Player Matchup

Terra
Terra
DrTFOUUU
Terra
Level 65
God Stats
3W - 5L
1,357 SR
Queue Stats
173W - 208L
1,493 Elo+
Solo
Medusa
Medusa
NSAKekwin
Medusa
Level 62
God Stats
4W - 3L
1,563 SR
Queue Stats
101W - 90L
1,511 Elo+
Solo
Raijin
Raijin
SHPDekoo
Raijin
Level 63
God Stats
2W - 2L
1,482 SR
Queue Stats
136W - 123L
1,555 Elo+
Party 1
Chang'e
Chang'e
Snufzz
Chang'e
Level 122
God Stats
2W - 2L
1,328 SR
Queue Stats
344W - 311L
1,480 Elo+
Party 1
Thor
Thor
ThorÒnCrack
Thor
Level 100
God Stats
7W - 6L
1,492 SR
Queue Stats
338W - 312L
1,526 Elo+
Party 1
Team Averages
Level 82
1,444 SR
1,513 Elo+

VS

Team Averages
Level 152
1,551 SR
1,550 Elo+
Chronos
Chronos
 
Chronos
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lupus1998
Sylvanus
Level 152
God Stats
3W - 4L
1,530 SR
Queue Stats
63W - 64L
1,543 Elo+
Solo
King Arthur
King Arthur
LuschesMälfoi
King Arthur
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
295W - 283L
1,564 Elo+
Party 2
Ra
Ra
The3vilChicken
Ra
Level 126
God Stats
8W - 7L
1,616 SR
Queue Stats
327W - 316L
1,554 Elo+
Party 2
Surtr
Surtr
Zwiebe1bart
Surtr
Level 146
God Stats
5W - 5L
1,610 SR
Queue Stats
181W - 166L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DrTFOUUU
Terra
13
2 / 0 / 7
8,126
542
9,228
16,045
12,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
NSAKekwin
Medusa
17
9 / 2 / 3
9,732
649
12,941
11,716
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
SHPDekoo
Raijin
13
2 / 3 / 5
7,804
520
11,029
10,153
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Snufzz
Chang'e
14
4 / 3 / 2
9,167
611
10,647
15,465
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 3 / 4
8,271
551
8,170
13,002
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 10 / 1
6,545
436
7,776
14,948
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Lupus1998
Sylvanus
11
1 / 3 / 3
7,230
482
6,323
14,062
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
LuschesMälfoi
King Arthur
14
3 / 3 / 2
8,771
585
10,892
17,412
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 2 / 3
8,511
567
7,473
8,783
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
4 / 5 / 3
7,938
529
7,379
16,906
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
23
Kills
11
11
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
10
1
0.05
W
Terra
DrTFOUUU
Terra
2
0
7
5.5
L
Sylvanus
Lupus1998
Sylvanus
1
3
3
0.83
L
King Arthur
LuschesMälfoi
King Arthur
3
3
2
1.33
W
Medusa
NSAKekwin
Medusa
9
2
3
5.25
W
Raijin
SHPDekoo
Raijin
2
3
5
1.5
W
Chang'e
Snufzz
Chang'e
4
3
2
1.67
L
3
2
3
2.25
W
6
3
4
2.67
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,015
Damage
39,843
66,381
Taken
72,111
33,088
Mitigated
36,534
27,370
Healing
21,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,776
2,085
0
924
14,948
4,489
0
2,951
11,979
45,608
0
W
Terra
DrTFOUUU
Terra
9,228
1,896
4,536
8,436
16,045
12,190
0
5,759
10,286
33,828
0
L
Sylvanus
Lupus1998
Sylvanus
6,323
1,888
812
5,456
14,062
9,217
0
7,432
6,356
22,139
0
L
King Arthur
LuschesMälfoi
King Arthur
10,892
1,641
0
4,398
17,412
11,934
0
7,859
9,504
0
64,107
W
Medusa
NSAKekwin
Medusa
12,941
5,347
0
3,360
11,716
4,163
132
7,005
4,711
0
86,937
W
Raijin
SHPDekoo
Raijin
11,029
700
0
1,212
10,153
3,872
0
4,066
6,087
54,772
0
W
Chang'e
Snufzz
Chang'e
10,647
1,184
343
8,743
15,465
7,795
24
693
14,772
66,491
2,157
L
7,473
620
1,782
1,255
8,783
2,939
0
5,155
3,250
64,389
1,285
W
8,170
1,171
0
740
13,002
5,068
0
4,121
8,658
0
61,440
L
7,379
2,087
0
6,530
16,906
7,955
0
5,988
10,645
2,943
53,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
38,995
517
Minions Killed
420
0
Camps Cleared
0
1,538,386
Distance Traveled
1,531,771
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,545
436
76
5
0
281,698
0
W
Terra
8,126
542
46
3
0
330,745
0
L
Sylvanus
7,230
482
30
2
0
266,607
8
L
King Arthur
8,771
585
99
7
0
304,862
3
W
Medusa
9,732
649
137
9
0
299,749
0
W
Raijin
7,804
520
113
8
0
278,305
0
W
Chang'e
9,167
611
127
8
0
289,573
2
L
Ra
8,511
567
133
9
0
334,952
0
W
Thor
8,271
551
94
6
0
340,014
0
L
Surtr
7,938
529
82
5
0
343,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role