Player Matchup

Terra
Terra
ILOVELAMPSDOU
Terra
Level 125
God Stats
7W - 3L
1,608 SR
Queue Stats
68W - 64L
1,565 Elo+
Party 1
Sol
Sol
TH3B3astZz
Sol
Level 149
God Stats
12W - 7L
1,582 SR
Queue Stats
195W - 198L
1,524 Elo+
Party 1
Da Ji
Da Ji
lazyfox6760
Da Ji
Level 103
God Stats
2W - 0L
1,740 SR
Queue Stats
113W - 113L
1,477 Elo+
Solo
Team Averages
Level 126
1,643 SR
1,522 Elo+

VS

Team Averages
Level 143
1,528 SR
1,565 Elo+
Ah Puch
Ah Puch
JRock1888
Ah Puch
Level 129
God Stats
1W - 5L
1,375 SR
Queue Stats
421W - 406L
1,545 Elo+
Party 2
Osiris
Osiris
LordxMrMoses
Osiris
Level 199
God Stats
51W - 53L
1,559 SR
Queue Stats
772W - 786L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Slimeymoves
Danzaburou
Level 100
God Stats
222W - 179L
1,649 SR
Queue Stats
582W - 554L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,649
865
9,357
11,932
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 9
8,409
841
6,187
7,502
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 3 / 1
8,963
896
5,630
8,247
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JRock1888
Ah Puch
12
2 / 4 / 1
7,541
754
7,643
7,266
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
14
2 / 3 / 2
8,217
822
5,373
8,956
8,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Slimeymoves
Danzaburou
13
1 / 5 / 4
7,683
768
7,670
8,259
2,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
5
5
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Ah Puch
JRock1888
Ah Puch
2
4
1
0.63
L
Osiris
2
3
2
1
L
Danzaburou
Slimeymoves
Danzaburou
1
5
4
0.6
W
1
0
9
5.5
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
20,686
27,681
Taken
24,481
17,903
Mitigated
14,423
5,015
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,357
589
428
1,343
11,932
11,491
174
2,081
9,802
16,661
1,750
L
Ah Puch
JRock1888
Ah Puch
7,643
289
0
1,810
7,266
2,599
0
4,417
2,627
22,232
0
L
Osiris
5,373
1,193
0
680
8,956
8,931
0
4,065
4,627
0
28,000
L
Danzaburou
Slimeymoves
Danzaburou
7,670
4,048
0
1,977
8,259
2,893
24
5,372
2,667
0
20,286
W
6,187
1,364
0
3,244
7,502
2,601
1,278
3,491
3,988
34,969
2,355
W
5,630
902
0
0
8,247
3,811
0
2,103
6,144
0
13,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
23,441
125
Minions Killed
105
0
Camps Cleared
0
537,627
Distance Traveled
528,610
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,649
865
29
3
0
193,755
0
L
Ah Puch
7,541
754
29
3
0
170,365
0
L
Osiris
8,217
822
34
3
0
200,654
0
L
Danzaburou
7,683
768
42
4
0
157,591
4
W
Sol
8,409
841
75
8
0
181,343
0
W
Da Ji
8,963
896
21
2
0
162,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role