Player Matchup

Thoth
Thoth
 
Thoth
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
PαηicShσω
Chernobog
Level 158
God Stats
2W - 8L
1,290 SR
Queue Stats
127W - 119L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
igorblackshadow3
Cthulhu
Level 113
God Stats
18W - 17L
1,576 SR
Queue Stats
348W - 373L
1,445 Elo+
Solo
Thanatos
Thanatos
jhonjhon1111222
Thanatos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,445 Elo+
Solo
Team Averages
Level 143
1,473 SR
1,479 Elo+

VS

Team Averages
Level 149
1,488 SR
1,507 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
INeeDy
Janus
Level 228
God Stats
1W - 0L
1,280 SR
Queue Stats
67W - 59L
1,573 Elo+
Solo
Horus
Horus
Nemesis2917
Horus
Level 109
God Stats
2W - 4L
1,269 SR
Queue Stats
129W - 139L
1,484 Elo+
Solo
Xbalanque
Xbalanque
allamata
Xbalanque
Level 163
God Stats
2W - 0L
1,769 SR
Queue Stats
136W - 133L
1,509 Elo+
Solo
Ne Zha
Ne Zha
isaacnazario284
Ne Zha
Level 89
God Stats
5W - 2L
1,620 SR
Queue Stats
75W - 75L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 0 / 0
4,117
588
1,709
2,049
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
3
0 / 1 / 0
3,247
464
541
2,910
1,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
PαηicShσω
Chernobog
8
0 / 1 / 0
3,900
557
916
3,652
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
2 / 4 / 0
4,373
625
2,269
5,723
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
7
0 / 3 / 0
3,656
522
1,191
5,458
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
4 / 2 / 0
5,782
826
3,643
4,520
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
INeeDy
Janus
9
2 / 0 / 0
4,733
676
2,459
2,806
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 3
4,434
633
1,097
4,921
2,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
allamata
Xbalanque
9
2 / 0 / 1
5,188
741
4,490
2,394
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 0 / 3
3,928
561
722
3,029
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
Bacchus
 
Bacchus
0
1
0
0
W
Chronos
 
Chronos
4
2
0
2
W
Janus
INeeDy
Janus
2
0
0
2
W
1
0
3
2.5
L
Chernobog
PαηicShσω
Chernobog
0
1
0
0
W
Xbalanque
allamata
Xbalanque
2
0
1
2.5
L
2
4
0
0.5
W
0
0
3
1.5
L
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,626
Damage
12,411
19,792
Taken
17,670
5,982
Mitigated
5,705
7,772
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,709
136
0
1,093
2,049
429
0
988
921
25,004
210
L
Bacchus
 
Bacchus
541
267
0
990
2,910
1,276
0
0
2,910
3,438
0
W
Chronos
 
Chronos
3,643
1,315
0
2,145
4,520
1,282
0
2,269
2,251
32,580
295
W
Janus
INeeDy
Janus
2,459
42
0
1,339
2,806
684
0
1,236
1,570
27,307
0
W
1,097
632
280
2,174
4,921
2,125
0
618
4,303
0
10,937
L
Chernobog
PαηicShσω
Chernobog
916
521
0
2,110
3,652
839
0
0
3,652
0
24,651
W
Xbalanque
allamata
Xbalanque
4,490
2,625
0
1,476
2,394
668
0
166
2,228
0
39,350
L
2,269
45
0
1,202
5,723
1,776
0
3,286
2,080
17,429
0
W
722
210
0
1,023
3,029
946
0
217
2,812
0
18,701
L
Thanatos
1,191
552
63
2,314
5,458
1,662
0
1,179
4,127
0
17,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,293
Gold Earned
24,065
165
Minions Killed
227
0
Camps Cleared
0
648,454
Distance Traveled
670,899
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,117
588
51
7
0
148,048
0
L
Bacchus
3,247
464
5
1
0
76,183
0
W
Chronos
5,782
826
61
9
0
120,971
0
W
Janus
4,733
676
54
8
0
150,917
0
W
Horus
4,434
633
10
1
0
146,821
4
L
Chernobog
3,900
557
49
7
0
144,010
1
W
Xbalanque
5,188
741
73
10
0
140,349
2
L
Cthulhu
4,373
625
27
4
0
134,938
0
W
Ne Zha
3,928
561
29
4
0
111,841
0
L
Thanatos
3,656
522
33
5
0
145,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role