Player Matchup

Agni
Agni
Platinum III
LarryMantecas
Agni
Platinum III
Level 158
God Stats
11W - 10L
1,528 SR
Queue Stats
187W - 194L
1,769 MMR
Solo
Cerberus
Cerberus
Gold II
Menelogail
Cerberus
Gold II
Level 159
God Stats
3W - 0L
1,733 SR
Queue Stats
70W - 71L
1,608 MMR
Solo
Danzaburou
Danzaburou
Gold II
VenomousKangaroo
Danzaburou
Gold II
Level 193
God Stats
7W - 10L
1,528 SR
Queue Stats
273W - 264L
1,603 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
angeldg2O0o
Cu Chulainn
Platinum III
Level 174
God Stats
134W - 121L
1,557 SR
Queue Stats
256W - 241L
1,754 MMR
Party 1
Fenrir
Fenrir
Gold I
luismakinote
Fenrir
Gold I
Level 161
God Stats
7W - 2L
1,720 SR
Queue Stats
84W - 70L
1,662 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,613 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,527 SR
1,666 MMR
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Bandiita77
Medusa
Gold IV
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,612 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Kiwykiwy
Kumbhakarna
Gold I
Level 104
God Stats
5W - 7L
1,586 SR
Queue Stats
222W - 215L
1,625 MMR
Solo
Serqet
Serqet
Platinum II
SleepForDinner
Serqet
Platinum II
Level 89
God Stats
3W - 5L
1,551 SR
Queue Stats
199W - 189L
1,905 MMR
Solo
Ra
Ra
Gold I
U1326069528
Ra
Gold I
Level 68
God Stats
14W - 9L
1,500 SR
Queue Stats
169W - 166L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,690
738
1,421
2,518
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Menelogail
Cerberus
6
1 / 1 / 1
3,648
730
1,584
4,610
1,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
VenomousKangaroo
Danzaburou
6
0 / 1 / 2
3,640
728
2,718
3,081
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
angeldg2O0o
Cu Chulainn
8
2 / 0 / 0
4,826
965
1,287
2,433
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
7
1 / 0 / 1
3,936
787
824
2,578
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
JanusAthenaBastetAwilixAnubis

VS

Bans
GebNeithSusanoThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
2
0 / 1 / 0
2,551
510
43
966
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Bandiita77
Medusa
6
1 / 1 / 1
3,433
687
2,213
2,200
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
Kiwykiwy
Kumbhakarna
6
0 / 0 / 2
3,435
687
1,256
3,859
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 2 / 1
3,447
689
3,086
3,775
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,529
706
765
2,483
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Medusa
Bandiita77
Medusa
1
1
1
1.5
L
Kumbhakarna
Kiwykiwy
Kumbhakarna
0
0
2
1
W
1
2
0
0.5
W
Cerberus
Menelogail
Cerberus
1
1
1
1.5
L
2
2
1
1.25
L
1
1
0
1
W
Danzaburou
VenomousKangaroo
Danzaburou
0
1
2
1
W
Cu Chulainn
angeldg2O0o
Cu Chulainn
2
0
0
2
W
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,834
Damage
7,363
15,220
Taken
13,283
5,275
Mitigated
3,867
4,932
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
43
37
0
122
966
345
0
0
966
0
3,027
L
Medusa
Bandiita77
Medusa
2,213
1,332
0
814
2,200
451
0
289
1,911
0
16,699
L
Kumbhakarna
Kiwykiwy
Kumbhakarna
1,256
29
0
1,727
3,859
1,449
0
867
2,992
8,629
0
W
1,421
379
0
525
2,518
527
0
429
1,933
13,533
0
W
Cerberus
Menelogail
Cerberus
1,584
295
440
2,205
4,610
1,934
0
645
3,965
8,460
0
L
3,086
1,171
0
1,244
3,775
936
0
844
2,841
0
11,781
L
765
187
72
732
2,483
686
0
843
1,568
19,405
0
W
Danzaburou
VenomousKangaroo
Danzaburou
2,718
1,393
0
662
3,081
969
0
501
2,580
0
17,978
W
Cu Chulainn
angeldg2O0o
Cu Chulainn
1,287
98
0
325
2,433
948
0
0
2,433
0
28,268
W
Fenrir
824
57
0
775
2,578
897
0
446
2,132
0
19,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
16,395
187
Minions Killed
118
0
Camps Cleared
0
514,110
Distance Traveled
461,247
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
2,551
510
7
1
0
22,755
0
L
Medusa
3,433
687
34
7
0
97,082
2
L
Kumbhakarna
3,435
687
14
3
0
106,716
0
W
Agni
3,690
738
30
6
0
108,082
2
W
Cerberus
3,648
730
30
6
0
102,530
1
L
Serqet
3,447
689
28
6
0
120,979
0
L
Ra
3,529
706
35
7
0
113,715
0
W
Danzaburou
3,640
728
34
7
0
97,054
1
W
Cu Chulainn
4,826
965
49
10
0
94,387
0
W
Fenrir
3,936
787
44
9
0
112,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role