Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
bambugitano
Chaac
Level 16
God Stats
1W - 1L
1,773 SR
Queue Stats
14W - 18L
1,381 Elo+
Party 3
Neith
Neith
tupecosin
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,503 Elo+
Party 1
Chang'e
Chang'e
txiki96
Chang'e
Level 121
God Stats
1W - 2L
1,301 SR
Queue Stats
197W - 191L
1,433 Elo+
Party 1
Team Averages
Level 80
1,515 SR
1,463 Elo+

VS

Team Averages
Level 104
1,575 SR
1,480 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Byvasy9
Anhur
Level 49
God Stats
11W - 8L
1,551 SR
Queue Stats
110W - 128L
1,424 Elo+
Solo
Sobek
Sobek
KernelError98
Sobek
Level 67
God Stats
2W - 1L
1,588 SR
Queue Stats
213W - 217L
1,502 Elo+
Party 2
Bake Kujira
Bake Kujira
TheIC3f1r3
Bake Kujira
Level 146
God Stats
8W - 9L
1,736 SR
Queue Stats
33W - 43L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
ivan9xulo
Ao Kuang
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 146L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 5 / 0
5,235
524
4,171
9,194
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
 
Maui
8
1 / 2 / 0
4,824
482
3,146
8,476
3,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 1
4,774
477
3,977
7,928
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
tupecosin
Neith
7
0 / 2 / 1
4,458
446
6,580
4,910
691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
txiki96
Chang'e
9
0 / 1 / 1
5,209
521
1,690
5,261
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 1 / 0
6,711
671
3,133
2,603
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Byvasy9
Anhur
10
3 / 1 / 2
5,970
597
6,458
6,098
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 3
5,838
584
1,933
8,399
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
TheIC3f1r3
Bake Kujira
11
7 / 0 / 4
7,292
729
7,057
8,027
9,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
ivan9xulo
Ao Kuang
11
3 / 1 / 2
5,975
598
3,646
7,658
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
17
17
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
5
0
0.4
L
Maui
 
Maui
1
2
0
0.5
W
Baba Yaga
 
Baba Yaga
2
1
0
2
W
Anhur
Byvasy9
Anhur
3
1
2
4
W
2
0
3
3.5
W
Bake Kujira
TheIC3f1r3
Bake Kujira
7
0
4
9
L
0
7
1
0.07
W
Ao Kuang
ivan9xulo
Ao Kuang
3
1
2
4
L
Neith
tupecosin
Neith
0
2
1
0.25
L
Chang'e
txiki96
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
22,227
35,769
Taken
32,785
11,678
Mitigated
20,336
9,756
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,171
1,261
0
3,221
9,194
2,662
0
4,447
4,747
0
28,359
L
Maui
 
Maui
3,146
888
0
1,850
8,476
3,900
0
2,332
6,144
26,755
0
W
Baba Yaga
 
Baba Yaga
3,133
178
0
1,314
2,603
917
390
961
1,501
49,732
0
W
Anhur
Byvasy9
Anhur
6,458
3,841
0
2,503
6,098
1,790
806
1,213
4,885
0
41,176
W
1,933
205
0
2,443
8,399
5,473
168
1,469
6,930
11,941
0
W
Bake Kujira
TheIC3f1r3
Bake Kujira
7,057
3,518
0
703
8,027
9,214
0
319
7,660
35,738
3,674
L
3,977
1,345
0
743
7,928
3,197
0
5,344
2,584
0
22,342
W
Ao Kuang
ivan9xulo
Ao Kuang
3,646
1,051
0
2,538
7,658
2,942
0
574
7,030
32,514
2,945
L
Neith
tupecosin
Neith
6,580
2,666
0
1,343
4,910
691
0
479
4,431
0
25,293
L
Chang'e
txiki96
Chang'e
1,690
334
40
2,559
5,261
1,228
0
2,640
2,621
25,483
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
31,786
229
Minions Killed
313
0
Camps Cleared
0
976,886
Distance Traveled
1,046,482
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,235
524
56
6
0
227,863
0
L
Maui
4,824
482
47
5
0
199,305
4
W
Baba Yaga
6,711
671
91
9
0
193,960
0
W
Anhur
5,970
597
69
7
0
200,090
0
W
Sobek
5,838
584
15
2
0
227,674
2
W
Bake Kujira
7,292
729
71
7
0
183,486
0
L
Chaac
4,774
477
30
3
0
197,075
2
W
Ao Kuang
5,975
598
67
7
0
241,272
0
L
Neith
4,458
446
34
3
0
192,819
0
L
Chang'e
5,209
521
62
6
0
159,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role