Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DinoCostume7
Yemoja
Level 18
God Stats
2W - 2L
1,636 SR
Queue Stats
22W - 21L
1,474 Elo+
Party 1
Chaac
Chaac
Drenk_RuiM
Chaac
Level 82
God Stats
1W - 3L
1,403 SR
Queue Stats
95W - 106L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Gimmickeycell432
Kuzenbo
Level 29
God Stats
4W - 2L
1,707 SR
Queue Stats
36W - 74L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
PaleDeath85
Nu Wa
Level 155
God Stats
40W - 15L
1,675 SR
Queue Stats
277W - 254L
1,548 Elo+
Solo
Team Averages
Level 66
1,584 SR
1,446 Elo+

VS

Team Averages
Level 104
1,547 SR
1,431 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AhBadMan
Hachiman
Level 120
God Stats
24W - 17L
1,601 SR
Queue Stats
309W - 294L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Jorge0995431
Kuzenbo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 100L
1,129 Elo+
Solo
Anubis
Anubis
RainbowActor837
Anubis
Level 124
God Stats
6W - 3L
1,652 SR
Queue Stats
86W - 92L
1,520 Elo+
Solo
Cliodhna
Cliodhna
TrapGodd
Cliodhna
Level 109
God Stats
2W - 2L
1,483 SR
Queue Stats
142W - 122L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 2 / 0
5,019
456
4,456
4,309
1,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
9
1 / 5 / 1
5,199
473
3,523
8,554
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
1
0 / 0 / 0
3,649
332
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
5,320
484
2,347
6,225
6,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 2 / 1
6,180
562
5,243
5,906
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 0 / 2
7,672
697
4,349
5,274
3,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
AhBadMan
Hachiman
10
1 / 0 / 1
5,968
543
5,147
5,083
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Jorge0995431
Kuzenbo
10
1 / 1 / 1
5,916
538
1,677
8,316
7,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 1
6,695
609
3,702
6,292
1,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
TrapGodd
Cliodhna
12
2 / 3 / 0
6,424
584
2,909
10,949
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
5
0
2
6
W
Hachiman
AhBadMan
Hachiman
1
0
1
1.5
L
Yemoja
1
5
1
0.3
L
Chaac
0
0
0
0
L
0
0
1
0.5
W
Kuzenbo
Jorge0995431
Kuzenbo
1
1
1
1.5
L
2
2
1
1.25
W
0
0
1
0.5
W
Cliodhna
TrapGodd
Cliodhna
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
17,784
24,994
Taken
35,914
11,900
Mitigated
17,071
3,907
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,456
2,700
0
670
4,309
1,297
0
597
3,712
0
32,426
W
Baron Samedi
 
Baron Samedi
4,349
402
0
2,464
5,274
3,039
0
1,667
3,607
48,373
1,061
W
Hachiman
AhBadMan
Hachiman
5,147
2,990
0
1,786
5,083
1,409
0
707
4,376
0
45,643
L
Yemoja
3,523
1,388
75
1,421
8,554
2,962
0
4,244
4,310
24,046
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
2,347
1,046
0
1,136
6,225
6,238
0
1,046
5,179
11,960
0
W
Kuzenbo
Jorge0995431
Kuzenbo
1,677
755
162
2,511
8,316
7,821
0
1,824
6,492
11,468
612
L
5,243
1,850
0
605
5,906
1,403
0
3,825
2,081
39,292
0
W
3,702
0
0
4,649
6,292
1,651
686
4,039
2,253
52,964
2,528
W
Cliodhna
TrapGodd
Cliodhna
2,909
663
0
7,119
10,949
3,151
0
2,876
8,073
0
58,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
32,675
179
Minions Killed
410
0
Camps Cleared
0
891,797
Distance Traveled
1,018,374
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,019
456
56
5
0
213,032
0
W
Baron Samedi
7,672
697
86
8
0
202,185
0
W
Hachiman
5,968
543
92
8
0
174,861
0
L
Yemoja
5,199
473
41
4
0
208,921
0
L
Chaac
3,649
332
0
0
0
9,917
0
L
Kuzenbo
5,320
484
18
2
0
242,131
2
W
Kuzenbo
5,916
538
14
1
0
182,982
0
L
Nu Wa
6,180
562
64
6
0
217,796
2
W
Anubis
6,695
609
120
11
0
208,691
0
W
Cliodhna
6,424
584
98
9
0
249,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role