Player Matchup

King Arthur
King Arthur
Silver I
Facundolotic32
King Arthur
Silver I
Level 145
God Stats
5W - 5L
1,428 SR
Queue Stats
76W - 92L
1,015 MMR
Solo
Scylla
Scylla
Silver III
HighKingBubbles
Scylla
Silver III
Level 191
God Stats
15W - 18L
1,446 SR
Queue Stats
893W - 935L
816 MMR
Solo
Bacchus
Bacchus
Silver II
Mylos666
Bacchus
Silver II
Level 141
God Stats
78W - 67L
1,588 SR
Queue Stats
117W - 140L
1,015 MMR
Solo
Neith
Neith
Silver II
ZheetooS
Neith
Silver II
Level 139
God Stats
6W - 10L
1,447 SR
Queue Stats
60W - 84L
998 MMR
Solo
Fenrir
Fenrir
Gold IV
imcww
Fenrir
Gold IV
Level 157
God Stats
17W - 18L
1,496 SR
Queue Stats
159W - 165L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,481 SR
1,014 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,557 SR
1,016 MMR
Nu Wa
Nu Wa
Silver I
BigPharmas
Nu Wa
Silver I
Level 80
God Stats
7W - 3L
1,538 SR
Queue Stats
45W - 49L
1,222 MMR
Solo
Athena
Athena
Gold V
Chodelord
Athena
Gold V
Level 144
God Stats
5W - 3L
1,729 SR
Queue Stats
118W - 131L
1,221 MMR
Solo
Artemis
Artemis
Silver IV
MrZcavenger
Artemis
Silver IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 127L
780 MMR
Solo
Sylvanus
Sylvanus
Silver II
Napstaz
Sylvanus
Silver II
Level 166
God Stats
11W - 10L
1,556 SR
Queue Stats
184W - 192L
985 MMR
Solo
Cerberus
Cerberus
Silver III
PeaNutCluster825
Cerberus
Silver III
Level 126
God Stats
18W - 26L
1,463 SR
Queue Stats
235W - 261L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Facundolotic32
King Arthur
10
2 / 1 / 1
5,339
763
3,664
5,970
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 3
5,040
720
2,378
3,293
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Mylos666
Bacchus
6
2 / 0 / 2
4,665
666
1,627
3,915
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
ZheetooS
Neith
10
2 / 0 / 1
5,853
836
2,804
2,944
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
imcww
Fenrir
10
6 / 1 / 3
5,366
767
7,866
6,958
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LancelotAgniSkadiTyr

VS

Bans
ThanatosXbalanqueCthulhuJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 2 / 1
4,066
581
3,032
2,970
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
Chodelord
Athena
8
3 / 2 / 0
4,600
657
3,064
6,489
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
MrZcavenger
Artemis
7
0 / 4 / 1
3,830
547
1,130
5,689
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Napstaz
Sylvanus
6
0 / 3 / 0
4,021
574
1,926
6,836
3,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
3,990
570
2,898
6,822
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
1
0.25
L
Athena
Chodelord
Athena
3
2
0
1.5
W
King Arthur
Facundolotic32
King Arthur
2
1
1
2.5
W
2
1
3
3.5
L
Artemis
MrZcavenger
Artemis
0
4
1
0.13
W
Bacchus
Mylos666
Bacchus
2
0
2
3
L
Sylvanus
Napstaz
Sylvanus
0
3
0
0
L
0
3
1
0.17
W
Neith
ZheetooS
Neith
2
0
1
2.5
W
Fenrir
imcww
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
12,050
23,080
Taken
28,806
9,394
Mitigated
10,975
6,773
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,032
701
0
250
2,970
703
0
119
2,811
18,981
0
L
Athena
Chodelord
Athena
3,064
558
0
2,167
6,489
3,023
0
326
6,125
22,015
0
W
King Arthur
Facundolotic32
King Arthur
3,664
806
0
1,480
5,970
2,488
0
2,378
3,085
0
31,442
W
2,378
386
0
984
3,293
903
8
2,340
861
23,104
628
L
Artemis
MrZcavenger
Artemis
1,130
387
0
1,041
5,689
1,567
0
1,672
3,957
0
18,158
W
Bacchus
Mylos666
Bacchus
1,627
452
0
1,448
3,915
2,748
0
1,238
2,594
9,219
0
L
Sylvanus
Napstaz
Sylvanus
1,926
420
162
1,631
6,836
3,515
0
1,455
5,202
10,128
0
L
2,898
167
0
2,924
6,822
2,167
0
0
6,822
12,859
1,788
W
Neith
ZheetooS
Neith
2,804
1,249
0
1,062
2,944
818
0
413
2,458
0
45,687
W
Fenrir
imcww
Fenrir
7,866
2,020
0
1,799
6,958
2,437
0
3,402
3,377
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
20,507
267
Minions Killed
205
0
Camps Cleared
0
750,030
Distance Traveled
664,458
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,066
581
43
6
0
145,144
0
L
Athena
4,600
657
37
5
0
169,543
0
W
King Arthur
5,339
763
62
9
0
149,489
0
W
Scylla
5,040
720
60
9
0
154,663
0
L
Artemis
3,830
547
41
6
0
125,559
0
W
Bacchus
4,665
666
14
2
0
128,269
3
L
Sylvanus
4,021
574
19
3
0
125,336
0
L
Cerberus
3,990
570
65
9
0
98,876
0
W
Neith
5,853
836
86
12
0
132,982
2
W
Fenrir
5,366
767
45
6
0
184,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role