Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gouldiloxx
Achilles
Level 156
God Stats
2W - 2L
1,515 SR
Queue Stats
113W - 116L
1,547 Elo+
Solo
Ganesha
Ganesha
ProfessorOrthrus
Ganesha
Level 154
God Stats
2W - 0L
1,732 SR
Queue Stats
159W - 76L
1,721 Elo+
Solo
Ah Puch
Ah Puch
ShirakiinChan
Ah Puch
Level 148
God Stats
3W - 4L
1,281 SR
Queue Stats
443W - 422L
1,429 Elo+
Party 1
Team Averages
Level 146
1,506 SR
1,539 Elo+

VS

Team Averages
Level 108
1,537 SR
1,459 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ChairmanPotato
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 3
Jing Wei
Jing Wei
Fabianlaban
Jing Wei
Level 120
God Stats
0W - 2L
1,311 SR
Queue Stats
32W - 39L
1,452 Elo+
Party 2
Thoth
Thoth
FinancePotato
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,487 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
toferxd12
Morgan Le Fay
Level 52
God Stats
5W - 1L
1,872 SR
Queue Stats
378W - 416L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 0 / 10
6,078
1,216
4,649
3,170
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
 
Odin
9
3 / 2 / 3
5,885
1,177
1,426
3,220
2,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Gouldiloxx
Achilles
11
4 / 2 / 3
6,277
1,255
2,987
6,733
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
0 / 1 / 11
6,350
1,270
3,082
4,386
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
11
5 / 1 / 5
6,717
1,343
6,129
2,077
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 4
5,188
1,038
907
6,609
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ChairmanPotato
Zhong Kui
10
3 / 4 / 1
5,961
1,192
4,760
6,176
3,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Fabianlaban
Jing Wei
10
0 / 2 / 3
4,894
979
2,743
3,497
957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
5,834
1,167
2,994
2,821
978
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
toferxd12
Morgan Le Fay
5
0 / 1 / 0
4,326
865
471
840
254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
12
Kills
6
6
Deaths
12
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
10
5
W
Odin
 
Odin
3
2
3
2.25
L
Sobek
 
Sobek
0
3
4
0.67
L
Zhong Kui
ChairmanPotato
Zhong Kui
3
4
1
0.88
L
Jing Wei
Fabianlaban
Jing Wei
0
2
3
0.75
L
3
2
2
2
W
Achilles
Gouldiloxx
Achilles
4
2
3
2.75
W
0
1
11
5.5
W
Ah Puch
5
1
5
7.5
L
Morgan Le Fay
toferxd12
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
11,875
19,586
Taken
19,943
12,099
Mitigated
11,914
5,787
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,649
209
317
935
3,170
1,004
894
2,073
1,097
11,345
420
W
Odin
 
Odin
1,426
55
32
389
3,220
2,483
111
787
2,433
321
3,200
L
Sobek
 
Sobek
907
53
368
1,185
6,609
5,821
0
4,655
1,806
1,994
0
L
Zhong Kui
ChairmanPotato
Zhong Kui
4,760
225
0
1,445
6,176
3,904
0
4,114
1,989
7,205
0
L
Jing Wei
Fabianlaban
Jing Wei
2,743
1,530
450
832
3,497
957
0
2,905
555
0
8,659
L
2,994
209
138
186
2,821
978
0
1,607
1,214
9,897
443
W
Achilles
Gouldiloxx
Achilles
2,987
536
619
871
6,733
4,362
42
2,759
3,974
0
3,042
W
3,082
183
506
1,465
4,386
3,639
304
2,279
2,107
10,352
149
W
Ah Puch
6,129
308
252
401
2,077
611
572
1,110
967
13,323
0
L
Morgan Le Fay
toferxd12
Morgan Le Fay
471
0
0
0
840
254
0
323
451
1,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
26,203
51
Minions Killed
46
0
Camps Cleared
0
475,718
Distance Traveled
399,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,078
1,216
23
5
0
87,073
0
W
Odin
5,885
1,177
7
1
0
88,655
0
L
Sobek
5,188
1,038
7
1
0
89,258
0
L
Zhong Kui
5,961
1,192
7
1
0
88,258
0
L
Jing Wei
4,894
979
13
3
0
90,381
0
L
Thoth
5,834
1,167
19
4
0
103,209
0
W
Achilles
6,277
1,255
5
1
0
106,223
0
W
Ganesha
6,350
1,270
1
0
0
100,835
0
W
Ah Puch
6,717
1,343
15
3
0
92,932
0
L
Morgan Le Fay
4,326
865
0
0
0
28,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role