Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
Heartired
Hades
Gold V
Level 128
God Stats
0W - 4L
1,429 SR
Queue Stats
9W - 12L
1,455 MMR
Solo
Da Ji
Da Ji
Bronze III
PalapinLeMage
Da Ji
Bronze III
Level 117
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,478 SR
1,491 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 174
1,523 SR
1,501 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold I
Pryseh
Khepri
Gold I
Level 110
God Stats
1W - 1L
1,257 SR
Queue Stats
270W - 278L
1,556 MMR
Solo
King Arthur
King Arthur
Gold II
UNNEYNEY
King Arthur
Gold II
Level 172
God Stats
14W - 5L
1,619 SR
Queue Stats
115W - 111L
1,517 MMR
Party 1
Danzaburou
Danzaburou
Gold I
domppi99
Danzaburou
Gold I
Level 150
God Stats
156W - 134L
1,613 SR
Queue Stats
856W - 848L
1,519 MMR
Solo
Ra
Ra
Gold III
ninjackks
Ra
Gold III
Level 185
God Stats
33W - 21L
1,624 SR
Queue Stats
113W - 107L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
4 / 1 / 0
4,293
859
4,321
2,478
653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
 
Horus
6
0 / 1 / 3
3,730
746
1,773
3,523
1,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
 
Janus
7
0 / 1 / 0
3,587
717
1,318
2,229
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Heartired
Hades
4
0 / 1 / 0
3,039
608
1,116
3,521
1,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 1 / 0
3,328
666
2,552
4,080
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnubisCerberusAo KuangThanatos

VS

Bans
CthulhuHerculesLancelotFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
2 / 0 / 1
3,672
734
2,811
3,850
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Pryseh
Khepri
5
0 / 3 / 2
3,231
646
678
3,845
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
UNNEYNEY
King Arthur
7
0 / 0 / 0
3,723
745
886
3,300
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
domppi99
Danzaburou
6
2 / 1 / 0
3,607
721
3,029
3,965
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
3,949
790
1,621
2,261
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
1
0
4
L
Horus
 
Horus
0
1
3
1.5
L
Janus
 
Janus
0
1
0
0
W
Bastet
 
Bastet
2
0
1
2.5
L
Hades
Heartired
Hades
0
1
0
0
L
1
1
0
1
W
Khepri
Pryseh
Khepri
0
3
2
0.33
W
King Arthur
UNNEYNEY
King Arthur
0
0
0
0
W
Danzaburou
domppi99
Danzaburou
2
1
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,080
Damage
9,025
15,831
Taken
17,221
6,009
Mitigated
6,113
5,939
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,321
2,340
0
788
2,478
653
0
86
2,392
0
25,527
L
Horus
 
Horus
1,773
836
78
1,825
3,523
1,982
0
592
2,931
0
8,120
L
Janus
 
Janus
1,318
223
0
590
2,229
603
0
1,370
815
18,126
804
W
Bastet
 
Bastet
2,811
733
0
1,713
3,850
1,143
0
1,082
2,646
0
12,109
L
Hades
Heartired
Hades
1,116
468
0
1,908
3,521
1,408
0
0
3,521
10,062
0
L
2,552
847
0
750
4,080
1,363
0
207
3,873
0
18,302
W
Khepri
Pryseh
Khepri
678
56
0
922
3,845
1,987
0
0
3,845
3,403
205
W
King Arthur
UNNEYNEY
King Arthur
886
133
0
1,326
3,300
1,105
0
815
2,485
0
20,676
W
Danzaburou
domppi99
Danzaburou
3,029
1,436
0
2,463
3,965
1,305
0
0
3,965
0
20,328
W
1,621
154
180
874
2,261
573
0
375
1,846
23,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,977
Gold Earned
18,182
163
Minions Killed
151
0
Camps Cleared
0
468,093
Distance Traveled
525,651
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,293
859
47
9
0
86,375
0
L
Horus
3,730
746
9
2
0
102,756
0
L
Janus
3,587
717
48
10
0
99,560
0
W
Bastet
3,672
734
27
5
0
117,773
0
L
Hades
3,039
608
26
5
0
64,979
0
L
Da Ji
3,328
666
33
7
0
114,423
1
W
Khepri
3,231
646
2
0
0
107,323
4
W
King Arthur
3,723
745
39
8
0
103,707
0
W
Danzaburou
3,607
721
29
6
0
88,233
0
W
Ra
3,949
790
54
11
0
108,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role