSurtrKumbhakarna

VS

Bans
ChironKhepriKing ArthurMartichorasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 0
6,280
698
4,274
4,703
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
1 / 6 / 0
6,683
743
4,789
11,545
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

8
0 / 0 / 0
5,760
640
895
2,971
1,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
L
Cerberus
1
6
0
0.17
L
0
0
0
0
W
5
0
3
6.5
W
Kuzenbo
isameess
Kuzenbo
2
0
7
5.5
W
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
9,958
19,385
Taken
19,219
9,528
Mitigated
10,529
5,527
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,274
0
0
0
4,703
1,167
0
3,068
1,540
15,914
461
L
Cerberus
4,789
507
0
1,081
11,545
7,507
0
7,477
3,555
15,134
442
L
895
592
329
589
2,971
1,855
0
1,417
1,286
0
2,531
W
8,564
3,235
0
696
5,115
1,248
2,322
3,140
1,697
26,984
690
W
Kuzenbo
isameess
Kuzenbo
4,141
1,206
0
1,674
5,319
4,455
434
2,134
3,045
28,603
1,258
W
Hercules
4,256
745
0
3,157
8,951
3,825
865
2,978
5,783
0
23,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
18,723
120
Minions Killed
73
0
Camps Cleared
0
548,325
Distance Traveled
371,305
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,280
698
31
3
0
134,536
0
L
Cerberus
6,683
743
35
4
0
116,721
0
L
Horus
5,760
640
7
1
0
120,048
0
W
Nu Wa
8,842
982
50
6
0
171,396
0
W
Kuzenbo
8,136
904
40
4
0
179,088
0
W
Hercules
8,016
891
30
3
0
197,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role