Player Matchup

Merlin
Merlin
Bronze III
BossxBenny
Merlin
Bronze III
Level 43
God Stats
3W - 1L
1,730 SR
Queue Stats
14W - 48L
572 MMR
Solo
Fafnir
Fafnir
Gold V
God_Knucks
Fafnir
Gold V
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,619 MMR
Solo
Izanami
Izanami
Bronze I
jhonatanneves
Izanami
Bronze I
Level 167
God Stats
4W - 4L
1,491 SR
Queue Stats
270W - 382L
454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,574 SR
882 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,584 SR
1,211 MMR
Discordia
Discordia
Gold IV
bombardero88
Discordia
Gold IV
Level 128
God Stats
4W - 2L
1,786 SR
Queue Stats
67W - 63L
1,674 MMR
Party 1
Anhur
Anhur
Gold IV
dedo777
Anhur
Gold IV
Level 136
God Stats
3W - 4L
1,483 SR
Queue Stats
67W - 63L
1,674 MMR
Party 1
Cerberus
Cerberus
Bronze II
xXCozmoXx
Cerberus
Bronze II
Level 155
God Stats
49W - 44L
1,482 SR
Queue Stats
365W - 443L
284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BossxBenny
Merlin
6
0 / 1 / 0
4,356
726
263
810
149
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
God_Knucks
Fafnir
8
0 / 2 / 0
4,531
755
546
4,895
4,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
9
0 / 3 / 0
4,717
786
1,136
4,216
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KuzenboNe ZhaHeraAchillesThoth

VS

Bans
MulanKumbhakarnaDanzaburouCthulhuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
bombardero88
Discordia
11
1 / 0 / 5
6,005
1,001
4,862
1,538
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
dedo777
Anhur
12
4 / 0 / 1
6,544
1,091
2,111
1,779
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
xXCozmoXx
Cerberus
11
1 / 0 / 5
6,163
1,027
1,252
3,787
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
BossxBenny
Merlin
0
1
0
0
L
Fafnir
God_Knucks
Fafnir
0
2
0
0
W
Discordia
bombardero88
Discordia
1
0
5
3.5
W
Anhur
dedo777
Anhur
4
0
1
4.5
L
Izanami
0
3
0
0
W
Cerberus
xXCozmoXx
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,945
Damage
8,225
9,921
Taken
7,104
5,280
Mitigated
2,403
1,073
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BossxBenny
Merlin
263
0
0
0
810
149
0
205
561
3,386
82
L
Fafnir
God_Knucks
Fafnir
546
142
0
550
4,895
4,172
0
2,551
1,993
3,289
0
W
Discordia
bombardero88
Discordia
4,862
273
0
781
1,538
351
269
161
1,377
20,026
795
W
Anhur
dedo777
Anhur
2,111
965
0
506
1,779
410
664
37
1,742
0
12,707
L
Izanami
1,136
533
0
523
4,216
959
0
2,565
1,438
0
12,115
W
Cerberus
xXCozmoXx
Cerberus
1,252
0
0
295
3,787
1,642
93
663
3,124
12,375
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,604
Gold Earned
18,712
39
Minions Killed
91
0
Camps Cleared
0
206,650
Distance Traveled
367,825
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,356
726
3
1
0
35,212
0
L
Fafnir
4,531
755
7
1
0
92,666
1
W
Discordia
6,005
1,001
32
5
0
119,205
0
W
Anhur
6,544
1,091
34
6
0
118,047
0
L
Izanami
4,717
786
29
5
0
78,772
1
W
Cerberus
6,163
1,027
25
4
0
130,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role