Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
JAWAXDD
Nu Wa
Gold IV
Level 154
God Stats
8W - 9L
1,532 SR
Queue Stats
424W - 439L
1,524 MMR
Solo
Hou Yi
Hou Yi
Gold IV
MamaBegemota
Hou Yi
Gold IV
Level 146
God Stats
29W - 16L
1,677 SR
Queue Stats
93W - 89L
1,513 MMR
Solo
Sobek
Sobek
Silver I
XxAlexboyxX
Sobek
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,406 MMR
Solo
King Arthur
King Arthur
Bronze III
pauer8
King Arthur
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,542 SR
1,488 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,471 SR
1,678 MMR
Cu Chulainn
Cu Chulainn
Gold IV
HuMaNiTy999
Cu Chulainn
Gold IV
Level 187
God Stats
1W - 4L
1,137 SR
Queue Stats
130W - 142L
1,452 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Jew7
Tsukuyomi
Platinum I
Level 61
God Stats
4W - 2L
1,680 SR
Queue Stats
68W - 51L
2,054 MMR
Party 1
Ymir
Ymir
Silver III
Phlet
Ymir
Silver III
Level 123
God Stats
5W - 3L
1,519 SR
Queue Stats
44W - 36L
1,454 MMR
Solo
Aphrodite
Aphrodite
Diamond V
ScurvySteven
Aphrodite
Diamond V
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 136L
1,979 MMR
Party 1
Skadi
Skadi
Gold IV
TusbiII
Skadi
Gold IV
Level 146
God Stats
2W - 0L
1,520 SR
Queue Stats
158W - 162L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 7 / 2
10,141
507
9,575
21,399
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
JAWAXDD
Nu Wa
14
3 / 5 / 5
8,992
450
9,492
9,102
2,640
Hou Yi
18
4 / 4 / 0
10,936
547
11,155
15,243
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 6
9,354
468
6,083
19,546
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
pauer8
King Arthur
17
4 / 5 / 1
10,952
548
13,102
25,371
23,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
JanusAwilixAchillesThanatos

VS

Bans
Bake KujiraMaman BrigitteCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HuMaNiTy999
Cu Chulainn
16
1 / 6 / 6
10,008
500
10,837
19,662
16,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tsukuyomi
Jew7
Tsukuyomi
18
6 / 6 / 11
11,404
570
19,276
17,756
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
Phlet
Ymir
16
2 / 1 / 12
11,293
565
8,959
20,449
25,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
ScurvySteven
Aphrodite
20
10 / 1 / 6
12,612
631
15,456
13,507
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TusbiII
Skadi
19
8 / 3 / 2
12,554
628
12,478
11,737
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
17
Kills
27
27
Deaths
17
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
7
2
1
W
Cu Chulainn
HuMaNiTy999
Cu Chulainn
1
6
6
0.67
L
Nu Wa
JAWAXDD
Nu Wa
3
5
5
1.1
W
Tsukuyomi
Jew7
Tsukuyomi
6
6
11
1.92
L
Hou Yi
4
4
0
1
W
Ymir
Phlet
Ymir
2
1
12
8
W
Aphrodite
ScurvySteven
Aphrodite
10
1
6
13
W
Skadi
TusbiII
Skadi
8
3
2
3
L
0
6
6
0.5
L
King Arthur
pauer8
King Arthur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
67,006
90,661
Taken
83,111
60,243
Mitigated
59,466
26,006
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,575
1,782
0
6,540
21,399
7,890
797
6,210
15,122
0
79,615
W
Cu Chulainn
HuMaNiTy999
Cu Chulainn
10,837
1,478
0
5,803
19,662
16,260
77
1,521
17,935
9,534
57,285
L
Nu Wa
JAWAXDD
Nu Wa
9,492
2,105
0
1,880
9,102
2,640
0
2,314
6,748
44,262
0
W
Tsukuyomi
Jew7
Tsukuyomi
19,276
4,162
0
3,704
17,756
7,369
550
3,696
13,664
0
90,423
L
Hou Yi
11,155
5,219
0
6,579
15,243
6,092
520
4,638
10,605
0
97,627
W
Ymir
Phlet
Ymir
8,959
2,452
0
1,804
20,449
25,114
1,395
5,123
15,009
28,383
1,223
W
Aphrodite
ScurvySteven
Aphrodite
15,456
2,295
5,200
7,901
13,507
6,398
2,358
2,528
10,717
114,288
2,834
W
Skadi
TusbiII
Skadi
12,478
5,613
0
2,440
11,737
4,325
4,173
2,381
9,138
0
101,496
L
6,083
449
0
6,035
19,546
19,768
135
4,725
14,723
33,026
0
L
King Arthur
pauer8
King Arthur
13,102
1,877
0
4,972
25,371
23,853
196
8,019
16,244
0
74,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
57,871
529
Minions Killed
552
0
Camps Cleared
0
1,782,962
Distance Traveled
2,062,413
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,141
507
102
5
0
382,313
2
W
Cu Chulainn
10,008
500
83
4
0
396,240
4
L
Nu Wa
8,992
450
91
5
0
314,195
4
W
Tsukuyomi
11,404
570
121
6
0
444,118
2
L
Hou Yi
10,936
547
170
9
0
334,246
6
W
Ymir
11,293
565
33
2
0
394,088
8
W
Aphrodite
12,612
631
153
8
0
453,679
2
W
Skadi
12,554
628
162
8
0
374,288
1
L
Sobek
9,354
468
47
2
0
384,924
7
L
King Arthur
10,952
548
119
6
0
367,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role