Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Masters
Wïsdome
Xing Tian
Masters
Level 219
God Stats
6W - 1L
1,870 SR
Queue Stats
315W - 155L
2,588 MMR
Party 2
Sylvanus
Sylvanus
Masters
lnVerNeSs
Sylvanus
Masters
Level 164
God Stats
3W - 0L
1,779 SR
Queue Stats
274W - 121L
2,507 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 184
1,716 SR
2,198 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 176
1,519 SR
2,503 MMR
Artemis
Artemis
Masters
Fectum
Artemis
Masters
Level 211
God Stats
0W - 2L
1,405 SR
Queue Stats
313W - 134L
2,614 MMR
Party 1
Hercules
Hercules
Diamond II
JeanGhost
Hercules
Diamond II
Level 202
God Stats
1W - 5L
1,522 SR
Queue Stats
83W - 54L
2,221 MMR
Party 1
Cerberus
Cerberus
Masters
JewishGïnger
Cerberus
Masters
Level 115
God Stats
0W - 1L
1,632 SR
Queue Stats
52W - 19L
2,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 4
8,958
896
13,304
6,339
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Wïsdome
Xing Tian
14
1 / 0 / 7
8,042
804
7,391
9,173
9,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
lnVerNeSs
Sylvanus
15
3 / 1 / 6
8,417
842
8,628
7,913
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboAphroditeCthulhuSerqetFafnir

VS

Bans
XbalanqueNe ZhaAchillesScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fectum
Artemis
13
1 / 3 / 1
7,580
758
6,889
10,105
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
JeanGhost
Hercules
13
1 / 5 / 1
7,212
721
4,657
12,415
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cerberus
JewishGïnger
Cerberus
14
0 / 1 / 2
7,166
717
5,588
11,159
10,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
L
Artemis
Fectum
Artemis
1
3
1
0.5
L
Hercules
JeanGhost
Hercules
1
5
1
0.3
L
Cerberus
JewishGïnger
Cerberus
0
1
2
1
W
Xing Tian
Wïsdome
Xing Tian
1
0
7
4.5
W
Sylvanus
lnVerNeSs
Sylvanus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
17,134
23,425
Taken
33,679
19,793
Mitigated
20,532
8,673
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,304
7,331
0
3,238
6,339
2,764
2,181
1,417
4,824
0
53,343
L
Artemis
Fectum
Artemis
6,889
2,094
0
1,520
10,105
3,673
0
4,833
5,033
0
34,561
L
Hercules
JeanGhost
Hercules
4,657
1,455
0
2,596
12,415
6,835
0
4,536
7,430
0
15,842
L
Cerberus
JewishGïnger
Cerberus
5,588
239
0
3,264
11,159
10,024
0
4,908
6,055
19,990
155
W
Xing Tian
Wïsdome
Xing Tian
7,391
416
0
1,010
9,173
9,261
112
2,177
6,882
18,080
2,184
W
Sylvanus
lnVerNeSs
Sylvanus
8,628
1,886
1,590
2,835
7,913
7,768
516
1,886
5,877
19,687
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
21,958
141
Minions Killed
122
0
Camps Cleared
0
557,572
Distance Traveled
522,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,958
896
95
10
0
192,988
0
L
Artemis
7,580
758
61
6
0
167,605
0
L
Hercules
7,212
721
30
3
0
164,970
1
L
Cerberus
7,166
717
31
3
0
189,607
0
W
Xing Tian
8,042
804
18
2
0
190,562
0
W
Sylvanus
8,417
842
28
3
0
174,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role