Player Matchup

Hera
Hera
 
Hera
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Junkyworld
Chang'e
Level 149
God Stats
3W - 2L
1,531 SR
Queue Stats
242W - 234L
1,497 Elo+
Party 1
Artemis
Artemis
NEON22
Artemis
Level 190
God Stats
8W - 10L
1,492 SR
Queue Stats
341W - 363L
1,486 Elo+
Party 1
Maui
Maui
SquirtleSkwa
Maui
Level 141
God Stats
6W - 4L
1,575 SR
Queue Stats
575W - 599L
1,527 Elo+
Party 1
Ganesha
Ganesha
lstargazerl
Ganesha
Level 157
God Stats
4W - 4L
1,498 SR
Queue Stats
298W - 286L
1,492 Elo+
Party 1
Team Averages
Level 161
1,519 SR
1,500 Elo+

VS

Team Averages
Level 130
1,521 SR
1,554 Elo+
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jesse9905
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,417 Elo+
Solo
Cliodhna
Cliodhna
Obnoxious713
Cliodhna
Level 86
God Stats
0W - 1L
1,443 SR
Queue Stats
172W - 72L
1,619 Elo+
Party 2
Horus
Horus
TheeDarkestSoul
Horus
Level 148
God Stats
1W - 3L
1,395 SR
Queue Stats
181W - 169L
1,548 Elo+
Solo
Thanatos
Thanatos
mrpiggles22
Thanatos
Level 157
God Stats
5W - 3L
1,766 SR
Queue Stats
308W - 134L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 1 / 14
8,888
889
12,044
6,725
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
Junkyworld
Chang'e
14
2 / 1 / 18
8,164
816
7,839
11,329
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NEON22
Artemis
17
15 / 1 / 10
10,331
1,033
15,785
9,573
5,079
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 14
8,759
876
6,359
12,732
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
lstargazerl
Ganesha
15
0 / 1 / 25
9,203
920
11,118
12,135
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 4
6,973
697
10,410
12,377
10,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Amaterasu
Jesse9905
Amaterasu
12
1 / 5 / 5
6,774
677
5,947
13,581
10,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Obnoxious713
Cliodhna
12
2 / 6 / 4
7,061
706
10,034
9,583
3,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 6
7,166
717
4,918
13,704
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
mrpiggles22
Thanatos
14
3 / 5 / 4
7,723
772
10,810
12,152
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
26
Kills
7
7
Deaths
26
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
14
12
L
Hercules
 
Hercules
1
4
4
0.75
L
Amaterasu
Jesse9905
Amaterasu
1
5
5
0.7
W
Chang'e
Junkyworld
Chang'e
2
1
18
11
W
Artemis
NEON22
Artemis
15
1
10
20
L
Cliodhna
Obnoxious713
Cliodhna
2
6
4
0.67
W
4
3
14
3.67
L
0
6
6
0.5
W
Ganesha
lstargazerl
Ganesha
0
1
25
12.5
L
Thanatos
mrpiggles22
Thanatos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,145
Damage
42,119
52,494
Taken
61,397
52,462
Mitigated
46,840
26,162
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,044
3,331
404
173
6,725
3,692
257
0
6,725
28,119
696
L
Hercules
 
Hercules
10,410
1,063
1,100
2,209
12,377
10,442
0
6,841
5,536
984
16,376
L
Amaterasu
Jesse9905
Amaterasu
5,947
827
284
4,932
13,581
10,914
0
7,496
6,085
0
12,783
W
Chang'e
Junkyworld
Chang'e
7,839
334
11,731
6,273
11,329
6,018
784
108
11,221
16,308
0
W
Artemis
NEON22
Artemis
15,785
6,334
1,029
2,010
9,573
5,079
1,270
149
9,424
0
23,727
L
Cliodhna
Obnoxious713
Cliodhna
10,034
112
422
578
9,583
3,402
0
7,289
2,294
0
20,515
W
6,359
1,074
740
1,002
12,732
18,290
541
0
12,732
11,388
220
L
4,918
2,357
2,421
2,635
13,704
17,209
0
7,433
6,271
0
9,462
W
Ganesha
lstargazerl
Ganesha
11,118
409
1,029
1,771
12,135
19,383
335
209
11,926
19,511
0
L
Thanatos
mrpiggles22
Thanatos
10,810
1,039
818
6,392
12,152
4,873
0
7,757
4,395
0
27,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
35,697
106
Minions Killed
73
0
Camps Cleared
0
908,339
Distance Traveled
941,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,888
889
39
4
0
184,633
0
L
Hercules
6,973
697
16
2
0
191,994
0
L
Amaterasu
6,774
677
10
1
0
193,487
0
W
Chang'e
8,164
816
25
3
0
196,663
0
W
Artemis
10,331
1,033
20
2
0
189,951
0
L
Cliodhna
7,061
706
13
1
0
201,722
0
W
Maui
8,759
876
22
2
0
155,747
0
L
Horus
7,166
717
4
0
0
164,368
0
W
Ganesha
9,203
920
0
0
0
181,345
0
L
Thanatos
7,723
772
30
3
0
190,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role