Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
LGT_Nuno_Creed
Freya
Level 41
God Stats
3W - 3L
1,596 SR
Queue Stats
24W - 23L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Night10light
Cthulhu
Level 36
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 39L
1,259 Elo+
Solo
Janus
Janus
elberciano_1972
Janus
Level 126
God Stats
10W - 9L
1,535 SR
Queue Stats
348W - 340L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
kingamir
Gilgamesh
Level 79
God Stats
6W - 7L
1,517 SR
Queue Stats
94W - 75L
1,451 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,432 Elo+

VS

Team Averages
Level 101
1,606 SR
1,434 Elo+
Medusa
Medusa
Cz_gamer_hk
Medusa
Level 210
God Stats
6W - 4L
1,454 SR
Queue Stats
730W - 752L
1,425 Elo+
Solo
Aphrodite
Aphrodite
DizzieAlex14
Aphrodite
Level 118
God Stats
1W - 0L
1,781 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jax-Arc
King Arthur
Level 41
God Stats
24W - 28L
1,413 SR
Queue Stats
30W - 39L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
MaFiOZe1
Ao Kuang
Level 49
God Stats
3W - 0L
1,810 SR
Queue Stats
15W - 22L
1,393 Elo+
Solo
Janus
Janus
lycris0
Janus
Level 85
God Stats
3W - 1L
1,571 SR
Queue Stats
86W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 1
5,564
556
2,508
4,838
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 0
4,662
466
973
5,932
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Night10light
Cthulhu
9
1 / 1 / 0
4,747
475
1,725
3,612
2,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
1 / 0 / 0
4,169
417
807
714
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
kingamir
Gilgamesh
9
0 / 3 / 0
5,222
522
4,163
10,727
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 0
5,154
515
3,151
5,362
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
DizzieAlex14
Aphrodite
9
0 / 0 / 2
5,212
521
419
1,584
727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Jax-Arc
King Arthur
11
3 / 0 / 0
6,439
644
5,445
7,023
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
MaFiOZe1
Ao Kuang
10
0 / 0 / 1
5,243
524
1,231
6,397
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
lycris0
Janus
11
1 / 1 / 0
5,809
581
1,663
2,617
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
Medusa
1
2
0
0.5
W
Aphrodite
DizzieAlex14
Aphrodite
0
0
2
1
W
King Arthur
Jax-Arc
King Arthur
3
0
0
3
L
0
0
0
0
W
Ao Kuang
MaFiOZe1
Ao Kuang
0
0
1
0.5
L
Cthulhu
Night10light
Cthulhu
1
1
0
1
L
1
0
0
1
L
Gilgamesh
kingamir
Gilgamesh
0
3
0
0
W
Janus
lycris0
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
11,909
25,823
Taken
22,983
9,920
Mitigated
9,366
6,880
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,508
1,068
0
1,588
4,838
1,300
16
231
4,607
0
36,543
W
Medusa
3,151
311
0
953
5,362
1,591
0
1,053
4,309
0
37,107
W
Aphrodite
DizzieAlex14
Aphrodite
419
165
623
1,151
1,584
727
0
443
1,141
13,978
0
W
King Arthur
Jax-Arc
King Arthur
5,445
1,252
0
1,847
7,023
4,182
0
112
6,911
0
39,827
L
973
276
0
1,522
5,932
2,022
0
851
4,997
28,686
0
W
Ao Kuang
MaFiOZe1
Ao Kuang
1,231
254
0
1,587
6,397
2,139
361
936
5,383
30,110
0
L
Cthulhu
Night10light
Cthulhu
1,725
140
0
331
3,612
2,212
0
785
2,787
18,208
304
L
807
0
0
213
714
130
0
207
453
10,198
0
L
Gilgamesh
kingamir
Gilgamesh
4,163
1,479
0
3,226
10,727
4,256
0
1,002
9,725
0
33,001
W
Janus
lycris0
Janus
1,663
102
0
250
2,617
727
143
803
1,734
37,133
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
27,857
258
Minions Killed
299
0
Camps Cleared
0
835,047
Distance Traveled
981,199
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,564
556
87
9
0
174,162
0
W
Medusa
5,154
515
62
6
0
196,262
0
W
Aphrodite
5,212
521
26
3
0
176,116
0
W
King Arthur
6,439
644
72
7
0
177,331
1
L
Freya
4,662
466
61
6
0
228,573
0
W
Ao Kuang
5,243
524
61
6
0
207,991
0
L
Cthulhu
4,747
475
30
3
0
179,326
3
L
Janus
4,169
417
16
2
0
67,473
0
L
Gilgamesh
5,222
522
64
6
0
185,513
2
W
Janus
5,809
581
78
8
0
223,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role