Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
BlacKnife332
Heimdallr
Masters
Level 182
God Stats
13W - 17L
1,413 SR
Queue Stats
379W - 351L
2,018 MMR
Party 3
Janus
Janus
Diamond II
smiteZer44
Janus
Diamond II
Level 157
God Stats
55W - 54L
1,594 SR
Queue Stats
371W - 378L
2,303 MMR
Solo
King Arthur
King Arthur
Diamond IV
ymmirheim
King Arthur
Diamond IV
Level 157
God Stats
34W - 22L
1,708 SR
Queue Stats
99W - 96L
1,952 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,543 SR
1,855 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,607 SR
1,996 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond I
Merqdallr
Medusa
Diamond I
Level 122
God Stats
8W - 9L
1,633 SR
Queue Stats
237W - 207L
2,638 MMR
Party 2
Poseidon
Poseidon
Diamond V
ScurvySteven
Poseidon
Diamond V
Level 95
God Stats
3W - 4L
1,657 SR
Queue Stats
191W - 153L
1,994 MMR
Solo
Anhur
Anhur
Diamond III
Setforex
Anhur
Diamond III
Level 169
God Stats
28W - 15L
1,744 SR
Queue Stats
166W - 150L
2,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 7
6,780
678
7,490
10,005
5,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
 
Camazotz
12
5 / 2 / 3
6,220
622
6,002
8,964
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
BlacKnife332
Heimdallr
12
3 / 1 / 2
6,611
661
4,454
4,957
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
12
3 / 3 / 1
6,304
630
1,833
6,401
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ymmirheim
King Arthur
10
0 / 2 / 0
5,658
566
4,543
12,324
7,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
MercuryNe ZhaAgniAphrodite

VS

Bans
CerberusKuzenboSerqetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 0
6,839
684
9,035
9,105
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
 
Tyr
8
2 / 3 / 1
5,231
523
4,171
9,743
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Merqdallr
Medusa
13
3 / 2 / 1
7,263
726
6,546
5,734
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
ScurvySteven
Poseidon
11
0 / 4 / 4
5,625
563
5,108
6,788
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Setforex
Anhur
9
1 / 5 / 1
5,753
575
3,833
7,007
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
9
9
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
7
6.5
W
Camazotz
 
Camazotz
5
2
3
3.25
L
Odin
 
Odin
3
0
0
3
L
Tyr
 
Tyr
2
3
1
0.83
W
Heimdallr
BlacKnife332
Heimdallr
3
1
2
4
L
Medusa
Merqdallr
Medusa
3
2
1
1.75
L
Poseidon
ScurvySteven
Poseidon
0
4
4
0.5
L
Anhur
Setforex
Anhur
1
5
1
0.3
W
Janus
3
3
1
1.17
W
King Arthur
ymmirheim
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
28,693
42,651
Taken
38,377
19,525
Mitigated
19,328
14,540
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,490
3,634
0
3,832
10,005
5,849
0
325
9,680
0
26,937
W
Camazotz
 
Camazotz
6,002
2,342
0
3,206
8,964
3,177
0
2,487
6,477
0
40,945
L
Odin
 
Odin
9,035
1,586
0
2,835
9,105
7,530
0
0
9,105
9,130
42,450
L
Tyr
 
Tyr
4,171
463
0
1,947
9,743
6,061
0
305
9,438
0
17,075
W
Heimdallr
BlacKnife332
Heimdallr
4,454
2,679
0
2,277
4,957
1,247
0
327
4,630
0
45,356
L
Medusa
Merqdallr
Medusa
6,546
2,601
0
900
5,734
1,963
422
729
4,905
0
55,107
L
Poseidon
ScurvySteven
Poseidon
5,108
861
0
639
6,788
1,827
0
625
6,109
39,226
1,188
L
Anhur
Setforex
Anhur
3,833
1,862
0
1,461
7,007
1,947
0
20
6,987
0
31,336
W
Janus
1,833
20
0
992
6,401
1,783
0
532
5,869
48,790
0
W
King Arthur
ymmirheim
King Arthur
4,543
823
0
4,233
12,324
7,469
0
3,013
9,311
0
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
30,711
359
Minions Killed
336
0
Camps Cleared
0
1,173,815
Distance Traveled
1,122,356
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,780
678
33
3
0
239,710
4
W
Camazotz
6,220
622
68
7
0
263,815
0
L
Odin
6,839
684
74
7
0
237,336
0
L
Tyr
5,231
523
26
3
0
226,446
6
W
Heimdallr
6,611
661
88
9
0
208,299
1
L
Medusa
7,263
726
114
11
0
227,392
0
L
Poseidon
5,625
563
60
6
0
238,680
0
L
Anhur
5,753
575
62
6
0
192,502
3
W
Janus
6,304
630
95
10
0
248,395
0
W
King Arthur
5,658
566
75
8
0
213,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role