Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bloodygash99
Hun Batz
Level 144
God Stats
3W - 4L
1,449 SR
Queue Stats
222W - 220L
1,418 Elo+
Party 1
Izanami
Izanami
Hoak Daddy
Izanami
Level 88
God Stats
5W - 0L
1,954 SR
Queue Stats
161W - 159L
1,425 Elo+
Party 1
Nike
Nike
Zaihaku
Nike
Level 102
God Stats
15W - 6L
1,639 SR
Queue Stats
502W - 541L
1,453 Elo+
Solo
Khepri
Khepri
bbaits1337
Khepri
Level 66
God Stats
7W - 3L
1,602 SR
Queue Stats
98W - 101L
1,456 Elo+
Party 1
Team Averages
Level 114
1,629 SR
1,450 Elo+

VS

Team Averages
Level 108
1,534 SR
1,500 Elo+
Awilix
Awilix
DimLoyalty
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,403 Elo+
Solo
Xbalanque
Xbalanque
RIDDLER FREAK
Xbalanque
Level 127
God Stats
2W - 2L
1,618 SR
Queue Stats
205W - 189L
1,488 Elo+
Solo
Guan Yu
Guan Yu
bigmike4044
Guan Yu
Level 153
God Stats
2W - 5L
1,333 SR
Queue Stats
614W - 647L
1,482 Elo+
Solo
Atlas
Atlas
juandazur
Atlas
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
14W - 10L
1,575 Elo+
Solo
Arachne
Arachne
nippa0505
Arachne
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 119L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 0 / 14
8,291
829
12,251
12,173
15,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Bloodygash99
Hun Batz
13
2 / 3 / 9
7,754
775
10,791
10,616
6,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Hoak Daddy
Izanami
15
4 / 0 / 9
8,493
849
9,875
7,244
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
Zaihaku
Nike
15
6 / 2 / 11
8,625
863
18,318
16,139
22,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
bbaits1337
Khepri
15
3 / 1 / 11
9,334
933
7,191
11,764
10,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DimLoyalty
Awilix
12
0 / 7 / 3
7,159
716
5,761
10,564
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
RIDDLER FREAK
Xbalanque
14
3 / 3 / 3
8,405
841
13,306
10,279
3,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
bigmike4044
Guan Yu
14
0 / 2 / 3
7,487
749
5,485
16,258
11,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Atlas
juandazur
Atlas
14
2 / 4 / 2
8,457
846
15,410
14,748
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
nippa0505
Arachne
14
1 / 2 / 4
7,689
769
10,851
9,747
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
18
Kills
6
6
Deaths
18
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
14
10
W
Hun Batz
Bloodygash99
Hun Batz
2
3
9
2.17
L
Awilix
DimLoyalty
Awilix
0
7
3
0.21
W
Izanami
Hoak Daddy
Izanami
4
0
9
8.5
L
Xbalanque
RIDDLER FREAK
Xbalanque
3
3
3
1.5
W
Nike
Zaihaku
Nike
6
2
11
5.75
W
Khepri
bbaits1337
Khepri
3
1
11
8.5
L
Guan Yu
bigmike4044
Guan Yu
0
2
3
0.75
L
Atlas
juandazur
Atlas
2
4
2
0.75
L
Arachne
nippa0505
Arachne
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
50,813
57,936
Taken
61,596
59,395
Mitigated
39,098
26,177
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,251
2,214
7,235
5,016
12,173
15,452
256
3,967
8,206
19,757
0
W
Hun Batz
Bloodygash99
Hun Batz
10,791
1,419
175
1,719
10,616
6,739
0
1,738
8,878
0
28,158
L
Awilix
DimLoyalty
Awilix
5,761
1,620
1,300
1,006
10,564
3,371
0
2,683
7,881
0
12,521
W
Izanami
Hoak Daddy
Izanami
9,875
6,165
1,535
1,885
7,244
3,846
1,143
2,863
4,381
0
36,637
L
Xbalanque
RIDDLER FREAK
Xbalanque
13,306
7,123
1,559
2,272
10,279
3,692
0
2,867
7,412
0
26,528
W
Nike
Zaihaku
Nike
18,318
1,376
278
1,474
16,139
22,390
0
3,078
13,061
2,148
27,887
W
Khepri
bbaits1337
Khepri
7,191
378
3,435
3,425
11,764
10,968
0
2,290
9,474
18,709
3,243
L
Guan Yu
bigmike4044
Guan Yu
5,485
196
5,520
6,668
16,258
11,296
0
5,263
10,995
0
15,491
L
Atlas
juandazur
Atlas
15,410
5,451
795
1,214
14,748
12,286
0
5,309
9,439
29,412
1,504
L
Arachne
nippa0505
Arachne
10,851
8,095
746
804
9,747
8,453
0
3,957
5,790
0
16,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
39,197
190
Minions Killed
137
0
Camps Cleared
0
950,177
Distance Traveled
1,039,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,291
829
16
2
0
190,582
0
W
Hun Batz
7,754
775
53
5
0
194,080
0
L
Awilix
7,159
716
32
3
0
196,565
0
W
Izanami
8,493
849
84
8
0
183,739
0
L
Xbalanque
8,405
841
37
4
0
188,437
0
W
Nike
8,625
863
11
1
0
165,645
0
W
Khepri
9,334
933
26
3
0
216,131
0
L
Guan Yu
7,487
749
20
2
0
241,480
0
L
Atlas
8,457
846
29
3
0
198,902
0
L
Arachne
7,689
769
19
2
0
213,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role