Player Matchup

Neith
Neith
EquippedBloom79
Neith
Level 18
God Stats
1W - 1L
1,155 SR
Queue Stats
2W - 6L
1,114 Elo+
Party 1
Bacchus
Bacchus
GrimTheSoldier94
Bacchus
Level 122
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 6L
1,114 Elo+
Party 1
Scylla
Scylla
Trifta
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,125 Elo+
Party 1
Team Averages
Level 88
1,321 SR
1,117 Elo+

VS

Team Averages
Level 110
1,481 SR
1,414 Elo+
Nox
Nox
CaptainllMorgan
Nox
Level 124
God Stats
4W - 8L
1,375 SR
Queue Stats
34W - 49L
1,393 Elo+
Solo
Nu Wa
Nu Wa
KillerProdigyXD
Nu Wa
Level 106
God Stats
45W - 25L
1,554 SR
Queue Stats
152W - 155L
1,451 Elo+
Solo
Chaac
Chaac
Ysoserious23
Chaac
Level 99
God Stats
17W - 16L
1,513 SR
Queue Stats
273W - 330L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,197
745
1,300
6,234
1,385
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 3
8,721
793
3,587
9,028
4,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Trifta
Scylla
16
4 / 0 / 1
9,808
892
6,577
5,179
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,623
784
1,632
6,147
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 1
8,187
744
11,003
2,337
618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 2 / 0
8,578
780
4,034
5,340
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
1
2
1
W
2
1
3
3.5
L
0
0
1
0.5
W
Scylla
Trifta
Scylla
4
0
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,464
Damage
16,669
20,441
Taken
13,824
7,035
Mitigated
5,141
4,809
Healing
746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,632
72
0
0
6,147
1,786
0
5,305
842
19,266
148
W
1,300
48
0
1,084
6,234
1,385
287
4,173
2,057
0
22,861
W
3,587
387
0
3,485
9,028
4,484
0
5,057
3,955
13,518
487
L
11,003
5,067
0
0
2,337
618
39
1,433
904
36,350
0
W
Scylla
Trifta
Scylla
6,577
464
0
240
5,179
1,166
0
3,280
1,899
56,453
910
L
4,034
436
0
746
5,340
2,737
0
3,371
1,969
0
29,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
25,388
174
Minions Killed
150
0
Camps Cleared
0
647,805
Distance Traveled
610,445
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,623
784
52
5
0
189,952
5
W
Neith
8,197
745
38
3
0
204,332
0
W
Bacchus
8,721
793
22
2
0
217,110
0
L
Nu Wa
8,187
744
48
4
0
196,709
2
W
Scylla
9,808
892
114
10
0
226,363
0
L
Chaac
8,578
780
50
5
0
223,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role