Player Matchup

Tyr
Tyr
LazyNutz
Tyr
Level 141
God Stats
0W - 2L
1,254 SR
Queue Stats
41W - 40L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
arkthebestxxprey
Baron Samedi
Level 118
God Stats
5W - 3L
1,691 SR
Queue Stats
562W - 547L
1,447 Elo+
Party 1
Thanatos
Thanatos
borncabrera21
Thanatos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 101L
1,394 Elo+
Solo
Artemis
Artemis
fistin97
Artemis
Level 58
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 20L
1,476 Elo+
Solo
Jormungandr
Jormungandr
jonsnow540
Jormungandr
Level 81
God Stats
2W - 3L
1,513 SR
Queue Stats
164W - 166L
1,468 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,435 Elo+

VS

Team Averages
Level 122
1,456 SR
1,487 Elo+
Ganesha
Ganesha
BloodyThebes
Ganesha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 367L
1,501 Elo+
Solo
Arachne
Arachne
InfraredDOT_TTV
Arachne
Level 124
God Stats
2W - 3L
1,502 SR
Queue Stats
97W - 89L
1,515 Elo+
Solo
Scylla
Scylla
KindaTrying
Scylla
Level 86
God Stats
11W - 11L
1,335 SR
Queue Stats
377W - 392L
1,454 Elo+
Solo
Izanami
Izanami
X-10sive
Izanami
Level 107
God Stats
2W - 1L
1,285 SR
Queue Stats
157W - 155L
1,438 Elo+
Solo
Ravana
Ravana
deathmaster99
Ravana
Level 149
God Stats
2W - 2L
1,658 SR
Queue Stats
28W - 18L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,629
331
332
1,649
550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
arkthebestxxprey
Baron Samedi
12
4 / 6 / 2
6,714
480
5,594
12,212
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
borncabrera21
Thanatos
11
1 / 6 / 3
6,611
472
2,180
7,613
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
fistin97
Artemis
11
4 / 3 / 1
6,545
468
9,317
11,235
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
jonsnow540
Jormungandr
11
3 / 6 / 5
6,849
489
5,998
12,254
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BloodyThebes
Ganesha
13
1 / 2 / 9
8,350
596
5,040
10,302
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 6
8,856
633
7,437
12,687
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
5 / 5 / 5
8,230
588
6,856
7,643
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
X-10sive
Izanami
14
3 / 2 / 3
8,363
597
4,112
6,869
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
8 / 0 / 3
10,225
730
10,957
7,252
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
22
22
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BloodyThebes
Ganesha
1
2
9
2.75
W
5
3
6
2.67
W
Scylla
5
5
5
1.5
L
0
1
0
0
W
Izanami
X-10sive
Izanami
3
2
3
2.25
L
Baron Samedi
arkthebestxxprey
Baron Samedi
4
6
2
0.83
L
Thanatos
borncabrera21
Thanatos
1
6
3
0.42
W
8
0
3
9.5
L
Artemis
fistin97
Artemis
4
3
1
1.5
L
Jormungandr
jonsnow540
Jormungandr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
34,402
44,963
Taken
44,753
15,163
Mitigated
27,009
9,149
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BloodyThebes
Ganesha
5,040
547
0
1,932
10,302
9,165
0
1,628
8,674
25,940
72
W
7,437
5,703
0
2,899
12,687
5,737
1,970
4,181
8,506
0
71,448
W
Scylla
6,856
237
0
128
7,643
2,411
356
3,880
3,763
33,210
0
L
332
0
0
850
1,649
550
0
0
1,564
0
5,434
W
Izanami
X-10sive
Izanami
4,112
2,712
0
1,021
6,869
2,529
4,568
1,501
5,368
0
59,132
L
Baron Samedi
arkthebestxxprey
Baron Samedi
5,594
515
166
3,293
12,212
4,350
0
2,707
9,275
39,382
0
L
Thanatos
borncabrera21
Thanatos
2,180
711
0
1,626
7,613
2,562
0
939
6,498
0
28,949
W
10,957
3,273
0
2,533
7,252
7,167
1,174
958
6,243
0
68,067
L
Artemis
fistin97
Artemis
9,317
5,088
0
2,452
11,235
3,359
0
3,020
8,078
0
33,505
L
Jormungandr
jonsnow540
Jormungandr
5,998
2,043
0
762
12,254
4,342
0
5,230
7,024
36,489
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
44,024
271
Minions Killed
414
0
Camps Cleared
0
1,080,939
Distance Traveled
1,409,597
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,350
596
6
0
0
300,330
0
W
Arachne
8,856
633
99
7
0
326,831
0
W
Scylla
8,230
588
55
4
0
266,917
0
L
Tyr
4,629
331
15
1
0
43,366
0
W
Izanami
8,363
597
132
9
0
244,387
5
L
Baron Samedi
6,714
480
87
6
0
244,061
2
L
Thanatos
6,611
472
52
4
0
290,546
2
W
Ravana
10,225
730
122
9
0
271,132
0
L
Artemis
6,545
468
45
3
0
250,946
0
L
Jormungandr
6,849
489
72
5
0
252,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role