Player Matchup

Loki
Loki
Gold IV
CarryMePapa
Loki
Gold IV
Level 112
God Stats
3W - 2L
1,571 SR
Queue Stats
53W - 61L
1,332 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
F1reborn
Baron Samedi
Silver II
Level 126
God Stats
2W - 1L
1,433 SR
Queue Stats
38W - 46L
1,311 MMR
Solo
Zeus
Zeus
Gold III
SPL1T x SW1FT
Zeus
Gold III
Level 181
God Stats
37W - 38L
1,644 SR
Queue Stats
368W - 362L
1,381 MMR
Solo
Maui
Maui
Gold V
death225
Maui
Gold V
Level 144
God Stats
29W - 29L
1,535 SR
Queue Stats
203W - 219L
1,335 MMR
Solo
Medusa
Medusa
Gold V
x3 LiMiTz
Medusa
Gold V
Level 125
God Stats
2W - 1L
1,552 SR
Queue Stats
80W - 87L
1,322 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,547 SR
1,336 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,406 SR
1,337 MMR
Danzaburou
Danzaburou
Silver III
I-SneaKyy-I
Danzaburou
Silver III
Level 69
God Stats
3W - 4L
1,354 SR
Queue Stats
16W - 25L
1,255 MMR
Party 1
Guan Yu
Guan Yu
Gold V
KainOz
Guan Yu
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 312L
1,306 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
Lauracle66
Maman Brigitte
Gold V
Level 136
God Stats
2W - 3L
1,498 SR
Queue Stats
359W - 379L
1,375 MMR
Solo
Serqet
Serqet
Gold V
WARM0ST
Serqet
Gold V
Level 178
God Stats
4W - 9L
1,354 SR
Queue Stats
401W - 403L
1,384 MMR
Solo
Ymir
Ymir
Bronze III
yO_Ryzee
Ymir
Bronze III
Level 78
God Stats
0W - 1L
1,326 SR
Queue Stats
3W - 8L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,900
590
3,528
5,921
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
F1reborn
Baron Samedi
11
5 / 1 / 0
7,039
704
6,718
5,197
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
6 / 1 / 2
7,257
726
6,366
4,916
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
3 / 0 / 7
6,370
637
4,699
6,532
4,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
x3 LiMiTz
Medusa
10
5 / 0 / 4
6,639
664
7,357
4,305
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SusanoAo KuangMartichorasCu ChulainnThanatos

VS

Bans
AresKuzenboSkadiTerraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-SneaKyy-I
Danzaburou
8
0 / 4 / 0
4,673
467
2,251
7,621
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
KainOz
Guan Yu
8
1 / 5 / 0
4,938
494
1,451
9,025
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
Lauracle66
Maman Brigitte
9
0 / 6 / 1
4,686
469
3,477
7,905
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
WARM0ST
Serqet
10
1 / 2 / 1
5,268
527
3,717
7,793
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
0 / 5 / 0
4,674
467
736
9,672
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
22
Kills
2
2
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Baron Samedi
F1reborn
Baron Samedi
5
1
0
5
L
Danzaburou
I-SneaKyy-I
Danzaburou
0
4
0
0
L
Guan Yu
KainOz
Guan Yu
1
5
0
0.2
L
Maman Brigitte
Lauracle66
Maman Brigitte
0
6
1
0.08
W
6
1
2
7
L
Serqet
WARM0ST
Serqet
1
2
1
0.75
W
Maui
3
0
7
6.5
W
Medusa
x3 LiMiTz
Medusa
5
0
4
7
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
11,632
26,871
Taken
42,016
10,475
Mitigated
17,215
11,226
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,528
527
0
4,581
5,921
1,573
0
363
5,396
0
37,901
W
Baron Samedi
F1reborn
Baron Samedi
6,718
1,050
0
1,548
5,197
1,814
0
0
5,025
43,486
1,740
L
Danzaburou
I-SneaKyy-I
Danzaburou
2,251
847
0
2,938
7,621
2,168
0
2,072
5,549
0
27,145
L
Guan Yu
KainOz
Guan Yu
1,451
70
0
2,110
9,025
5,246
0
6,356
1,999
0
11,507
L
Maman Brigitte
Lauracle66
Maman Brigitte
3,477
254
0
223
7,905
2,106
0
4,521
3,384
22,295
0
W
6,366
1,229
0
1,607
4,916
1,662
0
2,927
1,989
44,856
1,437
L
Serqet
WARM0ST
Serqet
3,717
1,196
0
2,042
7,793
2,761
0
2,023
5,751
0
37,692
W
Maui
4,699
1,563
0
1,782
6,532
4,232
143
680
5,852
21,934
0
W
Medusa
x3 LiMiTz
Medusa
7,357
2,713
0
1,708
4,305
1,194
494
243
4,062
0
39,686
L
Ymir
736
100
15
1,412
9,672
4,934
0
1,855
7,817
9,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
24,239
347
Minions Killed
193
0
Camps Cleared
0
999,761
Distance Traveled
980,137
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,900
590
70
7
0
253,412
1
W
Baron Samedi
7,039
704
87
9
0
153,129
0
L
Danzaburou
4,673
467
42
4
0
192,954
0
L
Guan Yu
4,938
494
21
2
0
190,018
0
L
Maman Brigitte
4,686
469
32
3
0
196,699
0
W
Zeus
7,257
726
95
10
0
181,980
0
L
Serqet
5,268
527
72
7
0
225,694
1
W
Maui
6,370
637
23
2
0
210,618
5
W
Medusa
6,639
664
72
7
0
200,622
4
L
Ymir
4,674
467
26
3
0
174,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role