Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Patkules
Tyr
Level 63
God Stats
0W - 4L
1,215 SR
Queue Stats
149W - 131L
1,467 Elo+
Solo
Nox
Nox
iplaysmite23
Nox
Level 149
God Stats
0W - 3L
1,283 SR
Queue Stats
126W - 141L
1,559 Elo+
Solo
Team Averages
Level 124
1,333 SR
1,509 Elo+

VS

Team Averages
Level 134
1,654 SR
1,602 Elo+
Nut
Nut
Lumination2403
Nut
Level 158
God Stats
5W - 0L
1,859 SR
Queue Stats
39W - 25L
1,698 Elo+
Solo
Thor
Thor
MagicGio
Thor
Level 157
God Stats
2W - 2L
1,569 SR
Queue Stats
86W - 79L
1,618 Elo+
Solo
Freya
Freya
wodacytrynowa
Freya
Level 87
God Stats
201W - 194L
1,532 SR
Queue Stats
202W - 196L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 1 / 0
6,279
571
0
1,248
313
15
2 / 3 / 2
8,215
747
5,904
15,380
15,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 2
9,348
850
4,958
8,814
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,377
943
9,879
6,041
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
16
0 / 2 / 4
9,094
827
5,574
7,151
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
3 / 4 / 2
8,911
810
6,651
6,439
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
7
7
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
4
0
3
5.5
W
Thor
0
2
4
1
L
2
3
2
1
L
3
3
2
1.33
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,862
Damage
22,104
25,442
Taken
19,631
19,544
Mitigated
8,874
4,993
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
1,248
313
0
1,208
0
0
0
W
9,879
6,545
0
3,693
6,041
2,405
2,722
1,392
4,490
0
51,729
W
Thor
5,574
993
0
265
7,151
4,498
654
1,085
5,813
0
40,677
L
5,904
412
0
4,363
15,380
15,802
0
3,351
11,497
0
14,067
L
4,958
430
0
630
8,814
3,429
0
1,418
7,129
37,997
601
W
6,651
1,760
0
788
6,439
1,971
805
2,410
3,960
19,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
28,382
104
Minions Killed
181
0
Camps Cleared
0
388,225
Distance Traveled
601,893
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,279
571
0
0
0
0
0
W
Nut
10,377
943
87
8
0
198,653
0
W
Thor
9,094
827
63
6
0
201,073
0
L
Tyr
8,215
747
23
2
0
207,867
5
L
Nox
9,348
850
81
7
0
180,358
0
W
Freya
8,911
810
31
3
0
202,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role