Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ProjectReload
Hercules
Level 128
God Stats
33W - 35L
1,479 SR
Queue Stats
376W - 362L
1,527 Elo+
Solo
Camazotz
Camazotz
SmolMuffinz
Camazotz
Level 89
God Stats
3W - 0L
1,827 SR
Queue Stats
57W - 43L
1,530 Elo+
Solo
Sol
Sol
Trifelthan
Sol
Level 65
God Stats
5W - 7L
1,276 SR
Queue Stats
234W - 266L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lost_mindk
Kumbhakarna
Level 157
God Stats
3W - 1L
1,584 SR
Queue Stats
289W - 286L
1,528 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,518 Elo+

VS

Team Averages
Level 129
1,517 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blacklotus 2013
Izanami
Level 59
God Stats
26W - 17L
1,647 SR
Queue Stats
46W - 49L
1,511 Elo+
Solo
Osiris
Osiris
DethStars
Osiris
Level 157
God Stats
3W - 6L
1,541 SR
Queue Stats
380W - 380L
1,522 Elo+
Solo
Chang'e
Chang'e
ISKIRTT
Chang'e
Level 146
God Stats
3W - 6L
1,347 SR
Queue Stats
616W - 596L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
XxXFollowMeXxX
Ao Kuang
Level 124
God Stats
11W - 12L
1,551 SR
Queue Stats
11W - 12L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
3 / 0 / 3
4,698
783
2,637
1,911
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ProjectReload
Hercules
7
0 / 3 / 2
3,946
658
2,459
7,082
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
SmolMuffinz
Camazotz
7
2 / 0 / 0
4,035
673
1,131
3,841
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,183
697
3,322
4,133
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
lost_mindk
Kumbhakarna
8
3 / 0 / 3
4,542
757
1,529
2,704
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
1 / 1 / 1
3,951
659
2,527
3,917
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 0
3,340
557
1,324
4,056
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
DethStars
Osiris
7
2 / 2 / 1
4,297
716
5,123
5,664
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
ISKIRTT
Chang'e
7
1 / 0 / 0
3,866
644
1,527
3,869
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
2
0 / 2 / 0
2,799
467
216
1,623
385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
L
0
4
0
0
L
Osiris
DethStars
Osiris
2
2
1
1.25
L
Chang'e
ISKIRTT
Chang'e
1
0
0
1
W
Hercules
ProjectReload
Hercules
0
3
2
0.33
W
Camazotz
SmolMuffinz
Camazotz
2
0
0
2
W
1
1
0
1
L
Ao Kuang
0
2
0
0
W
Kumbhakarna
lost_mindk
Kumbhakarna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,078
Damage
10,717
19,671
Taken
19,129
8,432
Mitigated
5,935
11,523
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,637
841
0
1,156
1,911
529
105
0
1,911
0
24,109
L
Tsukuyomi
 
Tsukuyomi
2,527
685
0
1,795
3,917
1,001
0
817
3,100
0
21,601
L
1,324
1,264
0
440
4,056
933
0
911
3,016
0
14,763
L
Osiris
DethStars
Osiris
5,123
1,806
0
1,460
5,664
2,546
0
0
5,420
1,473
21,374
L
Chang'e
ISKIRTT
Chang'e
1,527
163
277
1,654
3,869
1,070
0
2,505
1,364
14,220
723
W
Hercules
ProjectReload
Hercules
2,459
985
0
3,876
7,082
4,639
0
292
6,790
0
18,072
W
Camazotz
SmolMuffinz
Camazotz
1,131
292
0
2,798
3,841
870
0
89
3,718
0
19,481
W
3,322
1,193
0
2,477
4,133
987
0
1,146
2,815
24,870
0
L
Ao Kuang
216
23
0
228
1,623
385
0
401
1,137
1,612
568
W
Kumbhakarna
lost_mindk
Kumbhakarna
1,529
197
0
1,216
2,704
1,407
48
212
2,492
17,446
2,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
18,253
198
Minions Killed
127
0
Camps Cleared
0
589,032
Distance Traveled
602,316
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,698
783
49
8
0
111,554
0
L
Tsukuyomi
3,951
659
39
7
0
148,735
0
L
Izanami
3,340
557
25
4
0
132,095
1
L
Osiris
4,297
716
34
6
0
141,516
0
L
Chang'e
3,866
644
26
4
0
136,377
0
W
Hercules
3,946
658
41
7
0
105,684
0
W
Camazotz
4,035
673
35
6
0
140,967
0
W
Sol
4,183
697
43
7
0
109,597
0
L
Ao Kuang
2,799
467
3
1
0
43,593
0
W
Kumbhakarna
4,542
757
30
5
0
121,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role