Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Imi3v4
Izanami
Gold IV
Level 125
God Stats
24W - 18L
1,644 SR
Queue Stats
183W - 194L
1,389 MMR
Solo
Hades
Hades
Gold V
Lauracle66
Hades
Gold V
Level 136
God Stats
7W - 4L
1,503 SR
Queue Stats
394W - 411L
1,375 MMR
Solo
Awilix
Awilix
Gold IV
ПутинПобедитЗло
Awilix
Gold IV
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 136L
1,425 MMR
Solo
Zeus
Zeus
Gold III
丶Forever
Zeus
Gold III
Level 159
God Stats
18W - 9L
1,624 SR
Queue Stats
355W - 359L
1,422 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,554 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,520 SR
1,399 MMR
Ne Zha
Ne Zha
Gold IV
Curipan5
Ne Zha
Gold IV
Level 109
God Stats
14W - 12L
1,658 SR
Queue Stats
262W - 279L
1,406 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Jurňas
Cabrakan
Gold IV
Level 108
God Stats
2W - 3L
1,646 SR
Queue Stats
153W - 159L
1,410 MMR
Solo
Ra
Ra
Gold V
Oidordal95
Ra
Gold V
Level 156
God Stats
2W - 5L
1,329 SR
Queue Stats
60W - 71L
1,421 MMR
Solo
Ymir
Ymir
Silver III
Patro112
Ymir
Silver III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,393 MMR
Solo
Rama
Rama
Gold V
reбer
Rama
Gold V
Level 276
God Stats
1W - 2L
1,465 SR
Queue Stats
862W - 866L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 14
8,891
556
5,588
15,535
14,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Imi3v4
Izanami
16
2 / 1 / 3
9,796
612
10,581
9,267
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
15
6 / 2 / 6
9,896
619
9,055
10,961
6,063
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
9 / 0 / 2
9,616
601
7,377
10,300
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 4
9,518
595
11,324
6,380
2,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiAthenaThoth

VS

Bans
KuzenboDanzaburouAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Curipan5
Ne Zha
15
1 / 3 / 2
7,876
492
9,466
12,286
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Jurňas
Cabrakan
12
1 / 5 / 1
7,779
486
4,087
12,578
7,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 0
7,856
491
4,169
11,572
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
0 / 4 / 3
7,050
441
2,899
13,659
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
reбer
Rama
16
2 / 3 / 0
9,148
572
2,223
9,169
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
5
5
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
14
8
L
Ne Zha
Curipan5
Ne Zha
1
3
2
0.67
W
Izanami
Imi3v4
Izanami
2
1
3
3.5
L
Cabrakan
Jurňas
Cabrakan
1
5
1
0.3
W
Hades
6
2
6
4.5
L
1
7
0
0.14
L
Ymir
0
4
3
0.38
L
Rama
reбer
Rama
2
3
0
0.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
22,844
52,443
Taken
59,264
30,670
Mitigated
30,990
21,566
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,588
2,627
1,999
5,936
15,535
14,135
196
3,404
11,927
864
26,882
L
Ne Zha
Curipan5
Ne Zha
9,466
1,877
0
3,034
12,286
5,047
0
3,645
8,549
0
64,493
W
Izanami
Imi3v4
Izanami
10,581
6,890
0
3,376
9,267
3,867
2,597
683
8,544
0
97,211
L
Cabrakan
Jurňas
Cabrakan
4,087
612
0
2,511
12,578
7,894
0
6,041
6,161
42,060
0
W
Hades
9,055
1,071
627
6,236
10,961
6,063
62
4,161
6,671
53,890
581
L
4,169
359
324
2,449
11,572
3,769
0
6,560
4,835
49,111
0
L
Ymir
2,899
475
0
1,601
13,659
11,585
0
3,293
10,211
6,103
0
L
Rama
reбer
Rama
2,223
1,400
0
1,736
9,169
2,695
0
204
8,965
0
75,062
W
7,377
1,925
0
1,054
10,300
4,307
0
1,090
9,102
0
76,327
W
11,324
1,016
0
2,338
6,380
2,298
472
1,458
4,786
75,678
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
39,709
519
Minions Killed
436
0
Camps Cleared
0
1,554,007
Distance Traveled
1,394,942
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,891
556
33
2
0
315,115
6
L
Ne Zha
7,876
492
104
7
0
329,390
1
W
Izanami
9,796
612
159
10
0
283,494
9
L
Cabrakan
7,779
486
82
5
0
252,484
0
W
Hades
9,896
619
91
6
0
264,568
0
L
Ra
7,856
491
109
7
0
285,802
0
L
Ymir
7,050
441
7
0
0
272,910
0
L
Rama
9,148
572
134
8
0
254,356
0
W
Awilix
9,616
601
114
7
0
393,806
0
W
Zeus
9,518
595
122
8
0
297,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role