Player Matchup

Hera
Hera
DnBb_OwNeR_4GOLD
Hera
Level 125
God Stats
8W - 18L
1,373 SR
Queue Stats
130W - 123L
1,424 Elo+
Party 3
Atlas
Atlas
DomTheCrusher
Atlas
Level 59
God Stats
6W - 13L
1,673 SR
Queue Stats
78W - 77L
1,471 Elo+
Party 2
Medusa
Medusa
Prophet314
Medusa
Level 59
God Stats
6W - 5L
1,568 SR
Queue Stats
78W - 77L
1,471 Elo+
Party 2
Hades
Hades
aarriolap2
Hades
Level 69
God Stats
45W - 36L
1,437 SR
Queue Stats
138W - 127L
1,452 Elo+
Solo
Awilix
Awilix
rodilon
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,431 Elo+
Party 3
Team Averages
Level 87
1,510 SR
1,450 Elo+

VS

Team Averages
Level 95
1,500 SR
1,480 Elo+
Amaterasu
Amaterasu
Andirol95
Amaterasu
Level 66
God Stats
3W - 1L
1,695 SR
Queue Stats
174W - 185L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
Giarozzo
Kuzenbo
Level 47
God Stats
3W - 6L
1,191 SR
Queue Stats
208W - 194L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
ILGMV
Heimdallr
Level 77
God Stats
8W - 11L
1,466 SR
Queue Stats
284W - 275L
1,507 Elo+
Party 1
Mercury
Mercury
RohiniBAngerZ
Mercury
Level 138
God Stats
86W - 63L
1,624 SR
Queue Stats
305W - 290L
1,482 Elo+
Solo
Chang'e
Chang'e
龙的传人中国心
Chang'e
Level 148
God Stats
19W - 16L
1,525 SR
Queue Stats
470W - 465L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,000
538
2,441
5,273
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,720
517
3,889
10,028
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Prophet314
Medusa
11
2 / 4 / 1
6,165
474
10,003
9,243
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
10
0 / 0 / 0
6,138
472
2,901
5,521
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
rodilon
Awilix
13
3 / 3 / 0
6,975
537
3,360
8,914
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andirol95
Amaterasu
13
0 / 0 / 2
7,647
588
3,606
9,243
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Giarozzo
Kuzenbo
12
2 / 0 / 3
7,563
582
5,674
8,824
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
ILGMV
Heimdallr
11
1 / 3 / 1
6,314
486
4,422
7,498
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
12
5 / 1 / 1
7,802
600
5,221
7,572
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
3 / 1 / 1
8,691
669
5,155
7,721
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Andirol95
Amaterasu
0
0
2
1
L
0
3
2
0.33
L
0
1
3
1.5
W
Kuzenbo
Giarozzo
Kuzenbo
2
0
3
3.5
W
Heimdallr
ILGMV
Heimdallr
1
3
1
0.5
L
Medusa
Prophet314
Medusa
2
4
1
0.63
W
Mercury
5
1
1
5.5
L
Hades
0
0
0
0
L
Awilix
rodilon
Awilix
3
3
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
24,078
38,979
Taken
40,858
17,264
Mitigated
21,751
10,944
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Andirol95
Amaterasu
3,606
1,027
0
4,457
9,243
4,306
532
3,060
6,183
0
46,748
L
2,441
326
0
568
5,273
1,580
0
2,202
2,759
50,302
531
L
3,889
1,420
0
3,624
10,028
7,229
0
2,741
7,265
17,375
0
W
Kuzenbo
Giarozzo
Kuzenbo
5,674
2,388
99
3,034
8,824
9,514
0
2,074
6,750
30,547
1,800
W
Heimdallr
ILGMV
Heimdallr
4,422
1,783
0
2,212
7,498
2,539
731
1,429
6,069
0
40,380
L
Medusa
Prophet314
Medusa
10,003
3,626
0
1,723
9,243
3,249
0
3,236
5,967
0
56,219
W
Mercury
5,221
2,926
0
1,297
7,572
2,778
0
1,386
6,186
0
53,020
L
Hades
2,901
379
0
4,743
5,521
2,006
0
0
5,521
33,132
0
L
Awilix
rodilon
Awilix
3,360
936
0
286
8,914
3,200
0
1,749
7,033
0
49,033
W
5,155
133
60
3,089
7,721
2,614
472
1,108
6,613
62,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
38,017
380
Minions Killed
420
0
Camps Cleared
0
1,342,049
Distance Traveled
1,428,972
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,647
588
86
7
0
272,702
0
L
Hera
7,000
538
109
8
0
288,667
3
L
Atlas
6,720
517
30
2
0
303,867
2
W
Kuzenbo
7,563
582
42
3
0
311,188
0
W
Heimdallr
6,314
486
74
6
0
240,760
2
L
Medusa
6,165
474
96
7
0
244,988
0
W
Mercury
7,802
600
82
6
0
328,623
0
L
Hades
6,138
472
61
5
0
174,190
0
L
Awilix
6,975
537
84
6
0
330,337
0
W
Chang'e
8,691
669
136
10
0
275,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role