Player Matchup

Baba Yaga
Baba Yaga
Silver IV
 
Baba Yaga
Silver IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
CocoMadeMeDoIt_
Kukulkan
Silver III
Level 157
God Stats
42W - 41L
1,522 SR
Queue Stats
435W - 462L
945 MMR
Solo
Mulan
Mulan
Silver III
djblue-ice
Mulan
Silver III
Level 120
God Stats
31W - 39L
1,514 SR
Queue Stats
122W - 133L
896 MMR
Solo
Rama
Rama
Bronze I
jhean08
Rama
Bronze I
Level 59
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 23L
999 MMR
Solo
Ganesha
Ganesha
Silver IV
wrathilepsy
Ganesha
Silver IV
Level 159
God Stats
27W - 29L
1,475 SR
Queue Stats
292W - 330L
681 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,506 SR
1,004 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,584 SR
850 MMR
Ravana
Ravana
Silver IV
DigBicRic_
Ravana
Silver IV
Level 122
God Stats
9W - 8L
1,607 SR
Queue Stats
95W - 108L
658 MMR
Solo
Bastet
Bastet
Silver I
MartLutherSkitz
Bastet
Silver I
Level 129
God Stats
79W - 69L
1,530 SR
Queue Stats
244W - 259L
1,125 MMR
Solo
Sylvanus
Sylvanus
Silver III
XxfbgRAMBOxX
Sylvanus
Silver III
Level 173
God Stats
7W - 3L
1,746 SR
Queue Stats
171W - 216L
805 MMR
Solo
Charybdis
Charybdis
Silver III
drewdog2580
Charybdis
Silver III
Level 122
God Stats
12W - 19L
1,593 SR
Queue Stats
96W - 119L
829 MMR
Solo
Nox
Nox
Silver V
rosfer
Nox
Silver V
Level 158
God Stats
19W - 18L
1,444 SR
Queue Stats
205W - 230L
835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 3 / 2
7,815
488
6,570
15,480
10,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
1 / 7 / 5
8,131
508
9,448
9,309
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
13
4 / 6 / 1
8,194
512
10,007
16,459
11,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
jhean08
Rama
13
3 / 6 / 3
8,193
512
7,466
10,379
2,889
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
wrathilepsy
Ganesha
14
0 / 3 / 4
7,737
484
6,259
13,492
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
MedusaTsukuyomiCthulhuArachne

VS

Bans
JormungandrAgniThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DigBicRic_
Ravana
15
5 / 3 / 5
9,815
613
12,098
12,415
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
13 / 1 / 4
10,021
626
13,158
14,064
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
XxfbgRAMBOxX
Sylvanus
12
1 / 2 / 7
7,887
493
5,555
13,130
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
drewdog2580
Charybdis
13
4 / 2 / 5
8,444
528
5,718
8,917
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nox
rosfer
Nox
14
2 / 3 / 5
8,892
556
7,819
10,321
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
25
25
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
3
2
1.33
L
Kukulkan
1
7
5
0.5
W
Ravana
DigBicRic_
Ravana
5
3
5
2.5
W
13
1
4
15
W
Sylvanus
XxfbgRAMBOxX
Sylvanus
1
2
7
2.25
L
Mulan
4
6
1
0.75
W
Charybdis
drewdog2580
Charybdis
4
2
5
3.25
L
Rama
jhean08
Rama
3
6
3
0.75
W
Nox
rosfer
Nox
2
3
5
1.5
L
Ganesha
wrathilepsy
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
44,348
65,119
Taken
58,847
33,777
Mitigated
31,423
13,396
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,570
521
1,533
5,497
15,480
10,851
0
3,512
11,968
31,760
0
L
Kukulkan
9,448
1,004
0
475
9,309
3,094
345
2,946
6,363
55,859
698
W
Ravana
DigBicRic_
Ravana
12,098
2,827
0
1,678
12,415
9,321
0
5,050
7,365
0
53,540
W
13,158
3,770
0
6,991
14,064
5,308
0
5,690
8,374
0
61,446
W
Sylvanus
XxfbgRAMBOxX
Sylvanus
5,555
1,540
1,770
3,936
13,130
9,851
594
3,797
9,320
28,127
9,453
L
Mulan
10,007
1,511
0
2,101
16,459
11,208
0
1,182
15,277
0
46,771
W
Charybdis
drewdog2580
Charybdis
5,718
2,965
0
2,868
8,917
3,196
1,152
2,990
5,927
0
38,561
L
Rama
jhean08
Rama
7,466
6,109
0
0
10,379
2,889
108
2,735
7,644
0
48,336
W
Nox
rosfer
Nox
7,819
196
0
3,332
10,321
3,747
440
6,474
3,835
66,295
0
L
Ganesha
wrathilepsy
Ganesha
6,259
411
0
3,790
13,492
5,735
0
2,961
10,531
54,846
12,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
45,059
404
Minions Killed
391
0
Camps Cleared
0
1,457,287
Distance Traveled
1,548,729
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,815
488
38
2
0
296,242
9
L
Kukulkan
8,131
508
109
7
0
291,742
5
W
Ravana
9,815
613
97
6
0
292,251
2
W
Bastet
10,021
626
69
4
0
381,130
2
W
Sylvanus
7,887
493
57
4
0
252,199
2
L
Mulan
8,194
512
84
5
0
261,225
2
W
Charybdis
8,444
528
57
4
0
300,162
4
L
Rama
8,193
512
93
6
0
293,313
0
W
Nox
8,892
556
111
7
0
322,987
6
L
Ganesha
7,737
484
80
5
0
314,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role