Player Matchup

Merlin
Merlin
AnTTon01
Merlin
Level 125
God Stats
6W - 14L
1,354 SR
Queue Stats
147W - 142L
1,524 Elo+
Solo
Sol
Sol
Louphao
Sol
Level 82
God Stats
426W - 405L
1,564 SR
Queue Stats
447W - 452L
1,537 Elo+
Solo
King Arthur
King Arthur
Serαρh
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,654 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,572 Elo+

VS

Team Averages
Level 119
1,628 SR
1,579 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MissHerVoice
Shiva
Level 109
God Stats
1W - 0L
1,838 SR
Queue Stats
29W - 14L
1,716 Elo+
Party 1
Nox
Nox
Succxbi
Nox
Level 91
God Stats
37W - 37L
1,547 SR
Queue Stats
585W - 562L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnTTon01
Merlin
5
0 / 0 / 0
3,814
763
425
228
42
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
9
0 / 2 / 1
4,316
863
1,637
5,112
1,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Serαρh
King Arthur
8
1 / 2 / 0
4,430
886
1,310
4,800
4,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 4
4,777
955
1,603
1,952
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 1
5,118
1,024
4,565
4,752
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nox
9
2 / 1 / 1
5,032
1,006
2,374
2,578
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
4
2
L
Merlin
AnTTon01
Merlin
0
0
0
0
L
Sol
0
2
1
0.25
W
2
0
1
2.5
L
King Arthur
Serαρh
King Arthur
1
2
0
0.5
W
Nox
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,372
Damage
8,542
10,140
Taken
9,282
5,508
Mitigated
3,134
2,896
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,603
112
0
170
1,952
530
215
352
1,556
0
13,103
L
Merlin
AnTTon01
Merlin
425
59
0
0
228
42
0
12
216
2,416
0
L
Sol
1,637
504
54
1,681
5,112
1,329
0
1,917
3,160
10,132
0
W
4,565
1,084
168
922
4,752
1,687
73
351
4,332
0
16,496
L
King Arthur
Serαρh
King Arthur
1,310
201
0
1,161
4,800
4,137
0
457
4,323
0
4,120
W
Nox
2,374
168
0
133
2,578
917
110
1,286
1,292
12,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,560
Gold Earned
14,927
30
Minions Killed
79
0
Camps Cleared
0
198,233
Distance Traveled
307,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,777
955
24
5
0
104,197
0
L
Merlin
3,814
763
7
1
0
28,836
0
L
Sol
4,316
863
12
2
0
70,430
0
W
Shiva
5,118
1,024
23
5
0
107,394
0
L
King Arthur
4,430
886
11
2
0
98,967
0
W
Nox
5,032
1,006
32
6
0
95,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role