Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
F3L1P3ZZ
Da Ji
Level 163
God Stats
3W - 2L
1,735 SR
Queue Stats
188W - 211L
1,515 Elo+
Solo
Martichoras
Martichoras
Griindylow
Martichoras
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 232L
1,512 Elo+
Solo
Apollo
Apollo
ShiroKirai
Apollo
Level 149
God Stats
0W - 2L
1,279 SR
Queue Stats
28W - 28L
1,431 Elo+
Solo
Team Averages
Level 163
1,503 SR
1,492 Elo+

VS

Team Averages
Level 129
1,520 SR
1,534 Elo+
Persephone
Persephone
 
Persephone
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Finisterix
Merlin
Level 156
God Stats
3W - 3L
1,456 SR
Queue Stats
218W - 170L
1,568 Elo+
Solo
Jormungandr
Jormungandr
K1LL0FG0D5
Jormungandr
Level 136
God Stats
9W - 5L
1,645 SR
Queue Stats
550W - 524L
1,481 Elo+
Solo
Xing Tian
Xing Tian
bibiquinha
Xing Tian
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 4 / 5
8,124
739
2,934
12,021
9,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
13
1 / 4 / 2
7,282
662
6,412
7,919
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
F3L1P3ZZ
Da Ji
13
1 / 3 / 3
7,115
647
3,973
12,799
12,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Griindylow
Martichoras
16
3 / 2 / 3
8,111
737
9,612
9,287
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
ShiroKirai
Apollo
12
0 / 5 / 5
6,828
621
2,073
8,816
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 2 / 5
9,497
863
10,366
6,972
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
 
Ishtar
16
5 / 1 / 10
9,339
849
14,185
7,757
3,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Finisterix
Merlin
16
3 / 1 / 12
8,903
809
10,257
4,181
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
K1LL0FG0D5
Jormungandr
14
3 / 2 / 9
8,385
762
6,726
8,959
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
bibiquinha
Xing Tian
15
1 / 2 / 14
8,666
788
5,064
13,030
13,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
6
Kills
18
18
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
5
0.88
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
W
Persephone
 
Persephone
6
2
5
4.25
W
Ishtar
 
Ishtar
5
1
10
10
L
Da Ji
F3L1P3ZZ
Da Ji
1
3
3
0.83
W
Merlin
Finisterix
Merlin
3
1
12
9
L
Martichoras
Griindylow
Martichoras
3
2
3
2.25
W
Jormungandr
K1LL0FG0D5
Jormungandr
3
2
9
3.75
L
Apollo
ShiroKirai
Apollo
0
5
5
0.5
W
Xing Tian
bibiquinha
Xing Tian
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
46,598
50,842
Taken
40,899
31,629
Mitigated
32,676
12,610
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,934
129
1,568
1,459
12,021
9,355
0
6,759
5,036
7,423
164
L
Morgan Le Fay
 
Morgan Le Fay
6,412
746
0
566
7,919
3,067
0
5,029
2,854
17,919
602
W
Persephone
 
Persephone
10,366
92
529
2,412
6,972
2,947
0
940
5,977
23,600
49
W
Ishtar
 
Ishtar
14,185
8,137
2,156
2,395
7,757
3,984
1,349
2,769
4,988
0
28,500
L
Da Ji
F3L1P3ZZ
Da Ji
3,973
495
1,271
3,055
12,799
12,021
0
6,579
5,998
0
7,012
W
Merlin
Finisterix
Merlin
10,257
493
0
0
4,181
2,122
1,073
624
3,557
28,147
497
L
Martichoras
Griindylow
Martichoras
9,612
1,394
0
1,899
9,287
4,182
0
5,703
3,506
0
26,909
W
Jormungandr
K1LL0FG0D5
Jormungandr
6,726
435
1,479
1,288
8,959
9,723
108
1,780
7,179
11,764
1,438
L
Apollo
ShiroKirai
Apollo
2,073
529
1,897
895
8,816
3,004
0
6,255
2,435
0
8,042
W
Xing Tian
bibiquinha
Xing Tian
5,064
216
1,368
1,877
13,030
13,900
110
2,731
10,299
10,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
44,790
96
Minions Killed
144
0
Camps Cleared
0
902,917
Distance Traveled
976,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,124
739
7
1
0
181,286
0
L
Morgan Le Fay
7,282
662
29
3
0
159,870
0
W
Persephone
9,497
863
31
3
0
218,463
0
W
Ishtar
9,339
849
42
4
0
209,172
0
L
Da Ji
7,115
647
3
0
0
188,450
0
W
Merlin
8,903
809
44
4
0
152,890
0
L
Martichoras
8,111
737
39
4
0
189,292
0
W
Jormungandr
8,385
762
12
1
0
205,829
0
L
Apollo
6,828
621
18
2
0
184,019
0
W
Xing Tian
8,666
788
15
1
0
190,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role