Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DarthCyker
Ullr
Level 125
God Stats
15W - 13L
1,485 SR
Queue Stats
359W - 365L
1,397 Elo+
Solo
Geb
Geb
Evnotevan
Geb
Level 108
God Stats
8W - 3L
1,736 SR
Queue Stats
174W - 163L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
TBE Snoop
Ao Kuang
Level 126
God Stats
83W - 78L
1,446 SR
Queue Stats
178W - 179L
1,377 Elo+
Party 2
Rama
Rama
ivancito2006
Rama
Level 66
God Stats
2W - 1L
1,587 SR
Queue Stats
121W - 106L
1,417 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,417 Elo+

VS

Team Averages
Level 110
1,437 SR
1,454 Elo+
Nut
Nut
FrotoTfraggn
Nut
Level 157
God Stats
4W - 11L
1,333 SR
Queue Stats
223W - 210L
1,493 Elo+
Solo
Bacchus
Bacchus
GGN Orphan
Bacchus
Level 148
God Stats
24W - 20L
1,553 SR
Queue Stats
297W - 299L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
Kickback166
Gilgamesh
Level 58
God Stats
1W - 3L
1,287 SR
Queue Stats
82W - 85L
1,438 Elo+
Solo
Amaterasu
Amaterasu
Shixory
Amaterasu
Level 35
God Stats
3W - 7L
1,337 SR
Queue Stats
8W - 10L
1,467 Elo+
Solo
Hera
Hera
aubjew
Hera
Level 151
God Stats
12W - 4L
1,674 SR
Queue Stats
310W - 306L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 1 / 5
6,621
662
6,681
5,643
2,271
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 0 / 7
7,073
707
6,643
4,673
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 6
5,450
545
2,311
4,062
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
TBE Snoop
Ao Kuang
13
6 / 0 / 1
7,545
755
6,815
6,251
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 2
4,614
461
987
2,493
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,010
601
2,545
4,637
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
GGN Orphan
Bacchus
7
0 / 4 / 1
4,872
487
2,794
7,821
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Kickback166
Gilgamesh
9
0 / 6 / 0
4,914
491
2,942
8,697
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Shixory
Amaterasu
8
1 / 5 / 0
4,962
496
2,501
8,530
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
aubjew
Hera
8
0 / 6 / 1
4,454
445
3,122
5,801
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
22
Kills
3
3
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
5
9.5
W
7
0
7
10.5
W
2
1
6
5
L
2
1
0
2
L
Bacchus
GGN Orphan
Bacchus
0
4
1
0.13
L
Gilgamesh
Kickback166
Gilgamesh
0
6
0
0
L
Amaterasu
Shixory
Amaterasu
1
5
0
0.2
W
Ao Kuang
TBE Snoop
Ao Kuang
6
0
1
6.5
L
Hera
aubjew
Hera
0
6
1
0.08
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
13,904
23,122
Taken
35,486
8,689
Mitigated
15,259
10,529
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,681
86
0
2,898
5,643
2,271
0
1,324
4,319
43,019
0
W
6,643
2,289
0
952
4,673
1,506
475
2,903
1,770
0
41,469
W
2,311
374
0
664
4,062
2,403
27
1,174
2,784
13,513
0
L
2,545
1,349
0
1,648
4,637
1,476
0
1,555
3,082
0
37,617
L
Bacchus
GGN Orphan
Bacchus
2,794
175
0
2,010
7,821
5,829
298
3,320
4,501
13,272
2,190
L
Gilgamesh
Kickback166
Gilgamesh
2,942
866
0
1,840
8,697
2,430
69
3,669
5,028
0
26,803
L
Amaterasu
Shixory
Amaterasu
2,501
892
0
2,258
8,530
4,370
0
5,122
3,408
0
18,478
W
Ao Kuang
TBE Snoop
Ao Kuang
6,815
2,112
0
4,898
6,251
1,982
757
0
6,015
40,145
10,628
L
Hera
aubjew
Hera
3,122
1,185
0
250
5,801
1,154
272
1,806
3,995
16,852
444
W
987
600
0
1,117
2,493
527
0
112
2,381
0
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
25,212
256
Minions Killed
202
0
Camps Cleared
0
893,721
Distance Traveled
927,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,621
662
69
7
0
210,359
1
W
Ullr
7,073
707
64
6
0
193,888
0
W
Geb
5,450
545
8
1
0
187,074
0
L
Nut
6,010
601
63
6
0
171,731
0
L
Bacchus
4,872
487
21
2
0
192,136
0
L
Gilgamesh
4,914
491
59
6
0
195,049
0
L
Amaterasu
4,962
496
33
3
0
190,554
1
W
Ao Kuang
7,545
755
86
9
0
191,084
0
L
Hera
4,454
445
26
3
0
178,388
0
W
Rama
4,614
461
29
3
0
111,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role