Player Matchup

Khepri
Khepri
Gold V
Alexey64rus
Khepri
Gold V
Level 125
God Stats
9W - 9L
1,589 SR
Queue Stats
210W - 215L
1,305 MMR
Party 1
Ymir
Ymir
Silver I
KaptenFeStiS
Ymir
Silver I
Level 148
God Stats
20W - 24L
1,511 SR
Queue Stats
28W - 40L
1,168 MMR
Solo
Ix Chel
Ix Chel
Silver II
Lika0808
Ix Chel
Silver II
Level 143
God Stats
7W - 12L
1,658 SR
Queue Stats
464W - 501L
1,009 MMR
Party 1
Skadi
Skadi
Silver II
trippleTBDW
Skadi
Silver II
Level 101
God Stats
14W - 14L
1,512 SR
Queue Stats
85W - 98L
1,131 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
vansit14
Tsukuyomi
Silver V
Level 79
God Stats
0W - 2L
1,641 SR
Queue Stats
53W - 75L
1,085 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,582 SR
1,139 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,507 SR
1,247 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
Kawa1i
Ganesha
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 135L
987 MMR
Solo
Mulan
Mulan
Silver II
pauronoma85
Mulan
Silver II
Level 105
God Stats
28W - 32L
1,444 SR
Queue Stats
78W - 106L
1,084 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
АРКАНА123
Ratatoskr
Silver I
Level 88
God Stats
3W - 3L
1,589 SR
Queue Stats
113W - 121L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 2 / 3
7,102
473
4,973
9,682
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 5 / 2
9,516
634
11,385
15,673
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Lika0808
Ix Chel
14
2 / 1 / 1
7,626
508
5,154
4,942
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 2
7,110
474
12,946
8,398
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
vansit14
Tsukuyomi
9
5 / 1 / 1
6,331
422
3,558
5,447
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThanatosPeleAo Kuang

VS

Bans
Nu WaBellonaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 3 / 0
9,963
664
7,839
7,860
3,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
13
1 / 2 / 5
7,528
502
5,325
11,620
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Kawa1i
Ganesha
12
0 / 3 / 8
7,746
516
4,720
15,216
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 3
8,789
586
6,186
11,570
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
АРКАНА123
Ratatoskr
15
5 / 2 / 4
8,565
571
9,754
11,847
4,542
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
14
Kills
13
13
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
0
2
W
Cupid
 
Cupid
1
2
5
1.75
L
Khepri
1
2
3
1.25
L
5
5
2
1.2
W
Ganesha
Kawa1i
Ganesha
0
3
8
1.33
L
Ix Chel
Lika0808
Ix Chel
2
1
1
2.5
W
1
4
3
0.63
L
1
4
2
0.5
L
Tsukuyomi
vansit14
Tsukuyomi
5
1
1
5.5
W
Ratatoskr
АРКАНА123
Ratatoskr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,016
Damage
33,824
44,142
Taken
58,113
19,727
Mitigated
27,754
11,630
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,839
108
0
4,020
7,860
3,154
874
3,162
4,442
81,512
2,853
W
Cupid
 
Cupid
5,325
2,926
1,472
6,296
11,620
3,929
1,091
2,843
8,719
0
58,383
L
Khepri
4,973
542
0
2,396
9,682
6,591
0
3,025
6,657
22,762
1,153
L
11,385
2,197
0
3,399
15,673
7,894
0
3,555
12,118
65,696
1,179
W
Ganesha
Kawa1i
Ganesha
4,720
229
0
2,467
15,216
11,499
32
3,097
11,951
22,797
0
L
Ix Chel
Lika0808
Ix Chel
5,154
317
592
1,028
4,942
1,493
0
2,037
2,905
49,516
728
W
6,186
1,027
0
2,359
11,570
4,630
494
6,603
4,449
0
52,756
L
12,946
4,475
0
911
8,398
2,457
0
1,741
6,657
0
60,171
L
Tsukuyomi
vansit14
Tsukuyomi
3,558
1,111
0
3,304
5,447
1,292
0
2,085
3,362
0
19,039
W
Ratatoskr
АРКАНА123
Ratatoskr
9,754
3,070
0
1,376
11,847
4,542
119
4,308
7,355
0
61,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
42,591
394
Minions Killed
472
0
Camps Cleared
0
1,270,806
Distance Traveled
1,462,812
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,963
664
140
9
0
276,894
0
W
Cupid
7,528
502
124
8
0
285,284
0
L
Khepri
7,102
473
35
2
0
308,026
6
L
Ymir
9,516
634
113
8
0
237,353
8
W
Ganesha
7,746
516
4
0
0
293,164
4
L
Ix Chel
7,626
508
109
7
0
307,086
3
W
Mulan
8,789
586
109
7
0
259,513
0
L
Skadi
7,110
474
96
6
0
270,581
0
L
Tsukuyomi
6,331
422
41
3
0
147,760
0
W
Ratatoskr
8,565
571
95
6
0
347,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role